Player Matchup

Athena
Athena
CachoVaca
Athena
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 22L
1,440 Elo+
Solo
Raijin
Raijin
Djstinger
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,411 Elo+
Solo
Nemesis
Nemesis
Lockharted
Nemesis
Level 6
God Stats
2W - 1L
1,718 SR
Queue Stats
71W - 63L
1,473 Elo+
Solo
Apollo
Apollo
gabra019
Apollo
Level 4
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 5L
1,385 Elo+
Solo
Anhur
Anhur
tanksteel9
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,506 SR
1,442 Elo+

VS

Team Averages
Level 31
1,483 SR
1,446 Elo+
Camazotz
Camazotz
BiVampire
Camazotz
Level 29
God Stats
15W - 14L
1,490 SR
Queue Stats
218W - 261L
1,482 Elo+
Solo
Heimdallr
Heimdallr
FishMan701
Heimdallr
Level 16
God Stats
2W - 3L
1,322 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 1
Chernobog
Chernobog
IMCeilinGFaN285
Chernobog
Level 85
God Stats
15W - 15L
1,576 SR
Queue Stats
93W - 94L
1,543 Elo+
Party 1
Ra
Ra
Ibarth20
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,217 Elo+
Solo
Ne Zha
Ne Zha
MinervaJeses
Ne Zha
Level 22
God Stats
2W - 2L
1,530 SR
Queue Stats
126W - 116L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CachoVaca
Athena
12
2 / 3 / 6
8,399
420
6,020
14,229
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Djstinger
Raijin
13
4 / 9 / 3
8,602
430
14,288
16,404
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Lockharted
Nemesis
18
7 / 2 / 1
10,767
538
10,038
14,696
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
gabra019
Apollo
12
1 / 12 / 1
7,883
394
5,940
13,757
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
13
1 / 7 / 5
8,405
420
3,803
9,950
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BiVampire
Camazotz
14
8 / 1 / 8
10,312
516
7,405
13,980
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
FishMan701
Heimdallr
12
1 / 4 / 5
7,964
398
3,923
5,635
2,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
IMCeilinGFaN285
Chernobog
19
13 / 2 / 4
12,493
625
16,251
13,263
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 6 / 5
10,913
546
9,909
13,047
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
6 / 3 / 2
11,058
553
14,425
15,914
13,514
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
15
Kills
33
33
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BiVampire
Camazotz
8
1
8
12
L
Athena
CachoVaca
Athena
2
3
6
1.67
L
Raijin
Djstinger
Raijin
4
9
3
0.61
W
Heimdallr
FishMan701
Heimdallr
1
4
5
0.88
W
Chernobog
IMCeilinGFaN285
Chernobog
13
2
4
7.5
W
5
6
5
1.25
L
Nemesis
Lockharted
Nemesis
7
2
1
3.75
W
Ne Zha
6
3
2
2.33
L
Apollo
gabra019
Apollo
1
12
1
0.13
L
Anhur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
51,913
69,036
Taken
61,839
29,679
Mitigated
32,429
12,609
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BiVampire
Camazotz
7,405
1,785
0
8,426
13,980
6,046
829
4,532
9,161
0
34,098
L
Athena
CachoVaca
Athena
6,020
1,286
0
3,174
14,229
10,944
29
1,282
12,691
22,336
0
L
Raijin
Djstinger
Raijin
14,288
2,272
90
1,639
16,404
5,079
601
4,506
11,196
43,494
0
W
Heimdallr
FishMan701
Heimdallr
3,923
1,021
0
103
5,635
2,584
3,523
400
5,193
0
17,822
W
Chernobog
IMCeilinGFaN285
Chernobog
16,251
11,343
0
3,187
13,263
5,490
5,690
2,336
10,872
0
85,373
W
9,909
1,776
1,148
4,501
13,047
4,795
1,908
6,277
6,394
59,998
0
L
Nemesis
Lockharted
Nemesis
10,038
4,019
0
6,497
14,696
7,339
472
1,982
12,521
0
69,821
W
Ne Zha
14,425
6,129
0
5,030
15,914
13,514
0
5,819
9,911
0
63,760
L
Apollo
gabra019
Apollo
5,940
3,766
0
1,209
13,757
3,743
263
943
12,527
0
28,825
L
Anhur
3,803
1,062
0
0
9,950
2,574
760
551
9,259
0
22,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
52,740
330
Minions Killed
469
0
Camps Cleared
0
1,627,769
Distance Traveled
1,750,613
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,312
516
54
3
0
435,205
7
L
Athena
8,399
420
32
2
0
346,534
3
L
Raijin
8,602
430
59
3
0
282,863
1
W
Heimdallr
7,964
398
24
1
0
307,359
6
W
Chernobog
12,493
625
151
8
0
326,227
3
W
Ra
10,913
546
133
7
0
316,909
3
L
Nemesis
10,767
538
135
7
0
354,965
0
W
Ne Zha
11,058
553
107
5
0
364,913
0
L
Apollo
7,883
394
55
3
0
323,531
0
L
Anhur
8,405
420
49
2
0
319,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role