Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Graf441999
Ymir
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
ISHzx
Hun Batz
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,446 Elo+
Solo
Merlin
Merlin
agentVALVE
Merlin
Level 8
God Stats
30W - 26L
1,708 SR
Queue Stats
91W - 93L
1,571 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,494 Elo+

VS

Team Averages
Level 13
1,440 SR
1,463 Elo+
Izanami
Izanami
ETXZIAL
Izanami
Level 7
God Stats
5W - 8L
1,236 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Méfistophélès
Cernunnos
Level 19
God Stats
1W - 2L
1,732 SR
Queue Stats
42W - 36L
1,434 Elo+
Party 2
Raijin
Raijin
Nitro_sans
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
PykstPokst112
Sun Wukong
Level 15
God Stats
1W - 3L
1,231 SR
Queue Stats
23W - 24L
1,431 Elo+
Party 3
Jormungandr
Jormungandr
Zakuf
Jormungandr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 1
8,559
658
4,525
4,235
1,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
 
Cabrakan
10
2 / 3 / 8
6,512
501
3,741
6,905
5,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 1 / 7
7,735
595
6,143
5,541
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
ISHzx
Hun Batz
13
5 / 2 / 4
7,798
600
5,133
9,435
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
agentVALVE
Merlin
14
8 / 2 / 4
8,582
660
11,823
7,150
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ETXZIAL
Izanami
11
2 / 7 / 1
6,480
498
2,775
8,035
2,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
10
3 / 8 / 0
6,162
474
5,430
9,167
2,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Nitro_sans
Raijin
9
1 / 4 / 2
5,743
442
3,061
8,536
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PykstPokst112
Sun Wukong
11
3 / 4 / 0
6,940
534
5,191
8,814
3,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Zakuf
Jormungandr
9
0 / 5 / 3
5,953
458
2,556
8,764
5,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
28
Kills
9
9
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
1
6.5
W
Cabrakan
 
Cabrakan
2
3
8
2
L
Izanami
ETXZIAL
Izanami
2
7
1
0.36
W
7
1
7
10.5
W
Hun Batz
ISHzx
Hun Batz
5
2
4
3.5
L
Cernunnos
3
8
0
0.38
L
Raijin
Nitro_sans
Raijin
1
4
2
0.5
L
Sun Wukong
PykstPokst112
Sun Wukong
3
4
0
0.75
L
Jormungandr
Zakuf
Jormungandr
0
5
3
0.3
W
Merlin
agentVALVE
Merlin
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
19,013
33,266
Taken
43,316
17,909
Mitigated
16,857
10,304
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,525
1,382
0
1,370
4,235
1,391
3,224
0
4,235
0
40,895
W
Cabrakan
 
Cabrakan
3,741
577
129
1,390
6,905
5,946
0
1,381
5,524
18,943
0
L
Izanami
ETXZIAL
Izanami
2,775
1,887
0
0
8,035
2,461
2,113
3,140
4,703
0
33,738
W
6,143
1,489
0
777
5,541
5,383
252
1,155
4,386
25,146
0
W
Hun Batz
ISHzx
Hun Batz
5,133
2,683
0
4,128
9,435
2,948
0
1,124
8,171
0
44,948
L
Cernunnos
5,430
3,414
0
820
9,167
2,827
0
5,056
4,039
0
30,093
L
Raijin
Nitro_sans
Raijin
3,061
341
0
1,837
8,536
2,600
420
4,175
3,951
10,007
0
L
Sun Wukong
PykstPokst112
Sun Wukong
5,191
1,041
0
1,304
8,814
3,772
0
3,321
5,343
0
24,653
L
Jormungandr
Zakuf
Jormungandr
2,556
1,420
0
758
8,764
5,197
341
5,151
3,573
16,936
0
W
Merlin
agentVALVE
Merlin
11,823
1,089
0
2,510
7,150
2,241
254
1,322
5,333
46,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
31,278
347
Minions Killed
225
0
Camps Cleared
0
1,246,952
Distance Traveled
1,135,919
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,559
658
100
8
0
223,417
4
W
Cabrakan
6,512
501
22
2
0
236,900
0
L
Izanami
6,480
498
69
5
0
216,282
0
W
Ymir
7,735
595
54
4
0
252,545
1
W
Hun Batz
7,798
600
81
6
0
273,686
4
L
Cernunnos
6,162
474
53
4
0
213,298
0
L
Raijin
5,743
442
15
1
0
238,528
3
L
Sun Wukong
6,940
534
57
4
0
252,519
2
L
Jormungandr
5,953
458
31
2
0
215,292
0
W
Merlin
8,582
660
90
7
0
260,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role