Player Matchup

Mulan
Mulan
DarthCal
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1
Yemoja
Yemoja
DinosaurusRexx
Yemoja
Level 21
God Stats
11W - 12L
1,613 SR
Queue Stats
57W - 56L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
IBERLEX
Cernunnos
Level 29
God Stats
14W - 4L
1,720 SR
Queue Stats
139W - 136L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
justin1771
Tsukuyomi
Level 25
God Stats
7W - 7L
1,386 SR
Queue Stats
29W - 31L
1,671 Elo+
Party 1
Janus
Janus
murrrman
Janus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,597 Elo+
Party 1
Team Averages
Level 18
1,544 SR
1,576 Elo+

VS

Team Averages
Level 11
1,538 SR
1,440 Elo+
Thor
Thor
GrayWhiteOwl
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,403 Elo+
Party 2
Cupid
Cupid
PastelRat1078
Cupid
Level 22
God Stats
1W - 3L
1,695 SR
Queue Stats
282W - 324L
1,388 Elo+
Party 2
Olorun
Olorun
Skorky1
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 58L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Walterlehey
Jormungandr
Level 20
God Stats
3W - 5L
1,497 SR
Queue Stats
81W - 91L
1,378 Elo+
Solo
Nike
Nike
r0flolmao
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarthCal
Mulan
18
4 / 2 / 25
11,163
1,015
8,869
14,004
15,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 0 / 26
11,227
1,021
10,964
17,802
19,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
IBERLEX
Cernunnos
19
7 / 0 / 21
12,214
1,110
18,268
5,095
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
justin1771
Tsukuyomi
19
18 / 4 / 18
14,127
1,284
24,540
13,020
5,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
murrrman
Janus
19
7 / 3 / 26
11,727
1,066
25,291
9,723
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 3
9,456
860
7,401
20,916
8,379
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 2
9,199
836
1,187
11,505
6,103
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Skorky1
Olorun
17
4 / 10 / 4
11,001
1,000
14,872
18,952
8,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Walterlehey
Jormungandr
18
1 / 6 / 8
11,174
1,016
17,962
28,018
26,655
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nike
16
3 / 7 / 4
11,158
1,014
8,127
14,533
9,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
29
40
Kills
8
9
Deaths
40
116
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
DarthCal
Mulan
4
2
25
8.25
W
4
0
26
17
L
0
13
3
0.12
W
Cernunnos
IBERLEX
Cernunnos
7
0
21
17.5
L
0
4
2
0.25
L
Olorun
Skorky1
Olorun
4
10
4
0.6
L
Jormungandr
Walterlehey
Jormungandr
1
6
8
0.83
W
Tsukuyomi
justin1771
Tsukuyomi
18
4
18
6.75
W
Janus
murrrman
Janus
7
3
26
6.67
L
Nike
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,932
Damage
49,549
59,644
Taken
93,924
46,014
Mitigated
58,689
8,730
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DarthCal
Mulan
8,869
2,826
0
142
14,004
15,082
0
8,670
5,214
0
16,193
W
10,964
2,634
2,503
3,745
17,802
19,605
0
10,236
7,566
20,359
0
L
7,401
1,003
0
0
20,916
8,379
0
9,191
11,725
0
25,614
W
Cernunnos
IBERLEX
Cernunnos
18,268
8,164
0
1,204
5,095
2,144
0
3,425
1,670
0
62,623
L
1,187
63
1,209
39
11,505
6,103
0
2,959
8,546
0
11,095
L
Olorun
Skorky1
Olorun
14,872
6,488
907
3,492
18,952
8,067
0
6,886
12,066
32,114
0
L
Jormungandr
Walterlehey
Jormungandr
17,962
4,306
0
895
28,018
26,655
0
11,662
16,356
38,668
0
W
Tsukuyomi
justin1771
Tsukuyomi
24,540
9,554
0
1,016
13,020
5,199
0
3,851
7,162
0
36,624
W
Janus
murrrman
Janus
25,291
3,026
0
120
9,723
3,984
0
6,652
3,071
43,479
0
L
Nike
8,127
1,232
40
2,298
14,533
9,485
0
5,557
8,976
0
26,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,458
Gold Earned
51,988
215
Minions Killed
174
8
Camps Cleared
6
992,558
Distance Traveled
919,941
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,163
1,015
17
2
1
199,063
0
W
Yemoja
11,227
1,021
24
2
1
200,268
0
L
Thor
9,456
860
44
4
0
160,733
0
W
Cernunnos
12,214
1,110
107
10
1
199,339
1
L
Cupid
9,199
836
24
2
0
192,069
0
L
Olorun
11,001
1,000
28
3
4
191,097
1
L
Jormungandr
11,174
1,016
35
3
0
214,297
2
W
Tsukuyomi
14,127
1,284
18
2
5
216,793
0
W
Janus
11,727
1,066
49
4
0
177,095
0
L
Nike
11,158
1,014
43
4
2
161,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role