Player Matchup

Cthulhu
Cthulhu
Azaika
Cthulhu
Level 14
God Stats
15W - 9L
1,535 SR
Queue Stats
16W - 10L
1,546 Elo+
Party 1
Artemis
Artemis
Neruso
Artemis
Level 105
God Stats
9W - 3L
1,634 SR
Queue Stats
165W - 152L
1,571 Elo+
Party 1
Fenrir
Fenrir
Orelion
Fenrir
Level 111
God Stats
49W - 37L
1,510 SR
Queue Stats
228W - 233L
1,573 Elo+
Party 1
Hera
Hera
amatsukii
Hera
Level 108
God Stats
7W - 5L
1,693 SR
Queue Stats
140W - 137L
1,578 Elo+
Party 1
Nox
Nox
synnka
Nox
Level 52
God Stats
126W - 98L
1,575 SR
Queue Stats
162W - 149L
1,594 Elo+
Party 1
Team Averages
Level 78
1,589 SR
1,572 Elo+

VS

Team Averages
Level 43
1,606 SR
1,488 Elo+
Janus
Janus
Crack666420
Janus
Level 48
God Stats
2W - 6L
1,717 SR
Queue Stats
37W - 61L
1,466 Elo+
Solo
Ne Zha
Ne Zha
DebielEikeltje
Ne Zha
Level 47
God Stats
13W - 13L
1,450 SR
Queue Stats
54W - 51L
1,469 Elo+
Solo
Sobek
Sobek
TheLarsOfUs
Sobek
Level 44
God Stats
5W - 8L
1,723 SR
Queue Stats
120W - 141L
1,486 Elo+
Party 2
Thoth
Thoth
Zeskavenger
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,522 Elo+
Solo
Odin
Odin
angryleek
Odin
Level 45
God Stats
8W - 13L
1,639 SR
Queue Stats
115W - 139L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azaika
Cthulhu
17
2 / 2 / 16
10,088
1,009
11,942
10,579
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Neruso
Artemis
16
3 / 3 / 10
10,148
1,015
11,806
10,775
5,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Orelion
Fenrir
17
9 / 0 / 10
11,759
1,176
8,243
7,945
4,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
18
8 / 1 / 11
11,469
1,147
18,014
5,752
2,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
synnka
Nox
17
2 / 0 / 13
9,929
993
7,568
5,208
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

268

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
9,616
962
8,906
12,525
4,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 4
9,008
901
11,054
11,404
4,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 5
9,321
932
6,988
18,392
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 1
9,170
917
3,586
8,501
2,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
2 / 0 / 2
9,336
934
5,023
12,658
10,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
24
Kills
6
6
Deaths
24
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azaika
Cthulhu
2
2
16
5
L
1
9
4
0.33
L
1
5
4
0.6
W
Artemis
Neruso
Artemis
3
3
10
2.67
W
Fenrir
Orelion
Fenrir
9
0
10
14
L
1
6
5
0.58
L
1
4
1
0.38
W
Hera
8
1
11
13.5
L
Odin
2
0
2
3
W
Nox
synnka
Nox
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,573
Damage
35,557
40,259
Taken
63,480
28,628
Mitigated
41,016
6,524
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azaika
Cthulhu
11,942
660
137
2,013
10,579
11,863
0
5,704
4,470
19,337
0
L
8,906
345
0
60
12,525
4,665
0
7,090
5,201
34,388
0
L
11,054
4,414
0
510
11,404
4,050
0
5,031
6,231
0
23,536
W
Artemis
Neruso
Artemis
11,806
7,399
0
2,011
10,775
5,057
0
4,535
5,925
0
31,473
W
Fenrir
Orelion
Fenrir
8,243
1,939
0
1,131
7,945
4,585
0
1,648
6,251
0
18,197
L
6,988
227
0
2,897
18,392
18,872
0
12,514
5,271
21,355
0
L
3,586
520
116
428
8,501
2,834
0
3,833
4,579
25,846
0
W
Hera
18,014
5,760
0
306
5,752
2,549
0
3,782
1,846
50,900
0
L
Odin
5,023
671
0
0
12,658
10,595
0
7,710
4,674
2,299
19,905
W
Nox
synnka
Nox
7,568
985
584
342
5,208
4,574
0
3,090
1,978
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
46,451
203
Minions Killed
192
11
Camps Cleared
6
983,316
Distance Traveled
860,036
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,088
1,009
28
3
1
181,257
1
L
Janus
9,616
962
66
7
1
158,451
0
L
Ne Zha
9,008
901
10
1
1
185,061
2
W
Artemis
10,148
1,015
47
5
4
161,850
0
W
Fenrir
11,759
1,176
28
3
4
233,445
0
L
Sobek
9,321
932
27
3
0
184,640
0
L
Thoth
9,170
917
51
5
3
125,247
0
W
Hera
11,469
1,147
77
8
2
209,789
0
L
Odin
9,336
934
38
4
1
206,637
1
W
Nox
9,929
993
23
2
0
196,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role