Player Matchup

Olorun
Olorun
CrakinJevin
Olorun
Level 3
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
897 Elo+
Party 1
Fenrir
Fenrir
EriaWife
Fenrir
Level 19
God Stats
10W - 7L
1,672 SR
Queue Stats
52W - 42L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Tshinanu
Cthulhu
Level 16
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
897 Elo+
Party 1
Thor
Thor
Yazmín
Thor
Level 29
God Stats
9W - 8L
1,489 SR
Queue Stats
71W - 95L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
snowmanmike_2021
Morgan Le Fay
Level 15
God Stats
11W - 11L
1,333 SR
Queue Stats
29W - 32L
1,328 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,161 Elo+

VS

Team Averages
Level 13
1,336 SR
1,325 Elo+
Raijin
Raijin
Agata3978
Raijin
Level 17
God Stats
1W - 2L
1,465 SR
Queue Stats
10W - 9L
1,340 Elo+
Solo
Olorun
Olorun
Bushypeel420
Olorun
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Thor
Thor
GUPPEY78
Thor
Level 11
God Stats
0W - 4L
1,192 SR
Queue Stats
3W - 12L
1,206 Elo+
Solo
Tiamat
Tiamat
MaTeSiv
Tiamat
Level 15
God Stats
0W - 3L
1,252 SR
Queue Stats
107W - 115L
1,387 Elo+
Solo
Aphrodite
Aphrodite
ThyLordApollyon
Aphrodite
Level 16
God Stats
4W - 4L
1,525 SR
Queue Stats
33W - 28L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 1 / 14
18,194
1,011
15,340
14,141
16,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
EriaWife
Fenrir
20
8 / 3 / 8
16,042
891
19,746
17,392
19,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Tshinanu
Cthulhu
20
2 / 3 / 13
15,107
839
11,007
25,845
11,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thor
Yazmín
Thor
20
9 / 2 / 6
16,209
901
24,162
16,672
11,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
snowmanmike_2021
Morgan Le Fay
20
3 / 0 / 15
16,029
891
35,274
12,805
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agata3978
Raijin
20
1 / 4 / 1
14,614
812
8,192
21,085
9,490
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
20
3 / 8 / 1
14,722
818
27,223
21,297
9,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
20
3 / 11 / 2
14,531
807
13,016
32,498
24,758
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
MaTeSiv
Tiamat
20
1 / 4 / 5
15,360
853
16,689
27,625
45,648
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Aphrodite
ThyLordApollyon
Aphrodite
20
1 / 0 / 5
14,628
813
14,970
13,335
17,134
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
27
Kills
9
9
Deaths
27
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Agata3978
Raijin
1
4
1
0.38
L
Olorun
3
8
1
0.44
W
Olorun
5
1
14
12
W
Fenrir
EriaWife
Fenrir
8
3
8
4
L
Thor
3
11
2
0.36
L
Tiamat
MaTeSiv
Tiamat
1
4
5
0.88
L
Aphrodite
ThyLordApollyon
Aphrodite
1
0
5
3.5
W
Cthulhu
Tshinanu
Cthulhu
2
3
13
2.83
W
Thor
Yazmín
Thor
9
2
6
6
W
Morgan Le Fay
snowmanmike_2021
Morgan Le Fay
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,529
Damage
80,090
86,855
Taken
115,840
66,508
Mitigated
106,073
16,177
Healing
32,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Agata3978
Raijin
8,192
1,133
0
626
21,085
9,490
0
10,490
10,595
49,711
0
L
Olorun
27,223
17,667
0
3,496
21,297
9,043
0
13,502
7,795
52,176
0
W
Olorun
15,340
10,559
4,998
8,644
14,141
16,665
0
11,921
2,220
45,119
0
W
Fenrir
EriaWife
Fenrir
19,746
7,197
0
685
17,392
19,590
0
11,146
6,246
0
28,523
L
Thor
13,016
4,190
781
1,642
32,498
24,758
0
17,101
15,397
0
17,342
L
Tiamat
MaTeSiv
Tiamat
16,689
2,660
0
6,130
27,625
45,648
0
13,497
14,128
48,476
0
L
Aphrodite
ThyLordApollyon
Aphrodite
14,970
2,549
13,020
6,998
13,335
17,134
0
7,031
6,304
26,686
0
W
Cthulhu
Tshinanu
Cthulhu
11,007
1,709
0
120
25,845
11,799
0
21,530
4,315
36,050
0
W
Thor
Yazmín
Thor
24,162
5,433
329
584
16,672
11,898
0
12,353
4,319
0
49,598
W
Morgan Le Fay
snowmanmike_2021
Morgan Le Fay
35,274
4,662
0
817
12,805
6,556
0
10,124
2,681
65,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,581
Gold Earned
73,855
294
Minions Killed
250
7
Camps Cleared
4
1,683,212
Distance Traveled
1,618,232
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,614
812
93
5
4
318,382
1
L
Olorun
14,722
818
47
3
0
304,250
0
W
Olorun
18,194
1,011
86
5
1
298,121
1
W
Fenrir
16,042
891
25
1
0
339,302
0
L
Thor
14,531
807
4
0
0
301,372
0
L
Tiamat
15,360
853
74
4
0
324,490
0
L
Aphrodite
14,628
813
32
2
0
369,738
0
W
Cthulhu
15,107
839
57
3
0
332,389
0
W
Thor
16,209
901
57
3
4
345,449
0
W
Morgan Le Fay
16,029
891
69
4
2
367,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role