Player Matchup

Apollo
Apollo
Craving4Luv
Apollo
Level 87
God Stats
8W - 5L
1,445 SR
Queue Stats
57W - 53L
1,557 Elo+
Party 1
Sol
Sol
EZG771
Sol
Level 25
God Stats
19W - 10L
1,562 SR
Queue Stats
256W - 236L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
HeartGlimmer
Cthulhu
Level 29
God Stats
5W - 2L
1,264 SR
Queue Stats
256W - 221L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
Phoenix3030
Jormungandr
Level 127
God Stats
4W - 2L
1,463 SR
Queue Stats
282W - 252L
1,573 Elo+
Party 1
Pele
Pele
wickedimpuls
Pele
Level 38
God Stats
5W - 2L
1,703 SR
Queue Stats
231W - 250L
1,453 Elo+
Solo
Team Averages
Level 61
1,488 SR
1,539 Elo+

VS

Team Averages
Level 54
1,458 SR
1,433 Elo+
Gilgamesh
Gilgamesh
DemiGodSpak
Gilgamesh
Level 26
God Stats
0W - 3L
1,262 SR
Queue Stats
203W - 269L
1,286 Elo+
Party 3
Freya
Freya
FreyEason
Freya
Level 15
God Stats
54W - 29L
1,678 SR
Queue Stats
65W - 44L
1,634 Elo+
Party 2
Da Ji
Da Ji
GroomingGems
Da Ji
Level 42
God Stats
22W - 19L
1,378 SR
Queue Stats
251W - 321L
1,294 Elo+
Party 3
Athena
Athena
PinkiiNeko
Athena
Level 158
God Stats
10W - 10L
1,470 SR
Queue Stats
384W - 369L
1,567 Elo+
Party 2
Merlin
Merlin
SKbrookss
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 82L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 0 / 1
5,601
560
5,053
4,690
1,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
EZG771
Sol
11
3 / 0 / 0
6,663
666
3,928
4,565
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HeartGlimmer
Cthulhu
9
1 / 0 / 2
5,434
543
2,903
6,936
2,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Phoenix3030
Jormungandr
11
2 / 0 / 1
6,294
629
2,271
3,215
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 0 / 2
5,685
569
1,260
5,104
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemiGodSpak
Gilgamesh
8
0 / 4 / 0
4,791
479
992
6,108
2,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
FreyEason
Freya
8
0 / 2 / 0
4,595
460
4,243
5,476
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 0 / 0
4,554
455
1,160
4,697
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
PinkiiNeko
Athena
7
0 / 1 / 0
4,902
490
2,520
5,956
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SKbrookss
Merlin
7
0 / 3 / 0
4,515
452
966
3,833
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
0
1
2.5
L
Gilgamesh
DemiGodSpak
Gilgamesh
0
4
0
0
W
Sol
EZG771
Sol
3
0
0
3
L
Freya
FreyEason
Freya
0
2
0
0
L
0
0
0
0
W
Cthulhu
HeartGlimmer
Cthulhu
1
0
2
2
W
Jormungandr
Phoenix3030
Jormungandr
2
0
1
2.5
L
Athena
PinkiiNeko
Athena
0
1
0
0
L
Merlin
SKbrookss
Merlin
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
9,881
24,510
Taken
26,070
8,796
Mitigated
8,229
10,625
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,053
3,656
0
2,259
4,690
1,146
0
1,853
2,837
0
36,097
L
Gilgamesh
DemiGodSpak
Gilgamesh
992
427
0
369
6,108
2,161
0
2,907
2,897
0
17,579
W
Sol
EZG771
Sol
3,928
1,886
0
2,436
4,565
1,235
590
966
3,599
42,676
0
L
Freya
FreyEason
Freya
4,243
1,407
0
1,898
5,476
1,736
0
1,311
4,165
25,417
4,039
L
1,160
210
0
1,716
4,697
1,295
0
548
4,149
0
18,742
W
Cthulhu
HeartGlimmer
Cthulhu
2,903
703
0
1,750
6,936
2,388
0
4,006
2,930
14,593
0
W
Jormungandr
Phoenix3030
Jormungandr
2,271
550
0
522
3,215
2,693
362
0
3,215
28,693
0
L
Athena
PinkiiNeko
Athena
2,520
776
0
1,450
5,956
1,846
0
1,592
4,364
14,937
0
L
Merlin
SKbrookss
Merlin
966
130
0
0
3,833
1,191
0
2,440
1,393
17,498
0
W
1,260
279
449
3,209
5,104
1,334
0
475
4,629
0
27,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
23,357
318
Minions Killed
205
0
Camps Cleared
0
961,062
Distance Traveled
929,793
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,601
560
82
8
0
173,518
3
L
Gilgamesh
4,791
479
38
4
0
176,359
0
W
Sol
6,663
666
86
9
0
211,670
3
L
Freya
4,595
460
54
5
0
173,419
3
L
Da Ji
4,554
455
46
5
0
208,442
1
W
Cthulhu
5,434
543
14
1
0
201,188
0
W
Jormungandr
6,294
629
73
7
0
152,260
0
L
Athena
4,902
490
29
3
0
205,843
1
L
Merlin
4,515
452
38
4
0
165,730
2
W
Pele
5,685
569
63
6
0
222,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role