Player Matchup

Ymir
Ymir
Gdc479_8z
Ymir
Level 8
God Stats
27W - 25L
1,650 SR
Queue Stats
57W - 83L
1,257 Elo+
Party 1
Izanami
Izanami
LucasBanqueiro
Izanami
Level 13
God Stats
8W - 10L
1,493 SR
Queue Stats
14W - 22L
1,162 Elo+
Party 2
Susano
Susano
R1PPX
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,261 Elo+
Party 2
Chronos
Chronos
lembasile
Chronos
Level 16
God Stats
19W - 21L
1,166 SR
Queue Stats
23W - 31L
1,209 Elo+
Party 2
Scylla
Scylla
pacha24
Scylla
Level 18
God Stats
15W - 19L
1,155 SR
Queue Stats
180W - 200L
1,255 Elo+
Party 1
Team Averages
Level 14
1,393 SR
1,229 Elo+

VS

Team Averages
Level 15
1,424 SR
1,367 Elo+
Olorun
Olorun
AllMighto111
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,500 Elo+
Solo
Da Ji
Da Ji
BrenoFabBr
Da Ji
Level 28
God Stats
35W - 41L
1,453 SR
Queue Stats
401W - 449L
1,357 Elo+
Solo
Izanami
Izanami
Calixto051
Izanami
Level 12
God Stats
10W - 11L
1,199 SR
Queue Stats
20W - 33L
1,090 Elo+
Party 3
Ymir
Ymir
DiieGa1m
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
WinezFN
Bellona
Level 29
God Stats
12W - 9L
1,469 SR
Queue Stats
54W - 55L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 8 / 1
7,615
363
5,515
24,454
9,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 4 / 3
9,003
429
7,372
11,648
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
R1PPX
Susano
14
3 / 10 / 6
9,663
460
8,007
15,321
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
lembasile
Chronos
17
8 / 3 / 1
11,062
527
6,161
16,028
9,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
pacha24
Scylla
11
0 / 11 / 1
7,320
349
7,037
12,594
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 10 / 4
9,804
467
9,648
13,869
5,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
17
12 / 0 / 4
11,209
534
14,062
9,916
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Calixto051
Izanami
18
10 / 1 / 11
11,367
541
20,552
10,892
5,055
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
8 / 1 / 13
11,287
537
10,386
17,239
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
WinezFN
Bellona
16
3 / 1 / 6
10,352
493
10,538
9,197
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
13
Kills
36
36
Deaths
13
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
10
4
0.5
W
Da Ji
12
0
4
14
W
Izanami
Calixto051
Izanami
10
1
11
15.5
W
Ymir
8
1
13
14.5
L
Ymir
1
8
1
0.19
L
1
4
3
0.63
L
Susano
R1PPX
Susano
3
10
6
0.6
W
Bellona
WinezFN
Bellona
3
1
6
6
L
Chronos
lembasile
Chronos
8
3
1
2.83
L
Scylla
pacha24
Scylla
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
65,186
80,045
Taken
61,113
31,442
Mitigated
37,359
9,638
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,648
5,855
0
3,246
13,869
5,262
2,100
4,740
9,129
43,928
0
W
Da Ji
14,062
2,940
0
5,667
9,916
4,435
0
1,481
8,435
0
59,606
W
Izanami
Calixto051
Izanami
20,552
15,566
175
841
10,892
5,055
2,084
3,709
6,910
0
91,059
W
Ymir
10,386
2,128
801
4,346
17,239
14,927
673
7,984
8,918
41,489
0
L
Ymir
5,515
1,049
0
2,395
24,454
9,960
325
6,860
17,594
26,642
0
L
7,372
4,924
0
800
11,648
3,910
570
301
11,347
0
35,018
L
Susano
R1PPX
Susano
8,007
1,907
0
1,942
15,321
5,354
24
4,142
11,179
0
35,161
W
Bellona
WinezFN
Bellona
10,538
3,549
143
5,010
9,197
7,680
2,376
242
8,955
0
47,724
L
Chronos
lembasile
Chronos
6,161
2,720
120
3,941
16,028
9,306
1,293
5,949
10,079
60,484
0
L
Scylla
pacha24
Scylla
7,037
892
0
440
12,594
2,912
545
2,782
9,812
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
54,019
329
Minions Killed
461
0
Camps Cleared
0
1,712,766
Distance Traveled
1,889,932
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,804
467
76
4
0
300,784
0
W
Da Ji
11,209
534
76
4
0
434,780
0
W
Izanami
11,367
541
158
8
0
356,675
1
W
Ymir
11,287
537
47
2
0
343,884
3
L
Ymir
7,615
363
27
1
0
330,323
0
L
Izanami
9,003
429
75
4
0
392,294
0
L
Susano
9,663
460
54
3
0
351,945
0
W
Bellona
10,352
493
104
5
0
453,809
3
L
Chronos
11,062
527
115
5
0
354,660
0
L
Scylla
7,320
349
58
3
0
283,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role