Player Matchup

Aphrodite
Aphrodite
EquinoxPro
Aphrodite
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 68L
1,623 Elo+
Solo
Medusa
Medusa
MeCarryYouNoob
Medusa
Level 30
God Stats
15W - 12L
1,641 SR
Queue Stats
131W - 105L
1,656 Elo+
Party 1
Hercules
Hercules
SoloHerc
Hercules
Level 18
God Stats
62W - 42L
1,651 SR
Queue Stats
103W - 79L
1,590 Elo+
Solo
Neith
Neith
Tempuswalker
Neith
Level 6
God Stats
6W - 3L
1,802 SR
Queue Stats
6W - 5L
1,792 Elo+
Solo
Tsukuyomi
Tsukuyomi
russianSALAME
Tsukuyomi
Level 22
God Stats
1W - 2L
1,536 SR
Queue Stats
140W - 102L
1,649 Elo+
Party 1
Team Averages
Level 20
1,626 SR
1,662 Elo+

VS

Team Averages
Level 22
1,692 SR
1,651 Elo+
Neith
Neith
JESUCRISTO88
Neith
Level 17
God Stats
3W - 1L
1,393 SR
Queue Stats
31W - 32L
1,542 Elo+
Party 2
Sobek
Sobek
Nevsong
Sobek
Level 28
God Stats
20W - 11L
1,777 SR
Queue Stats
98W - 88L
1,683 Elo+
Solo
Cthulhu
Cthulhu
OmegaYato
Cthulhu
Level 29
God Stats
3W - 1L
1,578 SR
Queue Stats
65W - 53L
1,633 Elo+
Solo
Ullr
Ullr
Tzullr
Ullr
Level 10
God Stats
35W - 15L
1,906 SR
Queue Stats
294W - 182L
1,831 Elo+
Solo
Bakasura
Bakasura
alicuecano123
Bakasura
Level 28
God Stats
4W - 1L
1,807 SR
Queue Stats
71W - 64L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EquinoxPro
Aphrodite
11
1 / 4 / 4
6,724
420
5,606
8,666
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 3
7,534
471
9,594
11,169
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
SoloHerc
Hercules
16
2 / 0 / 0
9,409
588
3,121
10,106
7,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 6 / 3
7,542
471
5,444
8,780
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
russianSALAME
Tsukuyomi
15
6 / 7 / 3
9,392
587
11,844
13,396
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,826
552
5,579
7,851
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Nevsong
Sobek
12
1 / 3 / 14
8,398
525
5,130
13,104
15,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
OmegaYato
Cthulhu
16
1 / 1 / 0
9,196
575
4,979
6,887
5,524
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Tzullr
Ullr
17
12 / 3 / 1
10,560
660
17,422
14,773
6,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
alicuecano123
Bakasura
15
3 / 3 / 6
9,065
567
5,051
13,053
8,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
23
23
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EquinoxPro
Aphrodite
1
4
4
0.75
W
6
2
4
4
L
2
6
3
0.58
W
Sobek
Nevsong
Sobek
1
3
14
2.67
W
Cthulhu
OmegaYato
Cthulhu
1
1
0
1
L
Hercules
SoloHerc
Hercules
2
0
0
2
L
1
6
3
0.42
W
Ullr
Tzullr
Ullr
12
3
1
4.17
W
Bakasura
alicuecano123
Bakasura
3
3
6
2
L
Tsukuyomi
russianSALAME
Tsukuyomi
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
38,161
52,117
Taken
55,668
21,582
Mitigated
38,184
16,772
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EquinoxPro
Aphrodite
5,606
405
2,431
4,291
8,666
4,443
0
1,152
7,309
31,077
0
W
5,579
1,892
0
1,175
7,851
2,736
416
817
7,034
0
51,976
L
9,594
4,612
0
713
11,169
2,920
0
2,060
8,989
0
51,575
W
Sobek
Nevsong
Sobek
5,130
377
0
4,326
13,104
15,147
424
2,581
10,523
15,047
0
W
Cthulhu
OmegaYato
Cthulhu
4,979
396
118
1,165
6,887
5,524
0
0
6,887
62,941
0
L
Hercules
SoloHerc
Hercules
3,121
1,216
0
5,143
10,106
7,464
0
4,081
5,099
0
69,303
L
5,444
2,476
0
2,176
8,780
2,586
0
329
8,451
0
33,478
W
Ullr
Tzullr
Ullr
17,422
10,751
0
7,176
14,773
6,723
826
1,224
13,549
0
85,262
W
Bakasura
alicuecano123
Bakasura
5,051
3,352
0
5,689
13,053
8,054
108
984
12,069
0
52,647
L
Tsukuyomi
russianSALAME
Tsukuyomi
11,844
3,278
0
2,018
13,396
4,169
0
2,029
11,085
0
52,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
46,045
473
Minions Killed
516
0
Camps Cleared
0
1,444,271
Distance Traveled
1,517,998
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,724
420
63
4
0
242,484
0
W
Neith
8,826
552
114
7
0
294,980
0
L
Medusa
7,534
471
90
6
0
280,142
1
W
Sobek
8,398
525
11
1
0
297,344
1
W
Cthulhu
9,196
575
142
9
0
297,087
2
L
Hercules
9,409
588
166
10
0
325,769
9
L
Neith
7,542
471
64
4
0
264,375
0
W
Ullr
10,560
660
130
8
0
270,040
2
W
Bakasura
9,065
567
119
7
0
358,547
6
L
Tsukuyomi
9,392
587
90
6
0
331,501
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role