Player Matchup

Horus
Horus
ErikJPL
Horus
Level 28
God Stats
4W - 2L
1,676 SR
Queue Stats
71W - 48L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
IPrettyBoyl
Ao Kuang
Level 21
God Stats
3W - 3L
1,552 SR
Queue Stats
9W - 7L
1,461 Elo+
Solo
Poseidon
Poseidon
OcoollL
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Skadi
Skadi
TheBrunelli
Skadi
Level 22
God Stats
3W - 3L
1,620 SR
Queue Stats
39W - 49L
1,380 Elo+
Solo
Thor
Thor
Xuninju
Thor
Level 22
God Stats
0W - 1L
1,292 SR
Queue Stats
7W - 22L
1,208 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,398 Elo+

VS

Team Averages
Level 22
1,485 SR
1,354 Elo+
Serqet
Serqet
CherryDess
Serqet
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 24L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deadpool_6429ad
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,233 Elo+
Solo
He Bo
He Bo
dud1pias2
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,526 Elo+
Party 1
Bellona
Bellona
sharkGui
Bellona
Level 17
God Stats
1W - 2L
1,427 SR
Queue Stats
10W - 11L
1,438 Elo+
Party 1
Medusa
Medusa
shy11
Medusa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ErikJPL
Horus
16
3 / 7 / 8
11,464
478
9,818
25,913
28,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
IPrettyBoyl
Ao Kuang
18
6 / 7 / 3
11,279
470
12,349
20,933
9,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
OcoollL
Poseidon
16
5 / 11 / 6
10,712
446
13,088
13,618
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 10 / 6
11,767
490
11,857
16,786
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Xuninju
Thor
13
1 / 9 / 3
8,643
360
2,783
20,198
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CherryDess
Serqet
18
9 / 3 / 13
13,167
549
11,233
19,726
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
deadpool_6429ad
Morgan Le Fay
15
1 / 10 / 12
10,736
447
3,097
16,782
6,139
Magic Focus

Magic Focus

+20
Magical Power

He Bo
dud1pias2
He Bo
17
10 / 7 / 19
12,559
523
21,457
19,634
8,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
sharkGui
Bellona
19
11 / 3 / 14
13,307
554
17,918
26,647
25,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
shy11
Medusa
19
13 / 2 / 18
13,964
582
21,994
19,682
7,607
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
120
24
Kills
44
44
Deaths
25
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Serqet
CherryDess
Serqet
9
3
13
5.17
L
Horus
ErikJPL
Horus
3
7
8
1
L
Ao Kuang
IPrettyBoyl
Ao Kuang
6
7
3
1.07
L
Poseidon
OcoollL
Poseidon
5
11
6
0.73
L
9
10
6
1.2
L
Thor
Xuninju
Thor
1
9
3
0.28
W
Morgan Le Fay
deadpool_6429ad
Morgan Le Fay
1
10
12
0.7
W
He Bo
dud1pias2
He Bo
10
7
19
2.79
W
Bellona
sharkGui
Bellona
11
3
14
6
W
Medusa
shy11
Medusa
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,895
Damage
75,699
97,448
Taken
102,471
57,195
Mitigated
54,635
23,059
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CherryDess
Serqet
11,233
2,385
0
7,044
19,726
7,813
407
2,839
16,847
0
87,792
L
Horus
ErikJPL
Horus
9,818
3,723
1,130
7,402
25,913
28,340
390
6,581
18,588
0
48,694
L
Ao Kuang
IPrettyBoyl
Ao Kuang
12,349
2,618
116
8,229
20,933
9,841
0
4,055
16,780
54,313
0
L
Poseidon
OcoollL
Poseidon
13,088
1,370
0
170
13,618
4,609
0
4,223
8,785
48,133
0
L
11,857
6,309
0
1,267
16,786
6,270
1,720
5,569
11,217
0
55,701
L
Thor
Xuninju
Thor
2,783
828
0
4,745
20,198
8,135
0
4,126
16,072
0
29,600
W
Morgan Le Fay
deadpool_6429ad
Morgan Le Fay
3,097
147
0
372
16,782
6,139
996
7,676
8,700
33,954
0
W
He Bo
dud1pias2
He Bo
21,457
2,805
672
5,727
19,634
8,018
684
6,030
13,458
68,919
0
W
Bellona
sharkGui
Bellona
17,918
5,838
0
10,132
26,647
25,058
3,082
7,223
19,236
0
73,831
W
Medusa
shy11
Medusa
21,994
10,859
0
5,675
19,682
7,607
1,416
4,252
15,200
0
90,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
63,733
378
Minions Killed
418
0
Camps Cleared
0
1,992,805
Distance Traveled
2,235,617
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,167
549
99
4
0
491,474
1
L
Horus
11,464
478
72
3
0
470,350
3
L
Ao Kuang
11,279
470
85
4
0
403,476
4
L
Poseidon
10,712
446
85
4
0
370,114
0
L
Skadi
11,767
490
83
3
0
349,177
1
L
Thor
8,643
360
53
2
0
399,688
2
W
Morgan Le Fay
10,736
447
53
2
0
389,946
1
W
He Bo
12,559
523
63
3
0
428,654
7
W
Bellona
13,307
554
101
4
0
450,782
3
W
Medusa
13,964
582
102
4
0
474,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role