Player Matchup

Erlang Shen
Erlang Shen
Dracukkeo
Erlang Shen
Level 26
God Stats
2W - 2L
1,709 SR
Queue Stats
27W - 11L
1,755 Elo+
Solo
Artemis
Artemis
FlintFs
Artemis
Level 29
God Stats
1W - 5L
1,250 SR
Queue Stats
183W - 204L
1,525 Elo+
Solo
Ra
Ra
NescauSenpaiii
Ra
Level 7
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo
Skadi
Skadi
pudim6198
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,603 Elo+
Solo
Ares
Ares
zero_gil_jackson
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,768 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,579 Elo+

VS

Team Averages
Level 23
1,485 SR
1,534 Elo+
Mercury
Mercury
Cuplatina0
Mercury
Level 16
God Stats
9W - 8L
1,625 SR
Queue Stats
33W - 32L
1,430 Elo+
Solo
Ares
Ares
JogoFácil
Ares
Level 16
God Stats
1W - 3L
1,208 SR
Queue Stats
96W - 99L
1,598 Elo+
Solo
Izanami
Izanami
Ramonesvermelho
Izanami
Level 29
God Stats
46W - 49L
1,677 SR
Queue Stats
302W - 301L
1,584 Elo+
Solo
Guan Yu
Guan Yu
ga_mu_ma
Guan Yu
Level 26
God Stats
7W - 5L
1,316 SR
Queue Stats
62W - 66L
1,439 Elo+
Solo
Sol
Sol
lyokokurama
Sol
Level 29
God Stats
20W - 18L
1,600 SR
Queue Stats
79W - 93L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dracukkeo
Erlang Shen
18
9 / 4 / 5
12,005
632
13,595
18,168
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
FlintFs
Artemis
12
1 / 9 / 4
7,774
409
6,987
13,470
3,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 9 / 6
9,429
496
5,458
12,894
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
pudim6198
Skadi
16
7 / 7 / 9
11,425
601
16,817
14,706
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 12 / 5
9,214
485
2,834
19,637
13,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cuplatina0
Mercury
13
2 / 7 / 5
9,518
501
3,336
12,287
6,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
15 / 2 / 15
12,843
676
11,755
14,899
23,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 3 / 6
13,435
707
21,805
13,841
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ga_mu_ma
Guan Yu
15
4 / 3 / 8
10,209
537
7,636
16,966
19,939
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 7 / 11
11,067
582
20,888
18,952
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
22
Kills
41
41
Deaths
22
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cuplatina0
Mercury
2
7
5
0.64
L
Erlang Shen
Dracukkeo
Erlang Shen
9
4
5
2.88
L
Artemis
FlintFs
Artemis
1
9
4
0.33
W
15
2
15
11.25
L
3
9
6
0.67
W
14
3
6
5.67
W
Guan Yu
ga_mu_ma
Guan Yu
4
3
8
2.67
W
6
7
11
1.64
L
Skadi
pudim6198
Skadi
7
7
9
1.64
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,691
Damage
65,420
78,875
Taken
76,945
38,585
Mitigated
64,920
10,462
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cuplatina0
Mercury
3,336
1,307
0
1,586
12,287
6,262
0
1,061
11,226
0
48,691
L
Erlang Shen
Dracukkeo
Erlang Shen
13,595
8,138
0
5,853
18,168
10,945
2,091
6,489
11,679
0
86,477
L
Artemis
FlintFs
Artemis
6,987
3,295
0
496
13,470
3,989
1,020
4,743
8,727
0
34,477
W
11,755
681
0
1,414
14,899
23,668
1,427
1,613
13,286
28,139
0
L
5,458
1,209
604
946
12,894
4,581
463
6,002
6,892
47,171
0
W
21,805
16,431
0
5,085
13,841
7,168
8,386
884
12,957
0
110,705
W
Guan Yu
ga_mu_ma
Guan Yu
7,636
1,002
2,023
4,200
16,966
19,939
1,514
2,110
14,204
0
39,777
W
20,888
7,413
0
7,254
18,952
7,883
5,233
2,687
16,265
66,426
0
L
Skadi
pudim6198
Skadi
16,817
8,467
0
2,563
14,706
5,160
250
7,391
7,315
0
54,292
L
2,834
324
0
0
19,637
13,910
0
8,018
11,619
8,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
57,072
372
Minions Killed
468
0
Camps Cleared
0
1,509,590
Distance Traveled
1,703,930
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,518
501
82
4
0
359,707
6
L
Erlang Shen
12,005
632
125
7
0
371,339
2
L
Artemis
7,774
409
53
3
0
284,973
3
W
Ares
12,843
676
29
2
0
363,883
6
L
Ra
9,429
496
96
5
0
276,491
0
W
Izanami
13,435
707
185
10
0
307,311
5
W
Guan Yu
10,209
537
79
4
0
357,472
6
W
Sol
11,067
582
93
5
0
315,557
0
L
Skadi
11,425
601
89
5
0
265,474
2
L
Ares
9,214
485
9
0
0
311,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role