Player Matchup

Ares
Ares
Astaroth421
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,616 Elo+
Solo
Ne Zha
Ne Zha
HouseofLove
Ne Zha
Level 27
God Stats
19W - 16L
1,586 SR
Queue Stats
114W - 101L
1,623 Elo+
Solo
Artemis
Artemis
SPQR Skull2901
Artemis
Level 18
God Stats
4W - 1L
1,667 SR
Queue Stats
79W - 49L
1,630 Elo+
Solo
Hercules
Hercules
Siilent_Voiid
Hercules
Level 28
God Stats
1W - 2L
1,120 SR
Queue Stats
101W - 132L
1,544 Elo+
Solo
Ra
Ra
nasa_Vessel
Ra
Level 4
God Stats
3W - 1L
1,609 SR
Queue Stats
5W - 3L
1,761 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,635 Elo+

VS

Team Averages
Level 14
1,519 SR
1,656 Elo+
Baba Yaga
Baba Yaga
HipRapperDaBaby
Baba Yaga
Level 23
God Stats
27W - 17L
1,528 SR
Queue Stats
94W - 86L
1,652 Elo+
Solo
Guan Yu
Guan Yu
MaddoxLav
Guan Yu
Level 24
God Stats
0W - 2L
1,568 SR
Queue Stats
57W - 31L
1,797 Elo+
Solo
Artemis
Artemis
MegumiFushiguo
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,825 Elo+
Solo
Ganesha
Ganesha
Phoenix DJ 9
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PsychicLizard33
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
14,269
649
8,864
24,938
31,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
20
1 / 2 / 5
13,164
598
9,851
15,421
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 1 / 4
14,381
654
21,906
16,181
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Siilent_Voiid
Hercules
19
2 / 4 / 6
12,791
581
6,611
20,642
20,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 9 / 7
10,162
462
5,253
17,296
9,465
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HipRapperDaBaby
Baba Yaga
18
4 / 5 / 4
11,455
521
17,824
14,147
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
MaddoxLav
Guan Yu
20
6 / 2 / 3
13,356
607
11,132
18,558
14,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 4
13,565
617
23,822
15,000
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Phoenix DJ 9
Ganesha
12
0 / 9 / 1
9,498
432
2,988
14,727
10,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
PsychicLizard33
Ah Muzen Cab
8
0 / 10 / 0
7,081
322
4,735
11,076
2,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
29
Kills
19
19
Deaths
29
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Baba Yaga
HipRapperDaBaby
Baba Yaga
4
5
4
1.2
W
Ne Zha
1
2
5
1.75
L
Guan Yu
MaddoxLav
Guan Yu
6
2
3
3.75
L
9
3
4
3.67
L
Ganesha
Phoenix DJ 9
Ganesha
0
9
1
0.06
L
Ah Muzen Cab
PsychicLizard33
Ah Muzen Cab
0
10
0
0
W
18
1
4
20
W
Hercules
Siilent_Voiid
Hercules
2
4
6
1.25
W
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
60,501
94,478
Taken
73,508
74,818
Mitigated
40,272
30,329
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,864
382
0
4,603
24,938
31,845
613
5,212
19,726
37,991
0
L
Baba Yaga
HipRapperDaBaby
Baba Yaga
17,824
658
0
2,192
14,147
6,053
0
2,302
11,441
97,330
0
W
Ne Zha
9,851
2,651
0
7,019
15,421
6,731
2,334
2,174
13,247
0
96,069
L
Guan Yu
MaddoxLav
Guan Yu
11,132
3,280
1,095
4,160
18,558
14,485
78
3,890
14,401
0
104,763
L
23,822
15,259
0
1,933
15,000
6,482
629
3,079
11,737
0
95,291
L
Ganesha
Phoenix DJ 9
Ganesha
2,988
832
0
70
14,727
10,908
0
2,403
12,189
19,939
0
L
Ah Muzen Cab
PsychicLizard33
Ah Muzen Cab
4,735
2,625
0
1,661
11,076
2,344
0
1,453
9,623
0
25,842
W
21,906
12,757
0
7,846
16,181
6,583
3,695
5,655
10,526
0
130,414
W
Hercules
Siilent_Voiid
Hercules
6,611
1,850
335
8,357
20,642
20,194
1,554
2,595
18,047
0
75,596
W
5,253
1,321
176
1,993
17,296
9,465
1,236
6,621
10,675
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
54,955
596
Minions Killed
543
0
Camps Cleared
0
1,952,967
Distance Traveled
1,757,770
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,269
649
59
3
0
372,837
6
L
Baba Yaga
11,455
521
148
7
0
418,573
3
W
Ne Zha
13,164
598
180
8
0
466,596
0
L
Guan Yu
13,356
607
171
8
0
461,510
1
L
Artemis
13,565
617
163
7
0
357,068
2
L
Ganesha
9,498
432
17
1
0
277,042
0
L
Ah Muzen Cab
7,081
322
44
2
0
243,577
1
W
Artemis
14,381
654
165
8
0
391,278
2
W
Hercules
12,791
581
145
7
0
411,528
2
W
Ra
10,162
462
47
2
0
310,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role