Player Matchup

Danzaburou
Danzaburou
DdaRunawayInmate
Danzaburou
Level 68
God Stats
41W - 40L
1,486 SR
Queue Stats
301W - 282L
1,499 Elo+
Party 1
Scylla
Scylla
Eznone64
Scylla
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FinalPotisek
Gilgamesh
Level 128
God Stats
2W - 2L
1,659 SR
Queue Stats
170W - 176L
1,472 Elo+
Solo
Artio
Artio
STATUS_DEALER17
Artio
Level 103
God Stats
13W - 7L
1,606 SR
Queue Stats
594W - 522L
1,516 Elo+
Party 1
Arachne
Arachne
destroyer45
Arachne
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 3
Team Averages
Level 81
1,550 SR
1,533 Elo+

VS

Team Averages
Level 90
1,482 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BackToNature
Sol
Level 75
God Stats
28W - 19L
1,624 SR
Queue Stats
185W - 181L
1,562 Elo+
Party 2
Sobek
Sobek
Dr Cookie Thief
Sobek
Level 158
God Stats
2W - 3L
1,531 SR
Queue Stats
72W - 71L
1,605 Elo+
Party 2
Chiron
Chiron
Qverdrive
Chiron
Level 125
God Stats
25W - 18L
1,551 SR
Queue Stats
217W - 218L
1,608 Elo+
Party 2
Set
Set
VIKINGO_ZAPATA22
Set
Level 44
God Stats
1W - 2L
1,204 SR
Queue Stats
152W - 188L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DdaRunawayInmate
Danzaburou
15
4 / 6 / 1
9,356
520
8,952
12,207
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Eznone64
Scylla
13
6 / 6 / 3
8,633
480
13,438
10,452
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FinalPotisek
Gilgamesh
14
4 / 6 / 2
9,197
511
9,344
17,027
16,978
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 7 / 7
7,052
392
5,432
20,907
14,606
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
destroyer45
Arachne
13
2 / 5 / 8
8,425
468
9,829
15,704
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 17
10,119
562
8,600
18,513
20,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
14 / 2 / 7
11,078
615
16,229
10,449
4,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 12
10,830
602
14,244
14,521
19,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Qverdrive
Chiron
17
7 / 3 / 12
10,757
598
13,021
12,047
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 7
8,327
463
4,793
13,285
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
17
Kills
30
30
Deaths
17
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
17
5.25
W
14
2
7
8.75
L
Danzaburou
DdaRunawayInmate
Danzaburou
4
6
1
0.75
W
6
0
12
12
L
Scylla
Eznone64
Scylla
6
6
3
1.25
L
Gilgamesh
FinalPotisek
Gilgamesh
4
6
2
0.83
W
Chiron
Qverdrive
Chiron
7
3
12
4.33
L
1
7
7
0.64
W
1
10
7
0.45
L
Arachne
destroyer45
Arachne
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,995
Damage
56,887
76,297
Taken
68,815
45,808
Mitigated
55,149
14,550
Healing
28,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,600
2,697
3,002
6,730
18,513
20,195
23
5,239
13,203
0
22,492
W
16,229
6,270
0
5,508
10,449
4,754
1,775
5,348
5,101
62,253
0
L
Danzaburou
DdaRunawayInmate
Danzaburou
8,952
5,030
0
1,590
12,207
4,012
462
2,558
9,639
0
58,227
W
14,244
1,000
0
6,549
14,521
19,762
81
2,141
11,975
57,216
0
L
Scylla
Eznone64
Scylla
13,438
892
0
276
10,452
3,332
0
6,981
3,471
40,171
0
L
Gilgamesh
FinalPotisek
Gilgamesh
9,344
1,420
0
2,723
17,027
16,978
0
7,929
8,904
0
54,501
W
Chiron
Qverdrive
Chiron
13,021
6,169
1,096
4,094
12,047
5,159
2,735
3,319
8,728
0
80,241
L
5,432
589
836
3,188
20,907
14,606
76
7,630
13,093
25,834
0
W
4,793
1,906
304
1,470
13,285
5,279
424
2,479
10,745
0
31,233
L
Arachne
destroyer45
Arachne
9,829
5,511
0
5,937
15,704
6,880
0
5,375
10,291
0
57,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
51,111
398
Minions Killed
421
0
Camps Cleared
0
1,645,157
Distance Traveled
1,689,216
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,119
562
24
1
0
387,910
5
W
Sol
11,078
615
97
5
0
314,568
10
L
Danzaburou
9,356
520
103
6
0
302,293
0
W
Sobek
10,830
602
107
6
0
357,804
2
L
Scylla
8,633
480
67
4
0
307,721
0
L
Gilgamesh
9,197
511
107
6
0
319,963
2
W
Chiron
10,757
598
144
8
0
322,347
1
L
Artio
7,052
392
32
2
0
335,279
7
W
Set
8,327
463
49
3
0
306,587
2
L
Arachne
8,425
468
89
5
0
379,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role