Player Matchup

Chang'e
Chang'e
Downtojack
Chang'e
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 79L
1,489 Elo+
Solo
King Arthur
King Arthur
Gandyreww
King Arthur
Level 63
God Stats
0W - 2L
1,186 SR
Queue Stats
33W - 40L
1,449 Elo+
Solo
Achilles
Achilles
SpLeX0
Achilles
Level 97
God Stats
2W - 1L
1,661 SR
Queue Stats
15W - 6L
1,560 Elo+
Solo
Vulcan
Vulcan
Veilsly
Vulcan
Level 84
God Stats
10W - 5L
1,605 SR
Queue Stats
28W - 22L
1,523 Elo+
Solo
Cupid
Cupid
gregjuiceygugi
Cupid
Level 106
God Stats
2W - 4L
1,417 SR
Queue Stats
187W - 209L
1,523 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,509 Elo+

VS

Team Averages
Level 98
1,436 SR
1,469 Elo+
Neith
Neith
BUZ__07
Neith
Level 88
God Stats
2W - 0L
1,312 SR
Queue Stats
16W - 11L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PartePiernas96
Morgan Le Fay
Level 121
God Stats
12W - 9L
1,508 SR
Queue Stats
539W - 557L
1,467 Elo+
Solo
Hercules
Hercules
Peche12y12
Hercules
Level 89
God Stats
8W - 8L
1,477 SR
Queue Stats
366W - 361L
1,532 Elo+
Solo
Anubis
Anubis
iSauuxX
Anubis
Level 67
God Stats
4W - 5L
1,326 SR
Queue Stats
45W - 51L
1,431 Elo+
Solo
Ymir
Ymir
idolo_28
Ymir
Level 124
God Stats
51W - 45L
1,554 SR
Queue Stats
270W - 287L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Downtojack
Chang'e
20
7 / 9 / 10
15,857
1,057
33,024
33,798
10,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Gandyreww
King Arthur
20
1 / 8 / 15
13,910
927
14,639
36,017
39,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
SpLeX0
Achilles
20
8 / 7 / 9
15,520
1,035
20,399
27,194
33,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Veilsly
Vulcan
20
2 / 7 / 12
14,417
961
24,072
14,134
4,813
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 3 / 4
12,618
841
5,811
6,453
1,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BUZ__07
Neith
20
11 / 3 / 16
15,858
1,057
33,657
16,918
7,337
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
PartePiernas96
Morgan Le Fay
20
5 / 5 / 19
14,551
970
20,692
20,276
9,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Peche12y12
Hercules
20
6 / 2 / 20
14,568
971
17,236
28,389
32,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
iSauuxX
Anubis
20
5 / 7 / 23
14,795
986
26,105
19,674
10,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
7 / 3 / 22
15,009
1,001
11,492
20,552
27,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
134
20
Kills
34
34
Deaths
20
50
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Neith
BUZ__07
Neith
11
3
16
6.33
L
Chang'e
Downtojack
Chang'e
7
9
10
1.33
L
King Arthur
Gandyreww
King Arthur
1
8
15
1.06
W
Morgan Le Fay
PartePiernas96
Morgan Le Fay
5
5
19
2.9
W
Hercules
Peche12y12
Hercules
6
2
20
8
L
Achilles
SpLeX0
Achilles
8
7
9
1.79
L
Vulcan
Veilsly
Vulcan
2
7
12
1.14
L
2
3
4
1.33
W
Anubis
iSauuxX
Anubis
5
7
23
2.36
W
Ymir
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,945
Damage
109,182
117,596
Taken
105,809
90,803
Mitigated
88,876
19,283
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BUZ__07
Neith
33,657
16,777
0
3,764
16,918
7,337
0
8,573
8,345
0
59,491
L
Chang'e
Downtojack
Chang'e
33,024
1,812
5,306
7,921
33,798
10,643
0
13,141
20,657
71,319
0
L
King Arthur
Gandyreww
King Arthur
14,639
606
0
502
36,017
39,431
0
20,041
15,976
0
27,189
W
Morgan Le Fay
PartePiernas96
Morgan Le Fay
20,692
1,649
0
464
20,276
9,945
0
7,981
12,295
55,288
0
W
Hercules
Peche12y12
Hercules
17,236
4,935
0
8,769
28,389
32,693
0
18,214
10,175
0
36,486
L
Achilles
SpLeX0
Achilles
20,399
3,172
0
3,793
27,194
33,978
0
13,615
13,579
51
37,138
L
Vulcan
Veilsly
Vulcan
24,072
5,909
465
717
14,134
4,813
0
8,468
5,666
70,319
0
L
5,811
1,963
107
472
6,453
1,938
0
3,024
3,429
0
20,043
W
Anubis
iSauuxX
Anubis
26,105
1,369
0
6,238
19,674
10,951
0
10,757
8,917
57,926
0
W
Ymir
11,492
1,225
0
0
20,552
27,950
0
11,622
8,930
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,322
Gold Earned
74,781
277
Minions Killed
308
10
Camps Cleared
6
1,362,839
Distance Traveled
1,390,148
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,858
1,057
72
5
0
230,038
0
L
Chang'e
15,857
1,057
83
6
5
305,308
2
L
King Arthur
13,910
927
29
2
0
307,636
0
W
Morgan Le Fay
14,551
970
66
4
1
291,093
0
W
Hercules
14,568
971
45
3
0
340,634
2
L
Achilles
15,520
1,035
33
2
2
304,679
3
L
Vulcan
14,417
961
92
6
3
303,025
1
L
Cupid
12,618
841
40
3
0
142,191
2
W
Anubis
14,795
986
80
5
5
223,862
1
W
Ymir
15,009
1,001
45
3
0
304,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role