Player Matchup

Merlin
Merlin
CrimsonDays3
Merlin
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
109W - 97L
1,536 Elo+
Party 1
Skadi
Skadi
DebeliBear
Skadi
Level 74
God Stats
10W - 8L
1,188 SR
Queue Stats
119W - 102L
1,497 Elo+
Party 1
Arachne
Arachne
Hazioc
Arachne
Level 82
God Stats
11W - 3L
1,568 SR
Queue Stats
303W - 271L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Ironside136
Aphrodite
Level 108
God Stats
5W - 5L
1,700 SR
Queue Stats
197W - 203L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Ponics
Cthulhu
Level 127
God Stats
45W - 33L
1,505 SR
Queue Stats
133W - 119L
1,513 Elo+
Solo
Team Averages
Level 100
1,492 SR
1,495 Elo+

VS

Team Averages
Level 100
1,713 SR
1,662 Elo+
Persephone
Persephone
MorganLaGay
Persephone
Level 126
God Stats
10W - 6L
1,705 SR
Queue Stats
19W - 16L
1,539 Elo+
Party 3
Izanami
Izanami
ReconArcher
Izanami
Level 98
God Stats
1W - 2L
1,727 SR
Queue Stats
15W - 9L
1,622 Elo+
Party 3
Chiron
Chiron
dogelord
Chiron
Level 95
God Stats
0W - 2L
1,821 SR
Queue Stats
8W - 9L
1,716 Elo+
Party 2
Sobek
Sobek
joemama2143
Sobek
Level 92
God Stats
0W - 3L
1,812 SR
Queue Stats
8W - 8L
1,716 Elo+
Party 2
Arachne
Arachne
nexusthermal
Arachne
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
9 / 1 / 3
10,523
702
10,009
8,199
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
14
4 / 0 / 6
8,662
577
7,450
6,763
2,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Hazioc
Arachne
15
5 / 1 / 3
9,354
624
6,305
9,334
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Ironside136
Aphrodite
12
0 / 1 / 10
8,389
559
2,236
9,030
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Ponics
Cthulhu
14
1 / 2 / 2
8,639
576
5,547
14,134
11,717
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MorganLaGay
Persephone
12
1 / 4 / 0
7,706
514
9,910
9,647
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ReconArcher
Izanami
14
1 / 4 / 0
7,980
532
5,297
9,376
3,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
dogelord
Chiron
11
2 / 4 / 0
6,823
455
4,378
8,709
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
7,493
500
2,170
10,525
10,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
nexusthermal
Arachne
11
0 / 3 / 1
6,607
440
1,374
9,743
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
5
5
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
3
10.5
W
Skadi
4
0
6
7
W
Arachne
Hazioc
Arachne
5
1
3
6.5
W
Aphrodite
Ironside136
Aphrodite
0
1
10
5
L
Persephone
MorganLaGay
Persephone
1
4
0
0.25
W
Cthulhu
Ponics
Cthulhu
1
2
2
1
L
Izanami
ReconArcher
Izanami
1
4
0
0.25
L
Chiron
dogelord
Chiron
2
4
0
0.5
L
1
4
2
0.5
L
Arachne
nexusthermal
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
23,129
47,460
Taken
48,000
25,271
Mitigated
22,212
25,265
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,009
732
424
2,934
8,199
3,309
2,843
1,119
7,080
70,258
0
W
Skadi
7,450
3,747
0
3,051
6,763
2,514
2,909
641
6,122
0
46,957
W
Arachne
Hazioc
Arachne
6,305
4,500
0
4,770
9,334
4,098
963
748
8,586
0
75,383
W
Aphrodite
Ironside136
Aphrodite
2,236
615
3,034
5,055
9,030
3,633
1,308
1,144
7,886
17,426
0
L
Persephone
MorganLaGay
Persephone
9,910
307
0
1,720
9,647
3,084
0
4,766
4,877
48,918
0
W
Cthulhu
Ponics
Cthulhu
5,547
244
65
5,932
14,134
11,717
378
8,486
5,648
53,475
0
L
Izanami
ReconArcher
Izanami
5,297
3,952
0
2,692
9,376
3,288
0
4,388
4,988
0
64,009
L
Chiron
dogelord
Chiron
4,378
1,706
444
2,069
8,709
2,370
198
2,897
5,812
0
41,541
L
2,170
275
0
1,554
10,525
10,390
0
3,153
7,372
12,347
0
L
Arachne
nexusthermal
Arachne
1,374
984
0
2,097
9,743
3,080
0
2,872
6,871
0
40,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
36,609
472
Minions Killed
399
0
Camps Cleared
0
1,553,888
Distance Traveled
1,446,697
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,523
702
131
9
0
271,490
3
W
Skadi
8,662
577
83
6
0
305,531
0
W
Arachne
9,354
624
112
7
0
358,994
2
W
Aphrodite
8,389
559
41
3
0
307,036
1
L
Persephone
7,706
514
84
6
0
267,509
2
W
Cthulhu
8,639
576
105
7
0
310,837
3
L
Izanami
7,980
532
134
9
0
302,769
0
L
Chiron
6,823
455
70
5
0
256,828
5
L
Sobek
7,493
500
22
1
0
292,751
2
L
Arachne
6,607
440
89
6
0
326,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role