Player Matchup

Hel
Hel
DreadPirate912
Hel
Level 69
God Stats
29W - 32L
1,546 SR
Queue Stats
46W - 55L
1,489 Elo+
Solo
Nu Wa
Nu Wa
LuLuBee123
Nu Wa
Level 136
God Stats
21W - 11L
1,585 SR
Queue Stats
93W - 96L
1,436 Elo+
Solo
Ravana
Ravana
Night Assalant
Ravana
Level 147
God Stats
0W - 2L
1,497 SR
Queue Stats
15W - 22L
1,474 Elo+
Party 3
Hachiman
Hachiman
PsychoPomp41
Hachiman
Level 119
God Stats
4W - 10L
1,476 SR
Queue Stats
287W - 244L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
openrange91
Gilgamesh
Level 107
God Stats
0W - 1L
1,432 SR
Queue Stats
13W - 18L
1,518 Elo+
Party 3
Team Averages
Level 116
1,507 SR
1,481 Elo+

VS

Team Averages
Level 116
1,401 SR
1,499 Elo+
Thanatos
Thanatos
Ballin_Jutsu
Thanatos
Level 127
God Stats
3W - 3L
1,490 SR
Queue Stats
61W - 63L
1,480 Elo+
Party 1
Hachiman
Hachiman
JaceXChristian
Hachiman
Level 137
God Stats
21W - 41L
1,320 SR
Queue Stats
288W - 282L
1,516 Elo+
Party 1
Hercules
Hercules
VoltaicEskimo
Hercules
Level 81
God Stats
16W - 16L
1,380 SR
Queue Stats
262W - 242L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Werewolf 115
Baron Samedi
Level 128
God Stats
6W - 11L
1,331 SR
Queue Stats
206W - 234L
1,449 Elo+
Solo
Janus
Janus
Xbox_Criminal006
Janus
Level 109
God Stats
33W - 37L
1,486 SR
Queue Stats
685W - 564L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,188
512
6,363
11,982
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
10
1 / 3 / 2
7,243
453
6,946
8,641
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 7 / 2
7,679
480
4,786
12,387
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
PsychoPomp41
Hachiman
13
2 / 3 / 0
8,630
539
6,228
12,056
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
openrange91
Gilgamesh
10
2 / 5 / 1
6,932
433
6,880
11,107
8,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ballin_Jutsu
Thanatos
15
11 / 2 / 4
9,416
589
8,936
11,430
4,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
14
1 / 1 / 5
8,256
516
6,147
9,115
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
VoltaicEskimo
Hercules
14
2 / 2 / 6
8,457
529
7,099
12,522
11,846
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Werewolf 115
Baron Samedi
12
3 / 3 / 7
7,815
488
4,657
9,199
10,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 0 / 8
10,202
638
12,251
9,892
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
25
25
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ballin_Jutsu
Thanatos
11
2
4
6.5
L
2
7
1
0.36
W
Hachiman
1
1
5
3.5
L
Nu Wa
1
3
2
0.67
L
0
7
2
0.14
L
Hachiman
PsychoPomp41
Hachiman
2
3
0
0.67
W
Hercules
VoltaicEskimo
Hercules
2
2
6
2.5
W
Baron Samedi
Werewolf 115
Baron Samedi
3
3
7
2.17
W
8
0
8
12
L
Gilgamesh
openrange91
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
39,090
56,173
Taken
52,158
23,884
Mitigated
32,755
19,454
Healing
26,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ballin_Jutsu
Thanatos
8,936
2,302
0
8,627
11,430
4,245
844
2,411
8,973
0
48,103
L
6,363
184
2,009
4,415
11,982
4,053
0
4,617
7,237
48,627
0
W
Hachiman
6,147
1,614
0
3,675
9,115
2,932
1,109
2,543
6,468
0
55,414
L
Nu Wa
6,946
2,035
774
2,456
8,641
3,982
442
3,219
5,366
29,502
0
L
4,786
2,283
211
3,981
12,387
4,292
0
3,409
8,910
0
45,593
L
Hachiman
PsychoPomp41
Hachiman
6,228
3,029
0
4,544
12,056
3,371
684
2,940
9,096
0
60,405
W
Hercules
VoltaicEskimo
Hercules
7,099
3,085
0
4,014
12,522
11,846
0
1,201
11,291
0
44,004
W
Baron Samedi
Werewolf 115
Baron Samedi
4,657
334
1,726
3,944
9,199
10,453
646
2,860
6,283
36,483
0
W
12,251
1,206
110
4,399
9,892
3,279
0
4,027
5,667
84,417
0
L
Gilgamesh
openrange91
Gilgamesh
6,880
1,789
111
953
11,107
8,186
0
2,733
8,278
0
33,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
44,146
395
Minions Killed
484
0
Camps Cleared
0
1,345,662
Distance Traveled
1,597,727
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,416
589
88
6
0
355,086
1
L
Hel
8,188
512
106
7
0
308,390
3
W
Hachiman
8,256
516
92
6
0
316,858
4
L
Nu Wa
7,243
453
27
2
0
263,386
2
L
Ravana
7,679
480
96
6
0
213,615
1
L
Hachiman
8,630
539
109
7
0
299,255
5
W
Hercules
8,457
529
93
6
0
296,700
0
W
Baron Samedi
7,815
488
54
3
0
287,114
5
W
Janus
10,202
638
157
10
0
341,969
0
L
Gilgamesh
6,932
433
57
4
0
261,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role