Player Matchup

Cupid
Cupid
A Lone Snoop
Cupid
Level 78
God Stats
2W - 1L
1,564 SR
Queue Stats
21W - 50L
1,251 Elo+
Party 2
Hachiman
Hachiman
Ackmosphere503
Hachiman
Level 14
God Stats
4W - 16L
1,149 SR
Queue Stats
7W - 23L
1,093 Elo+
Solo
Guan Yu
Guan Yu
BRITISHxMATT
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Fenrir
Fenrir
Satanflakes
Fenrir
Level 23
God Stats
3W - 6L
1,342 SR
Queue Stats
25W - 27L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
Slyndrm4n
Gilgamesh
Level 17
God Stats
3W - 1L
1,880 SR
Queue Stats
9W - 9L
1,529 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,331 Elo+

VS

Team Averages
Level 25
1,316 SR
1,252 Elo+
Discordia
Discordia
Boshido3658
Discordia
Level 29
God Stats
5W - 7L
992 SR
Queue Stats
109W - 146L
1,202 Elo+
Solo
Mercury
Mercury
NITROKARMA1
Mercury
Level 27
God Stats
8W - 3L
1,274 SR
Queue Stats
55W - 54L
1,500 Elo+
Solo
Hades
Hades
SmokeyDaBoss954
Hades
Level 31
God Stats
23W - 18L
1,480 SR
Queue Stats
72W - 83L
1,325 Elo+
Solo
Izanami
Izanami
ltz v Purge
Izanami
Level 18
God Stats
30W - 20L
1,333 SR
Queue Stats
53W - 49L
1,012 Elo+
Party 1
Cerberus
Cerberus
xEliteClownx675
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 14 / 1
13,060
450
13,050
24,266
9,460
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
20
7 / 9 / 6
13,406
462
25,763
24,512
12,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
BRITISHxMATT
Guan Yu
16
1 / 21 / 7
11,078
382
8,001
37,995
41,376
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
18
4 / 8 / 4
13,055
450
8,802
18,729
10,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Slyndrm4n
Gilgamesh
20
8 / 2 / 8
18,354
633
20,612
39,536
48,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boshido3658
Discordia
18
3 / 7 / 6
13,490
465
12,798
17,920
8,700
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
NITROKARMA1
Mercury
20
3 / 5 / 6
13,680
472
6,756
22,316
11,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 2
14,600
503
13,773
23,167
13,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ltz v Purge
Izanami
20
30 / 5 / 5
18,234
629
59,795
22,342
16,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
19
9 / 5 / 19
14,046
484
17,997
30,218
31,742
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
25
Kills
54
54
Deaths
25
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
14
1
0.39
L
Hachiman
7
9
6
1.11
L
Guan Yu
BRITISHxMATT
Guan Yu
1
21
7
0.21
W
Discordia
Boshido3658
Discordia
3
7
6
0.86
W
Mercury
NITROKARMA1
Mercury
3
5
6
1.2
L
Fenrir
4
8
4
0.75
L
Gilgamesh
Slyndrm4n
Gilgamesh
8
2
8
6
W
9
3
2
3.33
W
Izanami
ltz v Purge
Izanami
30
5
5
6.5
W
Cerberus
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,228
Damage
111,119
145,038
Taken
115,963
122,258
Mitigated
82,396
19,494
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,050
7,117
94
4,578
24,266
9,460
1,050
8,083
16,183
308
71,354
L
Hachiman
25,763
13,756
0
4,279
24,512
12,708
562
5,734
18,742
0
101,645
L
Guan Yu
BRITISHxMATT
Guan Yu
8,001
2,457
764
2,570
37,995
41,376
114
12,049
25,898
0
29,361
W
Discordia
Boshido3658
Discordia
12,798
4,303
0
3,113
17,920
8,700
1,869
308
17,612
56,824
0
W
Mercury
NITROKARMA1
Mercury
6,756
3,825
0
0
22,316
11,626
2,792
1,524
20,792
0
107,244
L
Fenrir
8,802
2,491
0
2,982
18,729
10,659
1,984
6,789
11,672
0
56,413
L
Gilgamesh
Slyndrm4n
Gilgamesh
20,612
8,109
0
4,227
39,536
48,055
1,047
10,952
27,823
227
86,338
W
13,773
2,633
305
12,809
23,167
13,984
2,306
0
23,167
104,685
0
W
Izanami
ltz v Purge
Izanami
59,795
33,370
0
295
22,342
16,344
7,074
0
22,342
0
141,676
W
Cerberus
17,997
3,234
0
4,484
30,218
31,742
2,012
0
30,218
48,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,953
Gold Earned
74,050
496
Minions Killed
639
0
Camps Cleared
0
2,112,163
Distance Traveled
2,522,647
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,060
450
102
4
0
327,716
0
L
Hachiman
13,406
462
132
5
0
431,416
0
L
Guan Yu
11,078
382
32
1
0
403,660
2
W
Discordia
13,490
465
97
3
0
409,316
0
W
Mercury
13,680
472
168
6
0
585,383
0
L
Fenrir
13,055
450
95
3
0
386,631
1
L
Gilgamesh
18,354
633
135
5
0
562,740
0
W
Hades
14,600
503
134
5
0
485,389
9
W
Izanami
18,234
629
172
6
0
519,233
2
W
Cerberus
14,046
484
68
2
0
523,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role