Player Matchup

Morgan Le Fay
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
Level 14
God Stats
16W - 17L
1,497 SR
Queue Stats
46W - 60L
1,415 Elo+
Party 1
Bacchus
Bacchus
WeiRuLin
Bacchus
Level 15
God Stats
6W - 10L
1,325 SR
Queue Stats
113W - 141L
1,405 Elo+
Party 1
Neith
Neith
握草泥馬
Neith
Level 4
God Stats
10W - 10L
1,163 SR
Queue Stats
86W - 109L
1,179 Elo+
Party 1
Team Averages
Level 11
1,328 SR
1,333 Elo+

VS

Team Averages
Level 99
1,622 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
AndyRs
Morgan Le Fay
Level 158
God Stats
5W - 5L
1,645 SR
Queue Stats
77W - 72L
1,632 Elo+
Solo
Cthulhu
Cthulhu
Smelchner
Cthulhu
Level 13
God Stats
3W - 2L
1,549 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
spartanOPS237
Danzaburou
Level 125
God Stats
8W - 10L
1,671 SR
Queue Stats
28W - 30L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
13
0 / 7 / 2
10,085
531
8,056
16,961
6,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WeiRuLin
Bacchus
15
1 / 2 / 1
10,550
555
10,612
22,539
28,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 3 / 0
10,205
537
9,637
10,750
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndyRs
Morgan Le Fay
18
7 / 1 / 5
12,754
671
24,172
14,494
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Smelchner
Cthulhu
14
0 / 1 / 9
10,761
566
3,789
14,218
14,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
spartanOPS237
Danzaburou
17
5 / 0 / 7
12,896
679
14,532
10,916
5,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AndyRs
Morgan Le Fay
7
1
5
9.5
L
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
0
7
2
0.14
W
Cthulhu
Smelchner
Cthulhu
0
1
9
4.5
L
Bacchus
WeiRuLin
Bacchus
1
2
1
0.75
W
Danzaburou
spartanOPS237
Danzaburou
5
0
7
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
42,493
50,250
Taken
39,628
39,062
Mitigated
27,316
7,122
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AndyRs
Morgan Le Fay
24,172
1,452
1,093
4,955
14,494
6,894
1,704
8,226
6,268
79,018
0
L
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
8,056
570
0
2,044
16,961
6,916
304
10,173
6,788
48,005
0
W
Cthulhu
Smelchner
Cthulhu
3,789
512
123
0
14,218
14,743
345
5,110
9,108
23,409
0
L
Bacchus
WeiRuLin
Bacchus
10,612
680
400
1,398
22,539
28,218
112
9,468
13,071
25,470
0
W
Danzaburou
spartanOPS237
Danzaburou
14,532
3,606
442
2,350
10,916
5,679
1,634
5,332
5,584
0
54,973
L
9,637
2,916
0
3,280
10,750
3,928
450
8,320
2,430
0
46,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
36,411
179
Minions Killed
206
0
Camps Cleared
0
999,589
Distance Traveled
978,517
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,754
671
83
4
0
369,385
3
L
Morgan Le Fay
10,085
531
75
4
0
294,469
2
W
Cthulhu
10,761
566
36
2
0
277,489
4
L
Bacchus
10,550
555
21
1
0
381,068
2
W
Danzaburou
12,896
679
87
5
0
331,643
5
L
Neith
10,205
537
83
4
0
324,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role