Player Matchup

Medusa
Medusa
BrainDamageisme
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
994 Elo+
Party 1
Thanatos
Thanatos
Dwarf935
Thanatos
Level 29
God Stats
17W - 25L
1,366 SR
Queue Stats
110W - 129L
1,265 Elo+
Party 2
Loki
Loki
Robustmiguel
Loki
Level 24
God Stats
12W - 7L
1,494 SR
Queue Stats
14W - 8L
1,388 Elo+
Solo
Sylvanus
Sylvanus
TurnOrBurn777
Sylvanus
Level 25
God Stats
3W - 1L
1,285 SR
Queue Stats
40W - 57L
1,291 Elo+
Party 1
Mulan
Mulan
tacitaaa
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,101 Elo+
Party 2
Team Averages
Level 19
1,429 SR
1,208 Elo+

VS

Team Averages
Level 15
1,487 SR
1,350 Elo+
Raijin
Raijin
ZuecoZuenger
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 283L
1,264 Elo+
Solo
Loki
Loki
duquinho220507
Loki
Level 12
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
gaming robot649
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,112 Elo+
Solo
Hachiman
Hachiman
guilleeem_2005
Hachiman
Level 28
God Stats
71W - 72L
1,499 SR
Queue Stats
152W - 176L
1,373 Elo+
Solo
Ares
Ares
outside-septet2
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,446
384
7,956
10,700
4,154
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Dwarf935
Thanatos
17
17 / 9 / 3
11,849
539
15,354
17,234
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 2 / 7
10,887
495
11,539
11,967
5,643
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
TurnOrBurn777
Sylvanus
13
0 / 7 / 2
7,954
362
5,961
18,613
19,301
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
tacitaaa
Mulan
18
3 / 5 / 0
11,112
505
3,891
13,200
10,324
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 8 / 1
9,725
442
6,073
16,396
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 9 / 3
9,416
428
8,294
12,288
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 4
9,403
427
6,547
11,751
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
14 / 0 / 3
12,391
563
21,172
13,852
6,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 3 / 11
10,401
473
6,513
12,910
18,870
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
27
Kills
29
30
Deaths
27
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
7
1
0.21
W
Thanatos
Dwarf935
Thanatos
17
9
3
2.06
W
6
2
7
4.75
W
Sylvanus
TurnOrBurn777
Sylvanus
0
7
2
0.14
L
Raijin
3
8
1
0.44
L
5
9
3
0.72
L
3
7
4
0.71
L
Hachiman
14
0
3
15.5
L
4
3
11
3.17
W
Mulan
tacitaaa
Mulan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
48,599
71,714
Taken
67,197
44,607
Mitigated
36,249
14,847
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
3,642
0
0
10,700
4,154
583
1,495
9,205
0
38,623
W
Thanatos
Dwarf935
Thanatos
15,354
3,441
0
8,851
17,234
5,185
1,177
6,025
11,209
0
37,326
W
11,539
4,429
393
967
11,967
5,643
169
2,854
9,113
0
54,974
W
Sylvanus
TurnOrBurn777
Sylvanus
5,961
1,664
608
3,017
18,613
19,301
253
3,768
14,845
28,440
0
L
Raijin
6,073
775
0
2,665
16,396
4,570
1,039
0
16,396
53,363
0
L
8,294
1,325
0
175
12,288
3,755
4,010
95
12,193
0
27,711
L
6,547
3,061
0
1,392
11,751
2,790
216
0
11,751
34,933
0
L
Hachiman
21,172
13,039
382
6,907
13,852
6,264
2,347
3,144
10,708
0
82,093
L
6,513
1,219
856
468
12,910
18,870
403
2,722
10,188
23,937
0
W
Mulan
tacitaaa
Mulan
3,891
176
0
1,011
13,200
10,324
2,398
4,991
8,209
0
50,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
51,336
381
Minions Killed
348
0
Camps Cleared
0
1,817,359
Distance Traveled
1,751,409
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,446
384
63
3
0
315,858
0
W
Thanatos
11,849
539
42
2
0
448,154
1
W
Loki
10,887
495
100
5
0
449,492
4
W
Sylvanus
7,954
362
43
2
0
312,528
1
L
Raijin
9,725
442
78
4
0
353,346
3
L
Loki
9,416
428
33
2
0
331,068
0
L
Scylla
9,403
427
65
3
0
281,449
0
L
Hachiman
12,391
563
142
6
0
383,595
2
L
Ares
10,401
473
30
1
0
401,951
5
W
Mulan
11,112
505
133
6
0
291,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role