Player Matchup

Tyr
Tyr
KyleeKushyy
Tyr
Level 126
God Stats
0W - 1L
1,450 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Athena
Athena
SFR Immortal
Athena
Level 146
God Stats
0W - 1L
1,642 SR
Queue Stats
6W - 12L
1,368 Elo+
Party 1
Skadi
Skadi
ddddd23de
Skadi
Level 157
God Stats
2W - 1L
1,631 SR
Queue Stats
6W - 13L
1,380 Elo+
Party 1
Discordia
Discordia
xWrathxPhoenix
Discordia
Level 100
God Stats
0W - 2L
1,366 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 1
Team Averages
Level 132
1,522 SR
1,412 Elo+

VS

Team Averages
Level 120
1,546 SR
1,503 Elo+
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ImprudentPlum36
Geb
Level 122
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 2L
1,390 Elo+
Solo
Rama
Rama
SanedracJ
Rama
Level 108
God Stats
1W - 0L
1,347 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ne Zha
Ne Zha
sirwalruslord
Ne Zha
Level 100
God Stats
5W - 2L
1,641 SR
Queue Stats
35W - 25L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,391
672
6,986
11,098
10,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
12
0 / 6 / 1
7,573
688
4,815
15,289
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
ddddd23de
Skadi
15
3 / 5 / 1
8,560
778
5,944
9,220
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
xWrathxPhoenix
Discordia
13
1 / 5 / 0
7,691
699
6,214
8,587
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 1 / 12
10,144
922
10,829
9,704
3,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 7
9,570
870
4,910
10,558
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
3 / 1 / 8
9,464
860
10,865
6,944
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
12 / 2 / 3
10,745
977
10,766
10,559
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
20
20
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
12
8
W
3
0
7
6.5
L
0
4
0
0
L
Athena
0
6
1
0.08
W
Rama
3
1
8
7
L
Skadi
ddddd23de
Skadi
3
5
1
0.7
W
12
2
3
6.75
L
Discordia
xWrathxPhoenix
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
37,370
44,194
Taken
37,765
30,875
Mitigated
23,816
6,411
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,829
1,189
0
5,092
9,704
3,783
687
4,102
5,601
38,050
0
W
4,910
437
179
2,652
10,558
12,150
0
2,822
7,736
18,412
0
L
6,986
352
0
3,608
11,098
10,369
136
4,483
6,615
0
20,824
L
Athena
4,815
1,489
0
1,628
15,289
13,343
0
3,696
11,593
13,922
0
W
Rama
10,865
8,529
0
2,998
6,944
3,303
2,766
1,944
5,000
0
41,485
L
Skadi
ddddd23de
Skadi
5,944
2,391
0
0
9,220
3,953
566
3,961
5,259
0
37,353
W
10,766
3,982
0
2,406
10,559
4,580
921
2,655
7,904
0
32,418
L
Discordia
xWrathxPhoenix
Discordia
6,214
649
298
877
8,587
3,210
258
3,986
4,601
24,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
39,923
156
Minions Killed
189
9
Camps Cleared
12
675,778
Distance Traveled
842,688
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,144
922
59
5
3
201,291
5
W
Geb
9,570
870
18
2
1
214,937
1
L
Tyr
7,391
672
30
3
3
199,533
1
L
Athena
7,573
688
22
2
0
163,589
0
W
Rama
9,464
860
77
7
4
198,329
2
L
Skadi
8,560
778
65
6
5
145,794
0
W
Ne Zha
10,745
977
35
3
4
228,131
2
L
Discordia
7,691
699
39
4
1
166,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role