Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AwooDxD
Nu Wa
Level 106
God Stats
5W - 2L
1,471 SR
Queue Stats
311W - 336L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
Bludragan13
Kuzenbo
Level 128
God Stats
10W - 11L
1,601 SR
Queue Stats
262W - 266L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
Lilgothsta
Ah Puch
Level 158
God Stats
9W - 1L
1,793 SR
Queue Stats
380W - 409L
1,435 Elo+
Solo
Jing Wei
Jing Wei
devon1989
Jing Wei
Level 155
God Stats
2W - 1L
1,272 SR
Queue Stats
195W - 177L
1,445 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,428 Elo+

VS

Team Averages
Level 64
1,448 SR
1,467 Elo+
Nemesis
Nemesis
BlackKanna
Nemesis
Level 67
God Stats
0W - 2L
1,119 SR
Queue Stats
140W - 122L
1,495 Elo+
Party 2
Athena
Athena
GODOFALLSHINOBI
Athena
Level 59
God Stats
1W - 1L
1,619 SR
Queue Stats
159W - 152L
1,461 Elo+
Party 2
Vamana
Vamana
GRID PHANTOM
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Reapernaught
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 109L
1,432 Elo+
Solo
Geb
Geb
Sunsongkf
Geb
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
7 / 2 / 24
11,846
790
13,993
15,235
15,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
AwooDxD
Nu Wa
19
13 / 1 / 18
12,647
843
15,845
7,704
3,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Bludragan13
Kuzenbo
18
8 / 5 / 22
11,560
771
10,042
19,306
19,442
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
Lilgothsta
Ah Puch
18
8 / 2 / 23
11,624
775
22,366
11,840
5,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
devon1989
Jing Wei
20
5 / 3 / 24
12,277
818
19,488
13,506
5,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackKanna
Nemesis
17
3 / 8 / 2
10,146
676
9,346
14,471
7,261
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 7 / 4
11,803
787
16,755
19,553
26,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
0 / 13 / 2
8,140
543
4,587
26,051
24,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 9 / 7
10,945
730
9,338
15,207
6,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 2
9,662
644
10,735
21,367
18,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
30
41
Kills
13
13
Deaths
41
111
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
24
9.5
W
Nu Wa
AwooDxD
Nu Wa
13
1
18
22
L
Nemesis
BlackKanna
Nemesis
3
8
2
0.5
W
Kuzenbo
Bludragan13
Kuzenbo
8
5
22
3.8
L
6
7
4
1.14
L
Vamana
0
13
2
0.08
W
Ah Puch
Lilgothsta
Ah Puch
8
2
23
9.75
L
1
9
7
0.5
L
3
4
2
1
W
Jing Wei
devon1989
Jing Wei
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,734
Damage
50,761
67,591
Taken
96,649
50,148
Mitigated
82,942
29,072
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,993
3,153
2,581
3,899
15,235
15,303
834
8,855
6,380
0
27,040
W
Nu Wa
AwooDxD
Nu Wa
15,845
6,441
2,807
1,955
7,704
3,562
1,381
5,322
2,382
28,199
0
L
Nemesis
BlackKanna
Nemesis
9,346
2,927
952
1,620
14,471
7,261
0
7,290
7,181
0
22,291
W
Kuzenbo
Bludragan13
Kuzenbo
10,042
3,825
1,000
2,431
19,306
19,442
976
7,916
11,390
17,953
0
L
16,755
2,090
95
666
19,553
26,057
0
11,875
7,678
36,452
0
L
Vamana
4,587
3,083
0
1,890
26,051
24,753
0
13,637
12,414
0
9,989
W
Ah Puch
Lilgothsta
Ah Puch
22,366
2,992
4,134
4,435
11,840
5,882
953
8,301
3,539
41,261
0
L
9,338
571
534
2,181
15,207
6,326
0
5,168
10,039
34,216
0
L
10,735
506
1,413
6,831
21,367
18,545
0
10,283
11,084
31,078
0
W
Jing Wei
devon1989
Jing Wei
19,488
11,776
840
4,990
13,506
5,959
2,099
6,434
7,072
0
51,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
50,696
155
Minions Killed
173
0
Camps Cleared
0
1,351,664
Distance Traveled
1,207,622
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,846
790
12
1
0
308,598
1
W
Nu Wa
12,647
843
26
2
0
256,635
0
L
Nemesis
10,146
676
35
2
0
275,843
0
W
Kuzenbo
11,560
771
16
1
0
273,894
0
L
Athena
11,803
787
42
3
0
221,827
0
L
Vamana
8,140
543
2
0
0
209,112
0
W
Ah Puch
11,624
775
32
2
0
256,251
0
L
He Bo
10,945
730
69
5
0
211,091
1
L
Geb
9,662
644
25
2
0
289,749
1
W
Jing Wei
12,277
818
69
5
0
256,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role