Player Matchup

Hercules
Hercules
FrostburnGT
Hercules
Level 34
God Stats
19W - 23L
1,586 SR
Queue Stats
490W - 317L
1,649 Elo+
Party 2
Raijin
Raijin
MingLegion
Raijin
Level 29
God Stats
11W - 9L
1,618 SR
Queue Stats
235W - 176L
1,603 Elo+
Party 2
Hun Batz
Hun Batz
nibba0126
Hun Batz
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
332W - 230L
1,501 Elo+
Party 2
Team Averages
Level 27
1,568 SR
1,584 Elo+

VS

Team Averages
Level 99
1,515 SR
1,446 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Icritik
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,372 Elo+
Solo
Medusa
Medusa
Jamhiryo
Medusa
Level 126
God Stats
7W - 8L
1,545 SR
Queue Stats
40W - 49L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrostburnGT
Hercules
18
4 / 0 / 7
12,144
607
13,998
18,336
23,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
MingLegion
Raijin
18
5 / 3 / 5
12,923
646
16,104
14,758
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
nibba0126
Hun Batz
14
2 / 3 / 7
11,768
588
5,968
11,467
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 4 / 5
10,841
542
8,467
22,066
31,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Icritik
Baron Samedi
15
0 / 5 / 6
11,138
557
13,047
16,300
7,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jamhiryo
Medusa
17
6 / 2 / 0
12,599
630
14,424
10,246
4,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
6
6
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
5
0.63
W
Hercules
FrostburnGT
Hercules
4
0
7
7.5
L
Baron Samedi
Icritik
Baron Samedi
0
5
6
0.6
L
Medusa
Jamhiryo
Medusa
6
2
0
3
W
Raijin
MingLegion
Raijin
5
3
5
2.5
W
Hun Batz
nibba0126
Hun Batz
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
35,938
44,561
Taken
48,612
34,518
Mitigated
43,961
14,330
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,467
3,226
0
1,842
22,066
31,212
0
6,510
14,749
25,586
0
W
Hercules
FrostburnGT
Hercules
13,998
3,430
0
9,757
18,336
23,014
386
9,014
9,322
0
37,096
L
Baron Samedi
Icritik
Baron Samedi
13,047
785
2,039
4,614
16,300
7,789
268
6,583
9,383
51,349
0
L
Medusa
Jamhiryo
Medusa
14,424
6,484
0
3,188
10,246
4,960
1,372
3,011
6,874
0
77,065
W
Raijin
MingLegion
Raijin
16,104
1,619
0
4,573
14,758
5,991
1,010
7,417
7,341
86,569
0
W
Hun Batz
nibba0126
Hun Batz
5,968
425
0
0
11,467
5,513
1,623
5,083
6,384
0
18,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
34,578
223
Minions Killed
222
0
Camps Cleared
0
980,424
Distance Traveled
1,018,006
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,841
542
26
1
0
363,596
3
W
Hercules
12,144
607
49
2
0
402,863
1
L
Baron Samedi
11,138
557
72
4
0
327,123
0
L
Medusa
12,599
630
124
6
0
327,287
2
W
Raijin
12,923
646
149
7
0
315,158
0
W
Hun Batz
11,768
588
25
1
0
262,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role