Player Matchup

Morgan Le Fay
Morgan Le Fay
FourArms321
Morgan Le Fay
Level 123
God Stats
15W - 6L
1,648 SR
Queue Stats
84W - 86L
1,614 Elo+
Party 2
Bellona
Bellona
FreeXOmega
Bellona
Level 154
God Stats
12W - 8L
1,586 SR
Queue Stats
390W - 382L
1,519 Elo+
Solo
Athena
Athena
SwagdadyCMurder
Athena
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 124L
1,543 Elo+
Party 1
Chaac
Chaac
ThunderGoose433
Chaac
Level 143
God Stats
59W - 32L
1,576 SR
Queue Stats
659W - 621L
1,510 Elo+
Party 2
Sol
Sol
lmChasinU
Sol
Level 148
God Stats
3W - 7L
1,245 SR
Queue Stats
125W - 118L
1,538 Elo+
Party 1
Team Averages
Level 138
1,511 SR
1,545 Elo+

VS

Team Averages
Level 134
1,679 SR
1,573 Elo+
Ra
Ra
Cheephren
Ra
Level 147
God Stats
3W - 7L
1,607 SR
Queue Stats
350W - 323L
1,528 Elo+
Solo
Ymir
Ymir
DevilHorse864
Ymir
Level 116
God Stats
26W - 14L
1,817 SR
Queue Stats
51W - 47L
1,630 Elo+
Solo
Ares
Ares
FinancePotato
Ares
Level 117
God Stats
1W - 2L
1,649 SR
Queue Stats
254W - 226L
1,571 Elo+
Solo
Horus
Horus
LikeMike23Xx
Horus
Level 147
God Stats
7W - 4L
1,817 SR
Queue Stats
562W - 523L
1,602 Elo+
Solo
Anhur
Anhur
oORaynierOo
Anhur
Level 144
God Stats
12W - 11L
1,506 SR
Queue Stats
207W - 192L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FourArms321
Morgan Le Fay
18
7 / 1 / 9
10,978
610
14,449
9,388
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FreeXOmega
Bellona
18
2 / 0 / 2
10,986
610
13,118
13,257
14,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 6
10,308
573
5,664
17,368
11,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 7
9,776
543
6,274
14,587
8,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 2 / 1
9,842
547
16,793
11,498
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,788
488
7,510
12,198
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 1 / 0
9,013
501
5,221
15,030
19,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 5 / 2
8,575
476
4,732
19,306
21,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 1
8,495
472
2,888
12,285
7,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 2
8,612
478
10,293
15,262
6,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
21
Kills
10
11
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
0
1
0
0
L
2
5
2
0.6
W
Morgan Le Fay
FourArms321
Morgan Le Fay
7
1
9
11.5
W
Bellona
FreeXOmega
Bellona
2
0
2
3
L
3
5
1
0.7
W
4
4
6
1.75
W
1
4
7
1.13
W
7
2
1
3.75
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,298
Damage
30,644
66,098
Taken
74,081
41,853
Mitigated
60,218
20,207
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,510
549
635
3,455
12,198
4,543
232
9,139
2,644
53,232
0
L
5,221
1,257
0
4,577
15,030
19,833
0
1,824
13,178
65,013
0
L
4,732
288
0
1,000
19,306
21,538
44
11,341
7,559
20,440
0
W
Morgan Le Fay
FourArms321
Morgan Le Fay
14,449
1,150
159
2,182
9,388
3,517
751
4,474
4,698
71,205
0
W
Bellona
FreeXOmega
Bellona
13,118
4,858
0
5,926
13,257
14,528
1,436
5,511
7,746
0
87,880
L
2,888
1,257
807
1,603
12,285
7,823
0
3,887
8,294
0
52,741
W
5,664
1,258
0
890
17,368
11,732
590
2,899
14,351
21,868
0
W
6,274
1,622
0
5,846
14,587
8,809
1,175
1,108
13,395
0
80,787
W
16,793
8,195
0
5,204
11,498
3,267
856
3,523
7,907
62,699
0
L
10,293
5,452
0
5,615
15,262
6,481
220
9,710
5,500
0
54,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,890
Gold Earned
43,483
563
Minions Killed
460
0
Camps Cleared
0
1,775,118
Distance Traveled
1,655,813
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,788
488
109
6
0
324,011
4
L
Ymir
9,013
501
142
8
0
311,957
3
L
Ares
8,575
476
22
1
0
341,003
1
W
Morgan Le Fay
10,978
610
131
7
0
341,804
5
W
Bellona
10,986
610
180
10
0
364,716
1
L
Horus
8,495
472
87
5
0
348,755
1
W
Athena
10,308
573
37
2
0
372,766
3
W
Chaac
9,776
543
126
7
0
343,392
6
W
Sol
9,842
547
89
5
0
352,440
2
L
Anhur
8,612
478
100
6
0
330,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role