Player Matchup

Thor
Thor
Eldurrax
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Jessesmidt
Neith
Level 26
God Stats
19W - 11L
1,423 SR
Queue Stats
79W - 62L
1,455 Elo+
Solo
Hercules
Hercules
Jininz10
Hercules
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 20L
1,193 Elo+
Solo
Cthulhu
Cthulhu
Junglewhale
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,313 Elo+
Party 1
Hades
Hades
orfaneli
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,313 Elo+
Party 1
Team Averages
Level 18
1,485 SR
1,355 Elo+

VS

Team Averages
Level 13
1,485 SR
1,249 Elo+
Neith
Neith
LeBurunJames
Neith
Level 9
God Stats
4W - 5L
1,403 SR
Queue Stats
9W - 12L
1,314 Elo+
Solo
Fenrir
Fenrir
Tdawgydawg6
Fenrir
Level 7
God Stats
2W - 2L
1,616 SR
Queue Stats
3W - 10L
1,164 Elo+
Party 2
Aphrodite
Aphrodite
WolfJACKSTER
Aphrodite
Level 18
God Stats
2W - 7L
1,294 SR
Queue Stats
9W - 12L
1,153 Elo+
Party 2
Nike
Nike
Złojtek
Nike
Level 26
God Stats
4W - 8L
1,706 SR
Queue Stats
67W - 56L
1,438 Elo+
Solo
Nemesis
Nemesis
jackoneil23
Nemesis
Level 6
God Stats
1W - 3L
1,407 SR
Queue Stats
2W - 7L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 2 / 3
7,470
498
7,333
9,827
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
4 / 1 / 0
8,776
585
6,136
7,334
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Jininz10
Hercules
13
5 / 0 / 9
7,977
532
7,037
9,992
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Junglewhale
Cthulhu
13
3 / 3 / 13
8,573
572
7,862
9,291
8,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
orfaneli
Hades
14
13 / 1 / 5
9,197
613
13,464
10,446
6,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,404
494
5,063
9,132
2,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
2 / 7 / 0
6,285
419
4,626
11,928
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
WolfJACKSTER
Aphrodite
10
0 / 8 / 1
6,954
464
5,049
13,682
7,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
1 / 2 / 2
7,596
506
8,492
10,937
5,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
jackoneil23
Nemesis
10
0 / 5 / 3
6,083
406
1,476
8,473
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
26
Kills
7
7
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
1
2
3
1.25
W
Neith
4
1
0
4
W
Hercules
Jininz10
Hercules
5
0
9
9.5
W
Cthulhu
Junglewhale
Cthulhu
3
3
13
3.17
L
4
4
1
1.13
L
Fenrir
2
7
0
0.29
L
Aphrodite
WolfJACKSTER
Aphrodite
0
8
1
0.06
L
Nike
1
2
2
1
L
Nemesis
jackoneil23
Nemesis
0
5
3
0.3
W
Hades
orfaneli
Hades
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
24,706
46,890
Taken
54,152
24,684
Mitigated
22,071
17,361
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,333
1,892
0
1,149
9,827
3,385
0
1,647
8,180
0
42,673
W
Neith
6,136
2,966
0
3,721
7,334
2,661
2,598
108
7,226
0
53,948
W
Hercules
Jininz10
Hercules
7,037
3,027
0
3,217
9,992
3,823
1,042
2,533
7,459
0
27,609
W
Cthulhu
Junglewhale
Cthulhu
7,862
590
182
456
9,291
8,414
804
1,173
8,118
26,643
0
L
5,063
1,940
0
350
9,132
2,618
0
3,155
5,977
0
26,828
L
Fenrir
4,626
1,005
0
1,260
11,928
3,878
0
4,663
7,188
0
21,359
L
Aphrodite
WolfJACKSTER
Aphrodite
5,049
555
1,481
3,474
13,682
7,526
124
6,490
6,982
29,064
0
L
Nike
8,492
327
0
2,472
10,937
5,660
662
4,517
6,420
5,476
30,766
L
Nemesis
jackoneil23
Nemesis
1,476
487
0
775
8,473
2,389
527
2,501
5,972
0
18,738
W
Hades
orfaneli
Hades
13,464
3,175
1,106
7,530
10,446
6,401
736
1,686
8,760
51,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
34,322
357
Minions Killed
254
0
Camps Cleared
0
1,409,226
Distance Traveled
1,347,507
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,470
498
86
6
0
291,936
2
W
Neith
8,776
585
113
8
0
252,336
3
W
Hercules
7,977
532
52
3
0
291,904
2
W
Cthulhu
8,573
572
22
1
0
304,747
1
L
Neith
7,404
494
52
3
0
244,303
0
L
Fenrir
6,285
419
46
3
0
266,745
0
L
Aphrodite
6,954
464
45
3
0
238,331
1
L
Nike
7,596
506
70
5
0
292,510
2
L
Nemesis
6,083
406
41
3
0
305,618
0
W
Hades
9,197
613
84
6
0
268,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role