Player Matchup

Izanami
Izanami
LordPushead
Izanami
Level 121
God Stats
26W - 33L
1,504 SR
Queue Stats
791W - 921L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Loredarwin
Xing Tian
Level 110
God Stats
21W - 11L
1,620 SR
Queue Stats
78W - 71L
1,502 Elo+
Solo
Sol
Sol
MakeAWishKid1120
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 138L
1,402 Elo+
Solo
Team Averages
Level 100
1,541 SR
1,459 Elo+

VS

Team Averages
Level 61
1,429 SR
1,297 Elo+
Vulcan
Vulcan
PandaKing420_
Vulcan
Level 111
God Stats
5W - 13L
1,418 SR
Queue Stats
241W - 313L
1,389 Elo+
Party 1
Ares
Ares
Shizzmacboy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Solo
Skadi
Skadi
waverider7
Skadi
Level 67
God Stats
16W - 29L
1,369 SR
Queue Stats
277W - 363L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordPushead
Izanami
13
4 / 0 / 13
8,777
798
6,621
5,353
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Loredarwin
Xing Tian
12
8 / 2 / 8
9,490
863
4,970
8,581
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
7 / 0 / 10
9,339
849
7,903
8,239
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,078
643
7,912
8,081
2,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 6 / 1
6,197
563
672
7,819
2,898
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
11
1 / 5 / 1
7,368
670
6,216
7,545
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
LordPushead
Izanami
4
0
13
10.5
W
Xing Tian
Loredarwin
Xing Tian
8
2
8
6
W
7
0
10
12
L
1
8
0
0.13
L
0
6
1
0.08
L
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
14,800
22,173
Taken
23,445
9,179
Mitigated
7,118
8,027
Healing
871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LordPushead
Izanami
6,621
2,924
0
3,578
5,353
2,175
1,302
2,446
2,907
0
34,093
W
Xing Tian
Loredarwin
Xing Tian
4,970
296
0
955
8,581
4,433
44
3,370
5,211
16,939
0
W
7,903
3,031
0
3,494
8,239
2,571
1,021
2,768
5,471
38,673
0
L
7,912
1,764
99
448
8,081
2,175
94
4,637
3,215
31,228
0
L
672
162
0
170
7,819
2,898
0
3,775
3,908
3,677
0
L
Skadi
6,216
2,740
42
112
7,545
2,045
0
3,978
3,449
0
23,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
20,643
156
Minions Killed
100
0
Camps Cleared
0
563,768
Distance Traveled
447,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,777
798
54
5
0
188,283
1
W
Xing Tian
9,490
863
18
2
0
189,077
0
W
Sol
9,339
849
84
8
0
186,408
0
L
Vulcan
7,078
643
44
4
0
170,094
0
L
Ares
6,197
563
6
1
0
112,619
1
L
Skadi
7,368
670
50
5
0
164,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role