Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FASTREAPER
Hou Yi
Level 103
God Stats
2W - 1L
1,676 SR
Queue Stats
543W - 591L
1,392 Elo+
Solo
Vamana
Vamana
Kanera pops
Vamana
Level 158
God Stats
6W - 5L
1,510 SR
Queue Stats
717W - 764L
1,422 Elo+
Solo
Mulan
Mulan
SUCKE champO
Mulan
Level 128
God Stats
3W - 1L
1,315 SR
Queue Stats
94W - 76L
1,510 Elo+
Party 2
Zeus
Zeus
ThisCh4go1000
Zeus
Level 93
God Stats
7W - 3L
1,745 SR
Queue Stats
187W - 172L
1,493 Elo+
Party 2
Team Averages
Level 126
1,549 SR
1,463 Elo+

VS

Team Averages
Level 91
1,500 SR
1,401 Elo+
Ymir
Ymir
InnocentAce
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,339 Elo+
Party 1
Zeus
Zeus
Kingjew
Zeus
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,339 Elo+
Party 1
Loki
Loki
MangoMan1621
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,507 Elo+
Solo
The Morrigan
The Morrigan
OrbitalDuck
The Morrigan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 54L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
micuu1
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
1 / 7 / 19
10,631
709
7,472
13,770
5,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
FASTREAPER
Hou Yi
17
5 / 4 / 20
11,486
766
12,279
11,148
4,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
7 / 5 / 15
13,556
904
11,018
19,007
26,551
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 5 / 27
12,437
829
11,552
26,311
19,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
18 / 6 / 12
14,082
939
28,716
11,482
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 12
10,885
726
7,103
20,652
28,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Kingjew
Zeus
20
10 / 7 / 9
12,975
865
17,247
12,383
9,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 9 / 11
11,328
755
15,671
16,068
7,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
OrbitalDuck
The Morrigan
16
5 / 7 / 5
10,776
718
9,652
12,089
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
micuu1
Ah Muzen Cab
19
5 / 8 / 13
12,097
806
15,561
14,852
6,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
77
36
Kills
27
27
Deaths
36
93
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
7
19
1.5
W
Hou Yi
FASTREAPER
Hou Yi
5
4
20
3.75
L
2
5
12
1.6
W
Vamana
7
5
15
2.9
L
Zeus
Kingjew
Zeus
10
7
9
2.07
L
5
9
11
1.17
L
The Morrigan
OrbitalDuck
The Morrigan
5
7
5
1.07
W
5
5
27
3.7
W
18
6
12
4
L
Ah Muzen Cab
micuu1
Ah Muzen Cab
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,037
Damage
65,234
81,718
Taken
76,044
60,655
Mitigated
57,428
25,665
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,472
3,654
875
1,947
13,770
5,349
2,420
6,728
7,042
0
27,667
W
Hou Yi
FASTREAPER
Hou Yi
12,279
5,133
1,183
2,173
11,148
4,619
2,081
3,766
7,382
0
22,250
L
7,103
1,325
499
1,289
20,652
28,463
448
7,756
12,896
16,789
0
W
Vamana
11,018
4,845
2,029
5,035
19,007
26,551
860
6,425
12,582
1,152
37,675
L
Zeus
Kingjew
Zeus
17,247
2,791
1,047
901
12,383
9,408
932
4,998
7,385
34,579
0
L
15,671
5,459
731
1,605
16,068
7,522
682
5,976
10,092
0
25,004
L
The Morrigan
OrbitalDuck
The Morrigan
9,652
705
1,740
1,973
12,089
5,227
176
5,140
6,824
31,448
0
W
11,552
1,155
1,973
10,301
26,311
19,657
601
12,414
13,897
0
21,689
W
28,716
1,310
0
149
11,482
4,479
1,069
4,669
6,813
48,205
0
L
Ah Muzen Cab
micuu1
Ah Muzen Cab
15,561
5,822
797
2,571
14,852
6,808
1,151
5,548
9,304
0
27,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,192
Gold Earned
58,061
194
Minions Killed
140
0
Camps Cleared
0
1,276,649
Distance Traveled
1,238,876
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,631
709
52
3
0
237,421
2
W
Hou Yi
11,486
766
36
2
0
246,009
0
L
Ymir
10,885
726
19
1
0
258,630
0
W
Vamana
13,556
904
43
3
0
275,829
4
L
Zeus
12,975
865
35
2
0
241,783
0
L
Loki
11,328
755
19
1
0
262,323
1
L
The Morrigan
10,776
718
39
3
0
245,706
2
W
Mulan
12,437
829
19
1
0
289,582
0
W
Zeus
14,082
939
44
3
0
227,808
0
L
Ah Muzen Cab
12,097
806
28
2
0
230,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role