Player Matchup

Nox
Nox
Jonnytron5593
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 112L
1,491 Elo+
Solo
Nemesis
Nemesis
MayoneSO GG
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,337 Elo+
Solo
Tyr
Tyr
NRG_Crusty_Anus
Tyr
Level 14
God Stats
4W - 5L
1,544 SR
Queue Stats
24W - 17L
1,604 Elo+
Solo
Danzaburou
Danzaburou
PsychicLizard33
Danzaburou
Level 14
God Stats
3W - 10L
1,280 SR
Queue Stats
53W - 72L
1,511 Elo+
Solo
Zeus
Zeus
TheBeardedTurtel
Zeus
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 3L
1,658 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,520 Elo+

VS

Team Averages
Level 22
1,544 SR
1,600 Elo+
Freya
Freya
AltairWahid
Freya
Level 25
God Stats
3W - 2L
1,600 SR
Queue Stats
65W - 53L
1,676 Elo+
Solo
Neith
Neith
BlOoDy_SaNdS87
Neith
Level 29
God Stats
15W - 12L
1,577 SR
Queue Stats
57W - 45L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
Level 27
God Stats
14W - 12L
1,619 SR
Queue Stats
177W - 174L
1,541 Elo+
Solo
Agni
Agni
mr panda plays2
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,620 Elo+
Solo
Hercules
Hercules
ttvDroppi
Hercules
Level 27
God Stats
4W - 4L
1,425 SR
Queue Stats
130W - 143L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 2
6,178
412
2,992
12,999
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
MayoneSO GG
Nemesis
9
2 / 6 / 2
6,672
445
3,089
11,488
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 5 / 0
9,402
627
9,813
16,304
13,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
PsychicLizard33
Danzaburou
10
1 / 6 / 3
6,168
411
3,890
10,956
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 1
5,202
347
2,502
5,500
1,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 7
9,803
654
17,709
9,802
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 2 / 4
9,012
601
8,098
8,637
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SenatorLorgana
Morgan Le Fay
14
7 / 3 / 7
8,826
588
9,183
9,511
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 11 / 2
7,011
467
3,175
8,269
2,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
ttvDroppi
Hercules
12
4 / 0 / 9
8,637
576
4,217
6,311
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
14
Kills
38
38
Deaths
17
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
15
1
7
18.5
W
7
2
4
4.5
L
1
13
2
0.15
L
Nemesis
MayoneSO GG
Nemesis
2
6
2
0.5
L
10
5
0
2
L
Danzaburou
PsychicLizard33
Danzaburou
1
6
3
0.42
W
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
7
3
7
3.5
L
0
8
1
0.06
W
5
11
2
0.55
W
Hercules
ttvDroppi
Hercules
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
42,382
57,247
Taken
42,530
29,972
Mitigated
16,910
10,275
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,709
6,505
0
5,529
9,802
3,855
0
1,755
8,047
57,836
0
W
8,098
3,587
0
2,246
8,637
3,263
3,774
562
8,075
0
45,239
L
2,992
704
37
377
12,999
8,519
543
8,440
4,559
15,947
0
L
Nemesis
MayoneSO GG
Nemesis
3,089
1,115
0
2,103
11,488
3,366
0
4,633
6,855
0
27,029
L
9,813
785
0
5,932
16,304
13,742
0
6,066
10,238
0
45,745
L
Danzaburou
PsychicLizard33
Danzaburou
3,890
1,971
0
1,816
10,956
3,123
36
7,383
3,573
0
17,594
W
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
9,183
1,075
356
2,026
9,511
4,072
2,472
463
9,048
54,212
0
L
2,502
533
0
10
5,500
1,222
72
3,545
1,955
14,152
0
W
3,175
657
0
0
8,269
2,251
304
900
7,369
11,255
0
W
Hercules
ttvDroppi
Hercules
4,217
1,588
0
861
6,311
3,469
968
1,814
4,497
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
43,289
200
Minions Killed
341
0
Camps Cleared
0
1,178,235
Distance Traveled
1,348,429
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,803
654
88
6
0
291,403
1
W
Neith
9,012
601
97
6
0
247,809
3
L
Nox
6,178
412
25
2
0
208,217
0
L
Nemesis
6,672
445
50
3
0
276,262
3
L
Tyr
9,402
627
81
5
0
264,497
0
L
Danzaburou
6,168
411
26
2
0
255,050
1
W
Morgan Le Fay
8,826
588
95
6
0
256,900
2
L
Zeus
5,202
347
18
1
0
174,209
0
W
Agni
7,011
467
13
1
0
228,095
1
W
Hercules
8,637
576
48
3
0
324,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role