Player Matchup

Hercules
Hercules
Battleaxefx28
Hercules
Level 32
God Stats
2W - 4L
1,536 SR
Queue Stats
144W - 179L
1,199 Elo+
Party 1
Bakasura
Bakasura
GenuinePan
Bakasura
Level 28
God Stats
2W - 3L
1,271 SR
Queue Stats
59W - 68L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
JWayne806
Baron Samedi
Level 22
God Stats
17W - 22L
1,244 SR
Queue Stats
100W - 132L
1,203 Elo+
Party 1
Bellona
Bellona
Joseschwig
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
TheTrueAshura
Chaac
Level 34
God Stats
9W - 10L
1,651 SR
Queue Stats
128W - 163L
1,199 Elo+
Party 1
Team Averages
Level 24
1,440 SR
1,275 Elo+

VS

Team Averages
Level 10
1,428 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chatterbox69
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Nineteen Whales
Cernunnos
Level 17
God Stats
7W - 7L
1,142 SR
Queue Stats
136W - 147L
1,325 Elo+
Party 2
Ymir
Ymir
boogieblake6
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
vague_evidence4
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Battleaxefx28
Hercules
13
2 / 1 / 8
8,561
571
3,643
8,971
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
GenuinePan
Bakasura
14
3 / 4 / 2
8,461
564
4,129
14,345
5,023
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
JWayne806
Baron Samedi
12
11 / 4 / 1
8,586
572
9,088
10,660
4,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Joseschwig
Bellona
12
1 / 8 / 8
7,603
507
4,709
11,083
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
14 / 2 / 3
10,094
673
10,644
9,476
4,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
7 / 4 / 3
7,834
522
8,750
8,210
3,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Chatterbox69
Cthulhu
1
0 / 2 / 0
4,402
293
641
1,430
637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Nineteen Whales
Cernunnos
12
5 / 4 / 4
7,794
520
10,815
9,872
2,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 9 / 2
7,668
511
5,234
12,795
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
9
1 / 12 / 3
6,213
414
3,115
9,839
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
31
Kills
18
19
Deaths
31
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
4
3
2.13
W
Hercules
Battleaxefx28
Hercules
2
1
8
6
L
Cthulhu
Chatterbox69
Cthulhu
0
2
0
0
W
Bakasura
GenuinePan
Bakasura
3
4
2
1
W
Baron Samedi
JWayne806
Baron Samedi
11
4
1
2.88
W
Bellona
Joseschwig
Bellona
1
8
8
0.63
L
Cernunnos
Nineteen Whales
Cernunnos
5
4
4
1.75
W
14
2
3
7.75
L
5
9
2
0.67
L
Kukulkan
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
28,555
54,535
Taken
42,146
23,443
Mitigated
14,585
13,364
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,750
962
158
1,257
8,210
3,379
47
1,246
6,754
28,522
0
W
Hercules
Battleaxefx28
Hercules
3,643
995
0
2,388
8,971
4,026
2,498
2,616
6,355
0
33,004
L
Cthulhu
Chatterbox69
Cthulhu
641
333
0
180
1,430
637
0
514
916
1,667
0
W
Bakasura
GenuinePan
Bakasura
4,129
2,899
0
4,173
14,345
5,023
0
1,819
12,526
0
50,794
W
Baron Samedi
JWayne806
Baron Samedi
9,088
1,959
168
1,216
10,660
4,435
519
5,703
4,957
28,941
0
W
Bellona
Joseschwig
Bellona
4,709
1,667
0
369
11,083
5,391
603
3,254
7,829
0
23,385
L
Cernunnos
Nineteen Whales
Cernunnos
10,815
5,819
0
1,361
9,872
2,718
1,041
4,417
5,254
0
32,289
W
10,644
3,763
0
5,050
9,476
4,568
2,635
4,640
4,836
0
49,419
L
5,234
1,325
0
599
12,795
5,438
0
1,360
11,225
31,355
0
L
Kukulkan
3,115
800
0
205
9,839
2,413
0
1,551
8,288
12,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
33,911
308
Minions Killed
165
0
Camps Cleared
0
1,449,405
Distance Traveled
984,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,834
522
45
3
0
228,220
3
W
Hercules
8,561
571
56
4
0
289,925
2
L
Cthulhu
4,402
293
0
0
0
48,140
0
W
Bakasura
8,461
564
90
6
0
276,602
1
W
Baron Samedi
8,586
572
38
3
0
255,773
0
W
Bellona
7,603
507
41
3
0
326,500
0
L
Cernunnos
7,794
520
39
3
0
248,130
0
W
Chaac
10,094
673
83
6
0
300,605
1
L
Ymir
7,668
511
71
5
0
229,931
0
L
Kukulkan
6,213
414
10
1
0
229,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role