Player Matchup

Nox
Nox
ALANTUCAN1009
Nox
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 118L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
AZTEKACHINGON69
Cabrakan
Level 125
God Stats
22W - 35L
1,453 SR
Queue Stats
667W - 705L
1,497 Elo+
Party 2
Skadi
Skadi
ICoolMan2009
Skadi
Level 17
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 8L
1,196 Elo+
Solo
Janus
Janus
MadThadpolitics
Janus
Level 24
God Stats
33W - 50L
1,467 SR
Queue Stats
128W - 141L
1,363 Elo+
Party 2
Cerberus
Cerberus
giantnine
Cerberus
Level 129
God Stats
0W - 1L
1,430 SR
Queue Stats
31W - 22L
1,668 Elo+
Solo
Team Averages
Level 72
1,409 SR
1,429 Elo+

VS

Team Averages
Level 123
1,536 SR
1,505 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ThaSilentGamer
Jing Wei
Level 129
God Stats
19W - 22L
1,501 SR
Queue Stats
430W - 440L
1,490 Elo+
Party 3
Merlin
Merlin
VERTTIG0
Merlin
Level 138
God Stats
4W - 1L
1,689 SR
Queue Stats
221W - 212L
1,614 Elo+
Party 3
Kumbhakarna
Kumbhakarna
serap_20
Kumbhakarna
Level 81
God Stats
2W - 4L
1,488 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,828
712
7,235
6,784
2,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
12
0 / 6 / 3
6,327
575
6,459
13,306
15,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
7,092
645
1,500
11,904
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 4 / 3
8,648
786
10,358
10,004
3,586
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
giantnine
Cerberus
12
0 / 4 / 6
6,989
635
4,841
13,626
10,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
15 / 2 / 4
12,342
1,122
13,522
9,461
3,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
 
Scylla
14
1 / 3 / 11
7,885
717
8,373
5,508
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
15
2 / 1 / 11
8,651
786
7,365
8,168
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
VERTTIG0
Merlin
17
3 / 1 / 10
9,422
857
12,060
5,952
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
serap_20
Kumbhakarna
13
1 / 1 / 14
8,382
762
3,396
12,469
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
22
22
Deaths
8
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
15
2
4
8.5
W
Scylla
 
Scylla
1
3
11
2.17
L
4
3
2
1.67
L
Cabrakan
0
6
3
0.25
L
0
5
0
0
L
3
4
3
1.13
W
Jing Wei
2
1
11
7.5
W
Merlin
VERTTIG0
Merlin
3
1
10
8
L
Cerberus
giantnine
Cerberus
0
4
6
0.75
W
Kumbhakarna
serap_20
Kumbhakarna
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
44,716
55,624
Taken
41,558
37,129
Mitigated
21,980
7,104
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,522
4,771
0
741
9,461
3,902
53
6,156
3,089
0
22,852
W
Scylla
 
Scylla
8,373
847
0
660
5,508
1,842
897
4,334
1,093
27,902
0
L
7,235
1,389
0
0
6,784
2,520
0
2,231
4,419
14,777
0
L
Cabrakan
6,459
797
322
1,375
13,306
15,019
0
5,322
7,839
10,821
0
L
1,500
414
0
1,570
11,904
5,373
145
5,252
6,526
0
23,464
L
10,358
1,257
189
1,078
10,004
3,586
0
4,234
5,599
40,869
0
W
Jing Wei
7,365
5,079
0
1,780
8,168
2,927
925
6,932
1,152
0
26,450
W
Merlin
VERTTIG0
Merlin
12,060
896
34
3,339
5,952
2,241
1,705
3,360
2,506
50,121
0
L
Cerberus
giantnine
Cerberus
4,841
0
584
1,986
13,626
10,631
0
6,215
7,192
14,343
0
W
Kumbhakarna
serap_20
Kumbhakarna
3,396
384
0
1,335
12,469
11,068
491
7,959
4,352
8,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
46,682
197
Minions Killed
239
5
Camps Cleared
9
918,046
Distance Traveled
1,017,083
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,342
1,122
24
2
4
206,183
1
W
Scylla
7,885
717
51
5
1
186,838
0
L
Nox
7,828
712
23
2
2
172,379
0
L
Cabrakan
6,327
575
10
1
0
175,825
4
L
Skadi
7,092
645
42
4
0
153,294
0
L
Janus
8,648
786
89
8
3
198,658
1
W
Jing Wei
8,651
786
57
5
0
206,433
0
W
Merlin
9,422
857
99
9
4
200,289
2
L
Cerberus
6,989
635
33
3
0
217,890
2
W
Kumbhakarna
8,382
762
8
1
0
217,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role