Player Matchup

Neith
Neith
ChasingFalcon
Neith
Level 104
God Stats
6W - 8L
1,597 SR
Queue Stats
23W - 26L
1,474 Elo+
Party 2
Yemoja
Yemoja
ECC Archer
Yemoja
Level 120
God Stats
6W - 12L
1,616 SR
Queue Stats
555W - 572L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Grook9
Cthulhu
Level 107
God Stats
1W - 3L
1,310 SR
Queue Stats
32W - 31L
1,488 Elo+
Party 2
Pele
Pele
m3sk3ns
Pele
Level 123
God Stats
4W - 2L
1,613 SR
Queue Stats
133W - 120L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
nicoelcoriano
Baron Samedi
Level 107
God Stats
1W - 4L
1,390 SR
Queue Stats
85W - 93L
1,556 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,498 Elo+

VS

Team Averages
Level 93
1,611 SR
1,549 Elo+
Ganesha
Ganesha
Arcadia935
Ganesha
Level 105
God Stats
5W - 3L
1,734 SR
Queue Stats
78W - 58L
1,615 Elo+
Party 1
Chernobog
Chernobog
Kelly1c
Chernobog
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 177L
1,454 Elo+
Solo
Zeus
Zeus
WUzuluu
Zeus
Level 159
God Stats
7W - 5L
1,708 SR
Queue Stats
456W - 415L
1,616 Elo+
Party 1
Tsukuyomi
Tsukuyomi
amaandine-
Tsukuyomi
Level 76
God Stats
8W - 6L
1,505 SR
Queue Stats
99W - 83L
1,467 Elo+
Solo
Fenrir
Fenrir
scorehun99
Fenrir
Level 42
God Stats
28W - 26L
1,608 SR
Queue Stats
207W - 158L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,090
478
7,783
9,703
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
ECC Archer
Yemoja
14
1 / 3 / 5
9,155
482
4,736
12,997
5,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Grook9
Cthulhu
15
6 / 3 / 3
9,329
491
10,402
14,805
17,021
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
m3sk3ns
Pele
17
3 / 3 / 4
10,450
550
10,192
14,012
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
nicoelcoriano
Baron Samedi
12
0 / 5 / 2
8,285
436
3,263
11,650
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arcadia935
Ganesha
14
0 / 2 / 9
9,132
481
5,417
12,724
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Kelly1c
Chernobog
17
1 / 2 / 5
10,462
551
7,558
10,649
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
WUzuluu
Zeus
18
5 / 2 / 1
11,057
582
10,688
7,911
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
amaandine-
Tsukuyomi
15
2 / 4 / 1
8,917
469
6,019
12,595
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
scorehun99
Fenrir
18
8 / 2 / 0
11,756
619
15,243
17,656
15,669
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
12
Kills
16
16
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arcadia935
Ganesha
0
2
9
2.25
L
2
2
5
2.25
L
Yemoja
ECC Archer
Yemoja
1
3
5
1.17
L
Cthulhu
Grook9
Cthulhu
6
3
3
2.5
W
Chernobog
Kelly1c
Chernobog
1
2
5
1.75
W
Zeus
WUzuluu
Zeus
5
2
1
2.75
W
Tsukuyomi
amaandine-
Tsukuyomi
2
4
1
0.63
L
Pele
m3sk3ns
Pele
3
3
4
1.67
L
Baron Samedi
nicoelcoriano
Baron Samedi
0
5
2
0.2
W
Fenrir
scorehun99
Fenrir
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
44,925
63,167
Taken
61,535
37,494
Mitigated
42,042
19,946
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arcadia935
Ganesha
5,417
1,003
0
2,794
12,724
13,729
214
3,473
9,251
26,724
0
L
7,783
2,769
0
1,742
9,703
3,506
3,519
893
8,810
0
55,987
L
Yemoja
ECC Archer
Yemoja
4,736
1,030
4,049
3,681
12,997
5,485
345
1,672
11,325
21,705
0
L
Cthulhu
Grook9
Cthulhu
10,402
1,264
359
3,817
14,805
17,021
258
1,926
12,879
39,839
0
W
Chernobog
Kelly1c
Chernobog
7,558
4,821
0
2,989
10,649
4,420
1,715
1,910
8,739
0
73,803
W
Zeus
WUzuluu
Zeus
10,688
458
0
1,647
7,911
3,325
0
1,174
6,737
94,084
0
W
Tsukuyomi
amaandine-
Tsukuyomi
6,019
1,987
0
3,529
12,595
4,899
39
3,960
8,635
0
54,642
L
Pele
m3sk3ns
Pele
10,192
3,139
0
3,940
14,012
5,575
0
3,522
10,490
0
86,950
L
Baron Samedi
nicoelcoriano
Baron Samedi
3,263
676
51
2,307
11,650
5,907
179
8,092
3,558
40,438
0
W
Fenrir
scorehun99
Fenrir
15,243
5,202
0
9,158
17,656
15,669
3,051
7,959
9,697
0
73,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
51,324
446
Minions Killed
565
0
Camps Cleared
0
1,678,790
Distance Traveled
1,856,300
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,132
481
3
0
0
352,863
5
L
Neith
9,090
478
119
6
0
326,612
1
L
Yemoja
9,155
482
33
2
0
331,166
3
L
Cthulhu
9,329
491
61
3
0
344,217
1
W
Chernobog
10,462
551
179
9
0
373,035
0
W
Zeus
11,057
582
164
9
0
347,208
3
W
Tsukuyomi
8,917
469
84
4
0
413,665
7
L
Pele
10,450
550
146
8
0
397,575
1
L
Baron Samedi
8,285
436
87
5
0
279,220
3
W
Fenrir
11,756
619
135
7
0
369,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role