Player Matchup

Pele
Pele
BestUltEU
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
IAMKRAMPUS
Gilgamesh
Level 17
God Stats
5W - 1L
1,781 SR
Queue Stats
18W - 10L
1,654 Elo+
Party 3
Anubis
Anubis
Shaysus
Anubis
Level 22
God Stats
3W - 4L
1,603 SR
Queue Stats
18W - 17L
1,552 Elo+
Party 3
Terra
Terra
VikingsAreCool
Terra
Level 18
God Stats
13W - 8L
1,742 SR
Queue Stats
64W - 45L
1,618 Elo+
Solo
Hou Yi
Hou Yi
ZETMAN09
Hou Yi
Level 17
God Stats
1W - 1L
1,319 SR
Queue Stats
21W - 11L
1,687 Elo+
Solo
Team Averages
Level 21
1,589 SR
1,622 Elo+

VS

Team Averages
Level 23
1,514 SR
1,605 Elo+
Izanami
Izanami
Cheles
Izanami
Level 26
God Stats
3W - 1L
1,691 SR
Queue Stats
42W - 35L
1,589 Elo+
Party 2
Vamana
Vamana
Penda1um
Vamana
Level 18
God Stats
4W - 5L
1,572 SR
Queue Stats
81W - 64L
1,564 Elo+
Party 1
Set
Set
Squall92
Set
Level 15
God Stats
0W - 3L
1,309 SR
Queue Stats
14W - 15L
1,606 Elo+
Solo
Baba Yaga
Baba Yaga
TERRORBOER
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,679 Elo+
Party 1
Aphrodite
Aphrodite
TrCedric
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 3 / 1
11,436
572
14,653
15,686
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
IAMKRAMPUS
Gilgamesh
19
10 / 2 / 4
12,251
613
20,756
22,546
15,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Shaysus
Anubis
17
1 / 0 / 4
10,513
526
7,210
11,227
6,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 1 / 8
9,899
495
4,971
11,454
6,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
ZETMAN09
Hou Yi
14
1 / 2 / 5
9,300
465
11,931
11,513
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheles
Izanami
15
3 / 2 / 3
9,730
487
14,271
18,410
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Penda1um
Vamana
16
4 / 7 / 0
10,427
521
12,343
20,498
19,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 0
7,996
400
1,368
14,973
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
TERRORBOER
Baba Yaga
17
0 / 1 / 0
10,029
501
13,000
13,718
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TrCedric
Aphrodite
13
1 / 4 / 3
9,426
471
3,235
14,270
8,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
8
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
8
3
1
2.83
L
Izanami
Cheles
Izanami
3
2
3
2.25
W
Gilgamesh
IAMKRAMPUS
Gilgamesh
10
2
4
6
L
Vamana
Penda1um
Vamana
4
7
0
0.57
W
Anubis
Shaysus
Anubis
1
0
4
3
L
0
6
0
0
L
Baba Yaga
TERRORBOER
Baba Yaga
0
1
0
0
L
Aphrodite
TrCedric
Aphrodite
1
4
3
0.63
W
0
1
8
4
W
Hou Yi
ZETMAN09
Hou Yi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,521
Damage
44,217
72,426
Taken
81,869
38,253
Mitigated
45,302
29,267
Healing
31,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
14,653
3,344
0
6,289
15,686
6,011
0
2,089
13,597
0
94,569
L
Izanami
Cheles
Izanami
14,271
10,652
0
6,380
18,410
5,895
484
2,862
15,548
0
86,064
W
Gilgamesh
IAMKRAMPUS
Gilgamesh
20,756
7,625
466
7,418
22,546
15,107
760
5,617
16,929
0
89,024
L
Vamana
Penda1um
Vamana
12,343
4,773
0
6,147
20,498
19,661
0
1,495
19,003
10,511
52,684
W
Anubis
Shaysus
Anubis
7,210
600
0
7,887
11,227
6,442
0
6,933
4,294
71,185
0
L
1,368
547
0
3,524
14,973
4,873
120
0
14,973
0
60,245
L
Baba Yaga
TERRORBOER
Baba Yaga
13,000
1,189
0
7,428
13,718
6,560
0
4,827
8,891
86,434
0
L
Aphrodite
TrCedric
Aphrodite
3,235
1,099
2,155
5,894
14,270
8,313
138
3,142
11,128
10,485
0
W
4,971
753
2,925
3,117
11,454
6,045
0
3,039
8,415
16,439
0
W
Hou Yi
ZETMAN09
Hou Yi
11,931
5,541
0
1,165
11,513
4,648
32
2,138
9,375
0
68,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
47,608
549
Minions Killed
537
0
Camps Cleared
0
2,109,127
Distance Traveled
1,901,040
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,436
572
144
7
0
456,795
2
L
Izanami
9,730
487
148
7
0
401,717
1
W
Gilgamesh
12,251
613
141
7
0
424,505
1
L
Vamana
10,427
521
127
6
0
387,879
4
W
Anubis
10,513
526
140
7
0
417,278
3
L
Set
7,996
400
95
5
0
358,085
0
L
Baba Yaga
10,029
501
155
8
0
365,127
3
L
Aphrodite
9,426
471
12
1
0
388,232
6
W
Terra
9,899
495
14
1
0
417,451
11
W
Hou Yi
9,300
465
110
6
0
393,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role