Player Matchup

Bacchus
Bacchus
AlwaysAngie
Bacchus
Level 142
God Stats
2W - 1L
1,370 SR
Queue Stats
57W - 63L
1,484 Elo+
Solo
Anhur
Anhur
BrassJuJuMagic
Anhur
Level 76
God Stats
2W - 0L
1,705 SR
Queue Stats
64W - 74L
1,387 Elo+
Solo
Merlin
Merlin
Bsnarky
Merlin
Level 106
God Stats
1W - 2L
1,529 SR
Queue Stats
103W - 115L
1,352 Elo+
Solo
Cupid
Cupid
CraiGrenadier369
Cupid
Level 81
God Stats
6W - 2L
1,833 SR
Queue Stats
301W - 315L
1,456 Elo+
Solo
Kukulkan
Kukulkan
LetsGoBoss
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,447 Elo+
Solo
Team Averages
Level 87
1,587 SR
1,425 Elo+

VS

Team Averages
Level 137
1,615 SR
1,420 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DanosonicDaimyo
Bakasura
Level 144
God Stats
1W - 2L
1,699 SR
Queue Stats
154W - 164L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Gabrielnakama
Gilgamesh
Level 141
God Stats
3W - 2L
1,391 SR
Queue Stats
155W - 188L
1,327 Elo+
Party 1
Sobek
Sobek
The_Casual_Kat
Sobek
Level 105
God Stats
4W - 7L
1,604 SR
Queue Stats
374W - 373L
1,390 Elo+
Solo
Odin
Odin
Winston Carr
Odin
Level 147
God Stats
3W - 1L
1,879 SR
Queue Stats
315W - 344L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlwaysAngie
Bacchus
18
4 / 6 / 25
11,473
717
15,878
17,783
30,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 17
11,533
721
15,922
14,445
8,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Bsnarky
Merlin
18
5 / 0 / 22
11,475
717
13,741
6,055
2,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 2 / 16
12,622
789
27,396
12,819
6,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
LetsGoBoss
Kukulkan
20
6 / 3 / 21
12,266
767
30,208
12,502
5,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
1 / 5 / 8
10,446
653
9,854
17,103
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
16
4 / 9 / 9
10,120
633
7,160
21,058
8,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Gabrielnakama
Gilgamesh
19
6 / 5 / 6
11,036
690
13,249
30,112
17,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 5 / 11
9,705
607
11,370
29,539
25,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 6 / 10
10,779
674
10,029
19,744
21,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
60
30
Kills
16
16
Deaths
30
101
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
8
1
W
Bacchus
AlwaysAngie
Bacchus
4
6
25
2.75
W
4
5
17
2.5
W
Merlin
Bsnarky
Merlin
5
0
22
16
W
11
2
16
9.5
L
Bakasura
4
9
9
0.94
L
Gilgamesh
Gabrielnakama
Gilgamesh
6
5
6
1.8
W
Kukulkan
LetsGoBoss
Kukulkan
6
3
21
5.5
L
2
5
11
1.5
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,145
Damage
51,662
63,604
Taken
117,556
53,876
Mitigated
79,728
24,934
Healing
49,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,854
3,690
4,166
6,013
17,103
6,602
901
13,161
3,942
35,782
0
W
Bacchus
AlwaysAngie
Bacchus
15,878
2,451
1,147
1,173
17,783
30,834
582
5,176
12,453
23,864
0
W
15,922
9,151
1,958
2,934
14,445
8,114
1,421
4,623
9,435
0
32,089
W
Merlin
Bsnarky
Merlin
13,741
1,584
1,721
1,731
6,055
2,754
940
2,862
3,193
32,009
0
W
27,396
12,665
4,661
3,935
12,819
6,382
2,211
3,704
8,805
0
48,764
L
Bakasura
7,160
5,106
1,229
6,413
21,058
8,804
748
13,055
8,003
0
11,680
L
Gilgamesh
Gabrielnakama
Gilgamesh
13,249
1,322
853
10,269
30,112
17,896
337
11,040
19,072
168
28,798
W
Kukulkan
LetsGoBoss
Kukulkan
30,208
2,898
2,701
2,973
12,502
5,792
1,078
5,027
7,475
54,929
0
L
11,370
462
1,358
12,175
29,539
25,166
0
14,249
15,290
20,262
0
L
10,029
516
1,340
5,774
19,744
21,260
0
8,322
11,422
0
18,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
52,086
179
Minions Killed
143
0
Camps Cleared
0
1,487,691
Distance Traveled
1,422,330
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,446
653
55
3
0
247,402
0
W
Bacchus
11,473
717
6
0
0
275,392
1
W
Anhur
11,533
721
36
2
0
258,187
0
W
Merlin
11,475
717
33
2
0
318,750
0
W
Cupid
12,622
789
36
2
0
300,373
1
L
Bakasura
10,120
633
31
2
0
255,120
0
L
Gilgamesh
11,036
690
27
2
0
311,262
0
W
Kukulkan
12,266
767
68
4
0
334,989
4
L
Sobek
9,705
607
16
1
0
281,947
0
L
Odin
10,779
674
14
1
0
326,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role