Player Matchup

Chaac
Chaac
Kapitan_Rukaku
Chaac
Level 25
God Stats
37W - 24L
1,644 SR
Queue Stats
92W - 73L
1,562 Elo+
Party 1
Zeus
Zeus
Pugakulina
Zeus
Level 27
God Stats
76W - 72L
1,593 SR
Queue Stats
91W - 83L
1,627 Elo+
Party 1
Agni
Agni
Siilent_Voiid
Agni
Level 28
God Stats
1W - 2L
1,781 SR
Queue Stats
101W - 132L
1,541 Elo+
Solo
Kukulkan
Kukulkan
emegu24
Kukulkan
Level 3
God Stats
1W - 2L
1,513 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo
Loki
Loki
werty1234561
Loki
Level 6
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 11L
1,482 Elo+
Solo
Team Averages
Level 18
1,663 SR
1,553 Elo+

VS

Team Averages
Level 19
1,492 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GodlikeChaac
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,501 Elo+
Solo
King Arthur
King Arthur
MegumiFushiguo
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,625 Elo+
Solo
Apollo
Apollo
NeilMah
Apollo
Level 26
God Stats
3W - 2L
1,458 SR
Queue Stats
98W - 87L
1,595 Elo+
Solo
Ganesha
Ganesha
Zeiya117
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,065
507
2,059
9,014
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
4,805
481
3,973
4,094
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,016
502
3,266
6,558
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
emegu24
Kukulkan
5
0 / 7 / 1
3,900
390
1,543
5,182
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
4,371
437
1,447
6,000
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
10 / 0 / 2
7,667
767
6,039
6,161
2,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
GodlikeChaac
Arachne
10
6 / 0 / 2
6,378
638
3,229
3,880
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MegumiFushiguo
King Arthur
10
4 / 0 / 2
6,378
638
5,566
6,349
3,665
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
NeilMah
Apollo
11
4 / 0 / 4
6,663
666
4,597
4,949
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Zeiya117
Ganesha
9
0 / 1 / 7
6,126
613
1,990
5,141
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
24
24
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
2
11
W
Arachne
GodlikeChaac
Arachne
6
0
2
7
L
0
3
1
0.17
W
King Arthur
MegumiFushiguo
King Arthur
4
0
2
5
W
Apollo
NeilMah
Apollo
4
0
4
6
L
1
4
0
0.25
L
0
5
0
0
W
Ganesha
Zeiya117
Ganesha
0
1
7
3.5
L
Kukulkan
emegu24
Kukulkan
0
7
1
0.07
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
21,421
30,848
Taken
26,480
7,454
Mitigated
12,939
7,745
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,039
2,714
0
3,884
6,161
2,490
1,651
1,808
4,301
44,418
0
W
Arachne
GodlikeChaac
Arachne
3,229
2,189
0
2,107
3,880
1,623
204
1,472
2,340
0
24,631
L
2,059
166
95
3,563
9,014
3,216
0
2,177
6,837
0
20,156
W
King Arthur
MegumiFushiguo
King Arthur
5,566
232
0
1,367
6,349
3,665
0
2,401
3,652
0
31,022
W
Apollo
NeilMah
Apollo
4,597
2,806
0
2,062
4,949
1,551
578
1,235
3,714
0
39,468
L
3,973
313
225
566
4,094
520
0
384
3,710
22,144
0
L
3,266
177
120
2,114
6,558
1,523
0
1,772
4,786
25,031
0
W
Ganesha
Zeiya117
Ganesha
1,990
387
302
1,619
5,141
3,610
285
1,509
3,632
13,545
0
L
Kukulkan
emegu24
Kukulkan
1,543
232
0
0
5,182
1,099
0
2,281
2,901
4,834
0
L
1,447
201
0
1,062
6,000
1,096
0
1,415
4,585
0
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
33,212
200
Minions Killed
301
0
Camps Cleared
0
926,238
Distance Traveled
1,010,709
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,667
767
79
8
0
194,278
0
W
Arachne
6,378
638
54
5
0
220,142
2
L
Chaac
5,065
507
38
4
0
194,995
3
W
King Arthur
6,378
638
70
7
0
217,657
1
W
Apollo
6,663
666
93
9
0
195,610
0
L
Zeus
4,805
481
45
5
0
160,137
3
L
Agni
5,016
502
71
7
0
185,175
0
W
Ganesha
6,126
613
5
1
0
183,022
1
L
Kukulkan
3,900
390
10
1
0
185,777
1
L
Loki
4,371
437
36
4
0
200,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role