Player Matchup

Tiamat
Tiamat
Bronze IV
 
Tiamat
Bronze IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
DTGarbanzoBean
Ymir
Silver IV
Level 85
God Stats
5W - 5L
1,448 SR
Queue Stats
123W - 228L
1,094 MMR
Party 1
Izanami
Izanami
Bronze III
DTSoyBean
Izanami
Bronze III
Level 89
God Stats
1W - 5L
1,575 SR
Queue Stats
1W - 9L
1,324 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,508 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,608 SR
1,256 MMR
Cupid
Cupid
Bronze III
Dankerson
Cupid
Bronze III
Level 126
God Stats
1W - 0L
1,547 SR
Queue Stats
3W - 0L
1,545 MMR
Solo
Sylvanus
Sylvanus
Silver III
UnidadXBudha
Sylvanus
Silver III
Level 107
God Stats
6W - 4L
1,667 SR
Queue Stats
100W - 143L
1,057 MMR
Solo
Thoth
Thoth
Silver I
WoNdErWeNiS555
Thoth
Silver I
Level 48
God Stats
12W - 14L
1,610 SR
Queue Stats
105W - 130L
1,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 1
8,030
574
5,678
9,294
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 0
8,257
590
2,583
19,781
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DTSoyBean
Izanami
13
2 / 3 / 0
8,730
624
5,318
13,273
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayScyllaGilgameshHerculesOdin

VS

Bans
Ne ZhaSobekRaCabrakanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dankerson
Cupid
15
6 / 0 / 7
10,629
759
12,197
9,626
3,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
UnidadXBudha
Sylvanus
13
0 / 2 / 11
9,280
663
5,778
11,910
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 0 / 5
10,515
751
17,490
5,686
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
13
13
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
L
0
7
0
0
L
Izanami
DTSoyBean
Izanami
2
3
0
0.67
W
Cupid
Dankerson
Cupid
6
0
7
9.5
W
Sylvanus
UnidadXBudha
Sylvanus
0
2
11
2.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
35,465
42,348
Taken
27,222
22,873
Mitigated
16,305
7,390
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,678
549
0
1,568
9,294
3,795
0
5,887
3,407
25,236
0
L
2,583
66
0
1,687
19,781
15,894
0
9,581
10,200
11,850
0
L
Izanami
DTSoyBean
Izanami
5,318
1,959
0
4,135
13,273
3,184
0
7,483
5,790
0
48,511
W
Cupid
Dankerson
Cupid
12,197
6,919
1,180
1,883
9,626
3,850
1,650
3,539
5,805
0
43,940
W
Sylvanus
UnidadXBudha
Sylvanus
5,778
1,142
2,252
4,343
11,910
10,507
867
2,398
9,410
18,173
5,093
W
17,490
188
0
1,395
5,686
1,948
762
1,816
3,746
64,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
30,424
145
Minions Killed
203
0
Camps Cleared
0
760,555
Distance Traveled
780,964
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,030
574
55
4
0
260,694
7
L
Ymir
8,257
590
14
1
0
236,029
3
L
Izanami
8,730
624
76
5
0
263,832
5
W
Cupid
10,629
759
55
4
0
278,580
4
W
Sylvanus
9,280
663
31
2
0
258,284
5
W
Thoth
10,515
751
117
8
0
244,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role