Player Matchup

Ymir
Ymir
Erehxd
Ymir
Level 10
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Chang'e
Chang'e
JendrzejHui
Chang'e
Level 14
God Stats
3W - 5L
1,707 SR
Queue Stats
43W - 45L
1,240 Elo+
Party 1
Loki
Loki
kosmojajec
Loki
Level 14
God Stats
0W - 2L
1,148 SR
Queue Stats
78W - 100L
1,169 Elo+
Party 1
Chernobog
Chernobog
polskicyklop2115
Chernobog
Level 15
God Stats
0W - 3L
1,533 SR
Queue Stats
19W - 20L
1,295 Elo+
Party 1
Chaac
Chaac
zydowskipomiot
Chaac
Level 7
God Stats
0W - 1L
1,328 SR
Queue Stats
27W - 32L
1,084 Elo+
Party 1
Team Averages
Level 12
1,451 SR
1,174 Elo+

VS

Team Averages
Level 15
1,460 SR
1,293 Elo+
Ymir
Ymir
Archi86Beast
Ymir
Level 20
God Stats
21W - 10L
1,645 SR
Queue Stats
85W - 80L
1,393 Elo+
Solo
Apollo
Apollo
K1TSUN3TSUK1
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,403 Elo+
Solo
Ra
Ra
MetaSeta
Ra
Level 5
God Stats
1W - 3L
1,207 SR
Queue Stats
7W - 6L
1,297 Elo+
Solo
Thanatos
Thanatos
RObLacK
Thanatos
Level 29
God Stats
3W - 5L
1,449 SR
Queue Stats
12W - 10L
1,379 Elo+
Solo
King Arthur
King Arthur
Worzx95
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
990 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Erehxd
Ymir
12
2 / 5 / 3
9,139
481
4,341
11,078
10,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
JendrzejHui
Chang'e
14
4 / 8 / 2
9,104
479
10,519
14,058
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
7,347
387
3,379
9,208
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
14
3 / 8 / 5
8,870
467
12,448
14,182
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 6 / 2
8,962
472
7,383
15,121
7,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 16
11,675
614
7,949
10,668
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
16
7 / 6 / 10
10,450
550
11,674
13,852
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 0 / 8
11,525
607
9,537
7,618
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
RObLacK
Thanatos
15
7 / 3 / 11
10,493
552
10,210
11,439
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Worzx95
King Arthur
14
3 / 5 / 2
9,135
481
4,486
18,367
13,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
14
Kills
31
31
Deaths
14
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
L
Ymir
Erehxd
Ymir
2
5
3
0.7
L
Chang'e
JendrzejHui
Chang'e
4
8
2
0.63
W
Apollo
7
6
10
2
W
8
0
8
12
W
Thanatos
RObLacK
Thanatos
7
3
11
4.17
W
King Arthur
Worzx95
King Arthur
3
5
2
0.8
L
1
4
4
0.75
L
Chernobog
3
8
5
0.69
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
43,856
63,647
Taken
61,944
29,650
Mitigated
33,788
13,526
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,949
2,098
0
1,305
10,668
8,216
1,293
3,226
7,334
43,306
0
L
Ymir
Erehxd
Ymir
4,341
1,255
0
230
11,078
10,622
0
4,426
6,652
21,590
0
L
Chang'e
JendrzejHui
Chang'e
10,519
1,022
1,157
4,419
14,058
4,300
15
3,976
10,082
46,108
0
W
Apollo
11,674
6,038
0
2,379
13,852
5,006
3,504
6,173
7,570
0
63,415
W
9,537
227
3,701
4,716
7,618
3,276
2,226
1,653
5,957
87,350
0
W
Thanatos
RObLacK
Thanatos
10,210
2,884
0
8,428
11,439
4,041
418
3,145
8,240
0
50,286
W
King Arthur
Worzx95
King Arthur
4,486
934
0
3,132
18,367
13,249
410
384
17,983
0
38,723
L
3,379
961
0
2,136
9,208
2,377
0
1,838
7,370
0
20,130
L
Chernobog
12,448
8,513
0
2,262
14,182
4,748
168
2,329
11,853
0
53,561
L
7,383
1,446
0
3,322
15,121
7,603
637
4,917
10,204
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
53,278
301
Minions Killed
505
0
Camps Cleared
0
1,728,794
Distance Traveled
1,757,151
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,675
614
57
3
0
336,127
0
L
Ymir
9,139
481
34
2
0
353,143
2
L
Chang'e
9,104
479
79
4
0
327,526
3
W
Apollo
10,450
550
131
7
0
333,190
0
W
Ra
11,525
607
164
9
0
407,381
10
W
Thanatos
10,493
552
83
4
0
342,788
1
W
King Arthur
9,135
481
70
4
0
337,665
1
L
Loki
7,347
387
38
2
0
363,965
0
L
Chernobog
8,870
467
65
3
0
357,863
0
L
Chaac
8,962
472
85
4
0
326,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role