Player Matchup

Sylvanus
Sylvanus
ATechAddiction
Sylvanus
Level 124
God Stats
3W - 9L
1,347 SR
Queue Stats
710W - 591L
1,636 Elo+
Party 1
Kuzenbo
Kuzenbo
KSI allenbatman
Kuzenbo
Level 149
God Stats
15W - 7L
1,591 SR
Queue Stats
314W - 335L
1,538 Elo+
Party 1
Izanami
Izanami
LegitCubano
Izanami
Level 118
God Stats
3W - 3L
1,648 SR
Queue Stats
1,285W - 1,020L
1,559 Elo+
Party 1
Tyr
Tyr
SK00T3RS
Tyr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 75L
1,619 Elo+
Party 1
Vamana
Vamana
ShaggyMTastic93
Vamana
Level 121
God Stats
3W - 3L
1,461 SR
Queue Stats
387W - 325L
1,518 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,574 Elo+

VS

Team Averages
Level 78
1,350 SR
1,525 Elo+
Loki
Loki
DeliciousCream
Loki
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 64L
1,502 Elo+
Solo
Tyr
Tyr
N7VictoryKaiser
Tyr
Level 116
God Stats
6W - 11L
1,375 SR
Queue Stats
631W - 619L
1,495 Elo+
Party 2
Chang'e
Chang'e
Zman156
Chang'e
Level 99
God Stats
1W - 3L
1,127 SR
Queue Stats
174W - 159L
1,586 Elo+
Party 2
Ares
Ares
considine94
Ares
Level 123
God Stats
13W - 9L
1,278 SR
Queue Stats
719W - 686L
1,483 Elo+
Party 2
Hachiman
Hachiman
jzym
Hachiman
Level 27
God Stats
2W - 2L
1,472 SR
Queue Stats
48W - 53L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 5 / 5
9,211
709
8,222
18,395
24,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 8 / 4
10,314
793
12,476
20,131
30,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
LegitCubano
Izanami
15
0 / 7 / 10
8,454
650
12,804
12,935
7,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 7 / 4
8,839
680
12,606
21,663
27,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 10
8,150
627
12,874
15,962
21,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 15
11,192
861
20,011
18,239
10,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
6 / 3 / 17
10,166
782
9,515
20,085
25,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Zman156
Chang'e
19
5 / 2 / 20
10,871
836
16,378
11,567
10,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 16
10,584
814
13,442
17,144
22,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
jzym
Hachiman
18
6 / 1 / 20
10,827
833
21,938
11,742
6,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
11
Kills
31
31
Deaths
11
33
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
5
5
0.9
W
10
3
15
5.83
L
5
8
4
0.88
L
Izanami
LegitCubano
Izanami
0
7
10
0.71
W
6
3
17
4.83
L
4
7
4
0.86
L
0
4
10
1.25
W
Chang'e
Zman156
Chang'e
5
2
20
7.5
W
4
2
16
6
W
Hachiman
jzym
Hachiman
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,982
Damage
81,284
89,086
Taken
78,777
110,648
Mitigated
74,880
27,188
Healing
37,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,222
2,096
5,051
6,638
18,395
24,273
140
4,529
13,866
17,055
0
W
20,011
6,650
438
6,418
18,239
10,072
395
5,904
12,335
0
31,144
L
12,476
2,510
714
1,952
20,131
30,952
115
8,544
11,587
22,489
0
L
Izanami
LegitCubano
Izanami
12,804
4,925
1,071
983
12,935
7,191
197
3,990
8,945
0
29,614
W
9,515
1,972
2,318
7,569
20,085
25,719
114
5,889
14,196
129
19,600
L
12,606
947
578
5,192
21,663
27,127
0
7,040
14,623
0
23,368
L
12,874
3,173
784
4,225
15,962
21,105
278
5,834
10,128
1,018
21,332
W
Chang'e
Zman156
Chang'e
16,378
2,729
9,180
4,060
11,567
10,035
1,635
2,956
8,611
38,313
0
W
13,442
252
1,037
2,967
17,144
22,211
383
3,682
13,462
16,527
0
W
Hachiman
jzym
Hachiman
21,938
11,670
1,205
2,639
11,742
6,843
2,500
2,610
9,132
0
45,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
53,640
97
Minions Killed
152
0
Camps Cleared
0
1,092,366
Distance Traveled
1,219,052
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,211
709
17
1
0
199,681
1
W
Loki
11,192
861
28
2
0
247,846
1
L
Kuzenbo
10,314
793
10
1
0
226,327
1
L
Izanami
8,454
650
41
3
0
197,878
0
W
Tyr
10,166
782
19
1
0
246,494
0
L
Tyr
8,839
680
18
1
0
218,438
0
L
Vamana
8,150
627
11
1
0
250,042
0
W
Chang'e
10,871
836
54
4
0
226,989
2
W
Ares
10,584
814
3
0
0
262,343
4
W
Hachiman
10,827
833
48
4
0
235,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role