Player Matchup

Bellona
Bellona
CRASHrr
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,774 Elo+
Party 2
Hachiman
Hachiman
GrumbPie
Hachiman
Level 5
God Stats
7W - 7L
1,487 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 2
Hades
Hades
Qbert42
Hades
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Yoklet
Cthulhu
Level 28
God Stats
1W - 3L
1,410 SR
Queue Stats
71W - 58L
1,589 Elo+
Party 3
Arachne
Arachne
Zyrote
Arachne
Level 26
God Stats
3W - 3L
1,618 SR
Queue Stats
58W - 45L
1,560 Elo+
Party 3
Team Averages
Level 16
1,503 SR
1,564 Elo+

VS

Team Averages
Level 16
1,446 SR
1,534 Elo+
Camazotz
Camazotz
BiVampire
Camazotz
Level 29
God Stats
15W - 14L
1,458 SR
Queue Stats
218W - 261L
1,477 Elo+
Solo
Izanami
Izanami
Krauzzen03
Izanami
Level 5
God Stats
8W - 3L
1,298 SR
Queue Stats
15W - 8L
1,521 Elo+
Party 1
Freya
Freya
LotusFlowerHM
Freya
Level 14
God Stats
18W - 12L
1,665 SR
Queue Stats
371W - 384L
1,564 Elo+
Solo
Chronos
Chronos
SaoSepe
Chronos
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 14L
1,521 Elo+
Party 1
Bellona
Bellona
UnderDrow
Bellona
Level 26
God Stats
1W - 2L
1,310 SR
Queue Stats
7W - 4L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRASHrr
Bellona
8
0 / 5 / 0
4,579
458
4,704
8,067
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
GrumbPie
Hachiman
6
0 / 5 / 1
4,008
401
2,638
5,877
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Qbert42
Hades
7
0 / 4 / 0
4,567
457
3,654
6,901
3,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Yoklet
Cthulhu
8
1 / 2 / 0
4,670
467
2,938
4,807
3,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Zyrote
Arachne
9
0 / 1 / 1
5,365
537
3,168
7,708
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BiVampire
Camazotz
7
2 / 0 / 4
5,009
501
2,136
4,652
1,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Krauzzen03
Izanami
10
4 / 1 / 4
6,123
612
7,917
5,041
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 2
6,046
605
4,243
6,317
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
SaoSepe
Chronos
9
4 / 0 / 3
6,344
634
3,372
5,718
1,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
UnderDrow
Bellona
11
4 / 0 / 1
6,244
624
5,333
6,883
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
17
17
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BiVampire
Camazotz
2
0
4
4
L
Bellona
CRASHrr
Bellona
0
5
0
0
L
Hachiman
GrumbPie
Hachiman
0
5
1
0.1
W
Izanami
Krauzzen03
Izanami
4
1
4
6
W
3
0
2
4
L
Hades
Qbert42
Hades
0
4
0
0
W
Chronos
SaoSepe
Chronos
4
0
3
5.5
W
Bellona
UnderDrow
Bellona
4
0
1
4.5
L
Cthulhu
Yoklet
Cthulhu
1
2
0
0.5
L
Arachne
Zyrote
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
23,001
33,360
Taken
28,611
15,617
Mitigated
11,646
6,452
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BiVampire
Camazotz
2,136
810
0
2,955
4,652
1,855
0
0
4,652
0
11,751
L
Bellona
CRASHrr
Bellona
4,704
2,081
0
1,884
8,067
4,827
247
3,603
4,300
0
18,832
L
Hachiman
GrumbPie
Hachiman
2,638
1,885
0
241
5,877
1,308
0
1,809
4,068
0
8,793
W
Izanami
Krauzzen03
Izanami
7,917
4,561
0
1,989
5,041
1,636
1,167
1,421
3,620
0
39,918
W
4,243
1,771
0
4,143
6,317
1,897
0
43
6,274
28,266
0
L
Hades
Qbert42
Hades
3,654
1,316
0
1,740
6,901
3,540
0
0
6,862
17,852
0
W
Chronos
SaoSepe
Chronos
3,372
1,662
0
1,887
5,718
1,612
696
1,474
4,244
18,799
0
W
Bellona
UnderDrow
Bellona
5,333
2,729
0
3,596
6,883
4,646
107
3,654
3,229
0
34,133
L
Cthulhu
Yoklet
Cthulhu
2,938
252
0
607
4,807
3,638
0
963
3,844
15,835
0
L
Arachne
Zyrote
Arachne
3,168
1,996
0
1,980
7,708
2,304
0
1,240
6,353
0
39,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
29,766
187
Minions Killed
280
0
Camps Cleared
0
945,679
Distance Traveled
937,271
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,009
501
25
3
0
217,196
6
L
Bellona
4,579
458
36
4
0
196,043
0
L
Hachiman
4,008
401
14
1
0
193,242
1
W
Izanami
6,123
612
80
8
0
169,741
0
W
Freya
6,046
605
52
5
0
175,246
1
L
Hades
4,567
457
37
4
0
162,875
4
W
Chronos
6,344
634
42
4
0
188,551
5
W
Bellona
6,244
624
81
8
0
186,537
1
L
Cthulhu
4,670
467
28
3
0
194,603
2
L
Arachne
5,365
537
72
7
0
198,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role