Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
ChefProGression
Sol
Level 37
God Stats
1W - 4L
1,292 SR
Queue Stats
208W - 211L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Kingdebane
Erlang Shen
Level 38
God Stats
3W - 10L
1,500 SR
Queue Stats
282W - 329L
1,366 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 44
God Stats
259W - 284L
1,463 SR
Queue Stats
260W - 286L
1,410 Elo+
Solo
Mercury
Mercury
rip-CAPTIN-C
Mercury
Level 19
God Stats
1W - 6L
1,301 SR
Queue Stats
117W - 109L
1,388 Elo+
Party 3
Team Averages
Level 45
1,411 SR
1,420 Elo+

VS

Team Averages
Level 48
1,463 SR
1,440 Elo+
Arachne
Arachne
B2DAZED
Arachne
Level 25
God Stats
1W - 0L
1,858 SR
Queue Stats
59W - 36L
1,567 Elo+
Party 1
Sobek
Sobek
BluWhale37
Sobek
Level 28
God Stats
9W - 8L
1,519 SR
Queue Stats
49W - 60L
1,307 Elo+
Party 2
Hades
Hades
Broseiden23
Hades
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 185L
1,361 Elo+
Party 1
Nike
Nike
NefariousUnicorn
Nike
Level 23
God Stats
1W - 6L
1,075 SR
Queue Stats
28W - 27L
1,559 Elo+
Party 1
Anhur
Anhur
Neptune3246060
Anhur
Level 88
God Stats
3W - 4L
1,363 SR
Queue Stats
170W - 197L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
2
0 / 2 / 0
4,624
289
0
1,153
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 11 / 0
6,953
435
2,123
12,402
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Kingdebane
Erlang Shen
8
1 / 13 / 1
6,374
398
4,556
15,946
6,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 12 / 0
7,081
443
8,508
14,401
3,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
rip-CAPTIN-C
Mercury
7
0 / 2 / 0
5,814
363
538
3,403
934
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B2DAZED
Arachne
15
15 / 0 / 6
10,647
665
8,743
8,329
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
12
2 / 0 / 9
8,751
547
2,430
8,398
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 5
9,129
571
4,551
11,396
6,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
13 / 1 / 8
11,186
699
13,569
11,039
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 5
9,604
600
4,862
10,303
3,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
4
Kills
40
40
Deaths
4
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Arachne
B2DAZED
Arachne
15
0
6
18
W
Sobek
2
0
9
6.5
W
6
2
5
4.25
L
1
11
0
0.09
L
Erlang Shen
Kingdebane
Erlang Shen
1
13
1
0.12
L
2
12
0
0.17
W
13
1
8
17
W
4
1
5
6.5
L
Mercury
rip-CAPTIN-C
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
34,155
47,305
Taken
49,465
14,694
Mitigated
27,192
4,179
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
1,153
118
0
0
1,153
1,351
0
W
Arachne
B2DAZED
Arachne
8,743
5,477
0
3,917
8,329
4,130
2,572
0
8,329
0
54,621
W
Sobek
2,430
638
12
3,969
8,398
7,121
358
718
7,680
19,714
0
W
4,551
814
51
5,542
11,396
6,323
877
546
10,850
38,474
0
L
2,123
460
0
1,232
12,402
3,147
866
2,482
9,920
30,169
0
L
Erlang Shen
Kingdebane
Erlang Shen
4,556
2,384
0
1,190
15,946
6,678
0
2,885
13,061
0
20,799
L
8,508
4,869
57
1,512
14,401
3,817
123
1,299
13,102
0
32,846
W
13,569
4,643
0
4,558
11,039
6,122
2,258
682
10,357
0
71,840
W
4,862
3,264
0
5,687
10,303
3,496
4,590
241
10,062
0
64,652
L
Mercury
rip-CAPTIN-C
Mercury
538
260
0
188
3,403
934
0
315
3,088
0
18,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
49,317
184
Minions Killed
486
0
Camps Cleared
0
858,228
Distance Traveled
1,469,349
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,624
289
4
0
0
21,237
0
W
Arachne
10,647
665
109
7
0
336,194
0
W
Sobek
8,751
547
42
3
0
320,880
2
W
Hades
9,129
571
80
5
0
241,857
2
L
Sol
6,953
435
64
4
0
250,536
0
L
Erlang Shen
6,374
398
22
1
0
208,306
0
L
Neith
7,081
443
43
3
0
214,930
1
W
Nike
11,186
699
130
8
0
325,195
2
W
Anhur
9,604
600
125
8
0
245,223
8
L
Mercury
5,814
363
51
3
0
163,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role