Player Matchup

Nu Wa
Nu Wa
OpraLB
Nu Wa
Level 36
God Stats
12W - 7L
1,915 SR
Queue Stats
143W - 141L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
Snuhtred
Erlang Shen
Level 18
God Stats
3W - 4L
1,546 SR
Queue Stats
75W - 96L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
Thywab
Danzaburou
Level 24
God Stats
9W - 3L
1,748 SR
Queue Stats
73W - 68L
1,424 Elo+
Party 1
Loki
Loki
cjuppi98
Loki
Level 18
God Stats
12W - 17L
1,319 SR
Queue Stats
65W - 78L
1,333 Elo+
Party 2
Ymir
Ymir
zZPotatoZz
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,404 Elo+

VS

Team Averages
Level 17
1,579 SR
1,325 Elo+
Neith
Neith
JustABadGuy
Neith
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 76L
1,279 Elo+
Solo
Izanami
Izanami
Surikat131
Izanami
Level 27
God Stats
4W - 2L
1,893 SR
Queue Stats
21W - 20L
1,534 Elo+
Solo
Mercury
Mercury
Winter2206
Mercury
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 28L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
kekCobein
Sun Wukong
Level 9
God Stats
2W - 2L
1,472 SR
Queue Stats
17W - 22L
1,236 Elo+
Party 3
Ares
Ares
xwesleyx100
Ares
Level 18
God Stats
6W - 5L
1,532 SR
Queue Stats
11W - 9L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OpraLB
Nu Wa
18
9 / 1 / 5
11,498
548
14,414
9,823
4,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Snuhtred
Erlang Shen
16
2 / 2 / 7
10,745
512
9,633
13,069
10,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Thywab
Danzaburou
14
5 / 5 / 8
10,274
489
10,279
11,857
3,979
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
16
9 / 1 / 6
10,868
518
11,682
10,174
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 6
9,560
455
9,805
14,053
17,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
9,452
450
11,232
16,468
5,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Surikat131
Izanami
16
2 / 6 / 4
10,180
485
6,799
17,603
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Winter2206
Mercury
14
4 / 8 / 2
9,989
476
8,169
19,441
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kekCobein
Sun Wukong
13
0 / 3 / 1
8,138
388
3,544
8,287
6,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 4
8,147
388
5,832
16,510
12,405
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
30
Kills
12
12
Deaths
30
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Nu Wa
OpraLB
Nu Wa
9
1
5
11.5
W
Erlang Shen
Snuhtred
Erlang Shen
2
2
7
2.75
L
Izanami
Surikat131
Izanami
2
6
4
0.67
W
Danzaburou
Thywab
Danzaburou
5
5
8
1.8
L
Mercury
Winter2206
Mercury
4
8
2
0.63
W
Loki
9
1
6
12
L
Sun Wukong
kekCobein
Sun Wukong
0
3
1
0.17
L
2
5
4
0.8
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
35,576
58,976
Taken
78,309
40,899
Mitigated
36,397
14,719
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,232
4,797
0
4,424
16,468
5,928
0
5,997
10,471
0
53,966
W
Nu Wa
OpraLB
Nu Wa
14,414
5,607
0
3,104
9,823
4,689
1,988
187
9,636
80,898
0
W
Erlang Shen
Snuhtred
Erlang Shen
9,633
5,546
439
4,216
13,069
10,826
2,088
904
12,165
0
64,071
L
Izanami
Surikat131
Izanami
6,799
4,964
0
3,093
17,603
5,218
67
9,103
8,500
0
79,473
W
Danzaburou
Thywab
Danzaburou
10,279
4,312
0
3,796
11,857
3,979
912
897
10,960
0
38,750
L
Mercury
Winter2206
Mercury
8,169
2,966
0
3,542
19,441
6,368
0
3,503
15,938
0
48,792
W
Loki
11,682
3,797
0
2,460
10,174
3,497
416
520
9,612
0
46,078
L
Sun Wukong
kekCobein
Sun Wukong
3,544
1,157
0
695
8,287
6,478
0
745
7,542
0
35,692
L
5,832
402
645
2,205
16,510
12,405
0
5,061
11,449
19,287
0
W
9,805
2,150
0
704
14,053
17,908
0
3,324
10,729
37,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
45,906
461
Minions Killed
381
0
Camps Cleared
0
1,764,278
Distance Traveled
1,640,518
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,452
450
89
4
0
283,927
1
W
Nu Wa
11,498
548
133
6
0
364,875
2
W
Erlang Shen
10,745
512
122
6
0
314,430
5
L
Izanami
10,180
485
126
6
0
336,034
2
W
Danzaburou
10,274
489
69
3
0
335,725
4
L
Mercury
9,989
476
81
4
0
363,811
1
W
Loki
10,868
518
77
4
0
434,163
0
L
Sun Wukong
8,138
388
62
3
0
287,642
1
L
Ares
8,147
388
23
1
0
369,104
3
W
Ymir
9,560
455
60
3
0
315,085
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role