Player Matchup

Cthulhu
Cthulhu
Charlos12
Cthulhu
Level 45
God Stats
4W - 8L
1,579 SR
Queue Stats
141W - 219L
1,377 Elo+
Party 1
Thoth
Thoth
IkerDCM
Thoth
Level 110
God Stats
9W - 7L
1,684 SR
Queue Stats
146W - 173L
1,520 Elo+
Party 1
Loki
Loki
Tapias15
Loki
Level 115
God Stats
7W - 12L
1,231 SR
Queue Stats
125W - 194L
1,389 Elo+
Party 1
Neith
Neith
agpeach01
Neith
Level 83
God Stats
34W - 65L
1,326 SR
Queue Stats
115W - 185L
1,391 Elo+
Party 1
Thor
Thor
samuelmjackson1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,189 Elo+
Party 1
Team Averages
Level 71
1,464 SR
1,373 Elo+

VS

Team Averages
Level 103
1,530 SR
1,529 Elo+
Aphrodite
Aphrodite
Garazeb
Aphrodite
Level 55
God Stats
4W - 3L
1,836 SR
Queue Stats
470W - 518L
1,444 Elo+
Party 2
Fenrir
Fenrir
azhero19
Fenrir
Level 125
God Stats
12W - 8L
1,413 SR
Queue Stats
52W - 48L
1,483 Elo+
Solo
Odin
Odin
drgbugrsbusrtg
Odin
Level 149
God Stats
9W - 14L
1,448 SR
Queue Stats
834W - 694L
1,668 Elo+
Party 2
Izanami
Izanami
fenixmaquina
Izanami
Level 118
God Stats
585W - 564L
1,488 SR
Queue Stats
643W - 622L
1,451 Elo+
Solo
Sylvanus
Sylvanus
ingegaard
Sylvanus
Level 67
God Stats
8W - 2L
1,465 SR
Queue Stats
199W - 193L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charlos12
Cthulhu
12
2 / 1 / 0
6,465
539
6,638
9,664
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
IkerDCM
Thoth
12
4 / 3 / 0
7,106
592
8,195
5,086
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
2 / 4 / 0
5,745
479
2,506
7,245
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
agpeach01
Neith
10
1 / 4 / 2
6,042
504
1,957
6,801
1,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 8 / 0
4,531
378
667
8,080
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Garazeb
Aphrodite
11
0 / 3 / 5
5,951
496
1,248
6,280
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
azhero19
Fenrir
12
4 / 0 / 2
7,175
598
5,447
8,433
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 2 / 1
7,297
608
6,562
6,570
2,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
fenixmaquina
Izanami
11
5 / 4 / 1
7,333
611
8,160
11,026
3,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ingegaard
Sylvanus
11
5 / 1 / 7
7,308
609
4,255
6,562
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
9
Kills
20
20
Deaths
10
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Charlos12
Cthulhu
2
1
0
2
W
Aphrodite
Garazeb
Aphrodite
0
3
5
0.83
L
Thoth
IkerDCM
Thoth
4
3
0
1.33
L
Loki
2
4
0
0.5
L
Neith
agpeach01
Neith
1
4
2
0.5
W
Fenrir
azhero19
Fenrir
4
0
2
5
W
6
2
1
3.25
W
Izanami
fenixmaquina
Izanami
5
4
1
1.38
W
Sylvanus
ingegaard
Sylvanus
5
1
7
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
25,672
36,876
Taken
38,871
16,687
Mitigated
15,621
6,695
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Charlos12
Cthulhu
6,638
456
0
2,354
9,664
9,370
0
210
9,454
31,170
0
W
Aphrodite
Garazeb
Aphrodite
1,248
186
1,397
3,255
6,280
1,707
141
3,384
2,578
29,379
0
L
Thoth
IkerDCM
Thoth
8,195
273
0
250
5,086
1,523
612
861
4,225
40,292
0
L
Loki
2,506
694
0
1,690
7,245
2,097
0
805
6,440
0
26,340
L
Neith
agpeach01
Neith
1,957
580
0
2,224
6,801
1,810
52
1,051
5,750
0
30,274
W
Fenrir
azhero19
Fenrir
5,447
1,947
0
3,437
8,433
2,715
0
2,788
5,310
0
39,180
W
6,562
2,251
0
1,130
6,570
2,922
0
908
5,378
0
38,450
W
Izanami
fenixmaquina
Izanami
8,160
6,238
0
2,972
11,026
3,053
1,608
4,532
6,137
0
42,603
W
Sylvanus
ingegaard
Sylvanus
4,255
1,023
345
1,074
6,562
5,224
177
1,719
4,635
20,151
0
L
667
229
0
177
8,080
1,887
0
2,576
5,504
0
7,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
35,064
285
Minions Killed
322
0
Camps Cleared
0
1,076,055
Distance Traveled
1,113,650
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,465
539
75
6
0
212,157
2
W
Aphrodite
5,951
496
45
4
0
222,909
3
L
Thoth
7,106
592
84
7
0
224,996
2
L
Loki
5,745
479
57
5
0
226,413
1
L
Neith
6,042
504
57
5
0
192,079
3
W
Fenrir
7,175
598
84
7
0
261,128
1
W
Odin
7,297
608
80
7
0
245,577
1
W
Izanami
7,333
611
87
7
0
198,812
0
W
Sylvanus
7,308
609
26
2
0
185,224
2
L
Thor
4,531
378
12
1
0
220,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role