Player Matchup

Merlin
Merlin
Cpdavis
Merlin
Level 25
God Stats
49W - 39L
1,859 SR
Queue Stats
58W - 49L
1,551 Elo+
Solo
Jormungandr
Jormungandr
ModoSerio
Jormungandr
Level 18
God Stats
5W - 5L
1,639 SR
Queue Stats
143W - 114L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Piratemunkey
Jing Wei
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 12L
1,275 Elo+
Solo
Susano
Susano
speaksy
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,280 Elo+
Solo
Ao Kuang
Ao Kuang
steventowers16
Ao Kuang
Level 26
God Stats
1W - 5L
1,325 SR
Queue Stats
4W - 5L
1,275 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,374 Elo+

VS

Team Averages
Level 10
1,455 SR
1,360 Elo+
Aphrodite
Aphrodite
BlackMossCupCake
Aphrodite
Level 18
God Stats
81W - 61L
1,666 SR
Queue Stats
107W - 96L
1,536 Elo+
Solo
Thor
Thor
JayUpNxxt
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
WierdGamer192939
Nu Wa
Level 8
God Stats
7W - 12L
1,422 SR
Queue Stats
165W - 163L
1,376 Elo+
Solo
Apollo
Apollo
YoungSimpOVO
Apollo
Level 4
God Stats
21W - 17L
1,284 SR
Queue Stats
24W - 26L
1,253 Elo+
Party 1
Thanatos
Thanatos
Yuckus
Thanatos
Level 4
God Stats
5W - 5L
1,401 SR
Queue Stats
87W - 70L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cpdavis
Merlin
20
2 / 4 / 15
12,802
985
12,171
11,803
7,340
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
ModoSerio
Jormungandr
20
14 / 5 / 14
16,782
1,291
32,423
35,339
25,214
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Piratemunkey
Jing Wei
20
1 / 12 / 15
12,960
997
10,295
21,898
8,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
speaksy
Susano
20
6 / 14 / 13
13,528
1,041
15,544
21,821
8,683
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
20
6 / 10 / 15
13,676
1,052
12,360
21,215
7,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
5 / 7 / 19
13,655
1,050
10,758
20,574
14,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
20
8 / 7 / 21
14,218
1,094
16,583
18,321
6,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 25
13,326
1,025
26,007
15,637
5,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
20
14 / 3 / 16
15,527
1,194
25,689
17,353
6,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Yuckus
Thanatos
20
13 / 7 / 20
15,672
1,206
25,488
17,162
8,510
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
145
29
Kills
44
45
Deaths
29
72
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
5
7
19
2.07
L
Merlin
Cpdavis
Merlin
2
4
15
2.38
W
Thor
8
7
21
2.64
L
Jormungandr
ModoSerio
Jormungandr
14
5
14
4.2
L
Jing Wei
Piratemunkey
Jing Wei
1
12
15
0.71
W
4
5
25
3.3
W
Apollo
14
3
16
7.33
W
Thanatos
Yuckus
Thanatos
13
7
20
3.29
L
Susano
speaksy
Susano
6
14
13
0.89
L
Ao Kuang
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,793
Damage
104,525
112,076
Taken
89,047
56,746
Mitigated
42,148
12,500
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
10,758
1,345
4,281
7,220
20,574
14,687
0
15,405
5,169
33,320
0
L
Merlin
Cpdavis
Merlin
12,171
628
0
0
11,803
7,340
0
2,894
8,909
38,634
0
W
Thor
16,583
2,659
0
0
18,321
6,229
0
11,457
6,864
0
23,492
L
Jormungandr
ModoSerio
Jormungandr
32,423
9,338
0
7,009
35,339
25,214
0
10,422
24,917
76,325
0
L
Jing Wei
Piratemunkey
Jing Wei
10,295
7,128
228
2,302
21,898
8,025
0
5,545
16,353
0
32,849
W
26,007
6,101
274
1,896
15,637
5,925
0
9,072
6,565
48,277
0
W
Apollo
25,689
15,617
0
2,177
17,353
6,797
0
11,188
6,165
0
55,166
W
Thanatos
Yuckus
Thanatos
25,488
6,429
0
9,136
17,162
8,510
0
9,832
7,330
0
40,489
L
Susano
speaksy
Susano
15,544
4,361
0
0
21,821
8,683
0
6,872
14,949
0
35,829
L
Ao Kuang
12,360
4,077
0
2,961
21,215
7,484
0
11,032
10,183
27,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,748
Gold Earned
72,398
267
Minions Killed
229
3
Camps Cleared
4
1,067,641
Distance Traveled
1,193,381
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,655
1,050
54
4
1
232,896
0
L
Merlin
12,802
985
73
6
0
222,514
0
W
Thor
14,218
1,094
16
1
0
221,127
0
L
Jormungandr
16,782
1,291
103
8
2
249,344
0
L
Jing Wei
12,960
997
43
3
1
252,264
5
W
Nu Wa
13,326
1,025
43
3
0
200,253
1
W
Apollo
15,527
1,194
78
6
2
268,293
2
W
Thanatos
15,672
1,206
38
3
1
270,812
2
L
Susano
13,528
1,041
34
3
0
188,714
1
L
Ao Kuang
13,676
1,052
14
1
0
154,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role