Player Matchup

Bacchus
Bacchus
Billnithe7873
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,193 Elo+
Party 3
Ares
Ares
DemurerSatyr217
Ares
Level 17
God Stats
19W - 30L
1,403 SR
Queue Stats
22W - 38L
1,249 Elo+
Party 3
Merlin
Merlin
JUSTMANGOMAN69
Merlin
Level 28
God Stats
34W - 44L
1,317 SR
Queue Stats
260W - 310L
1,333 Elo+
Solo
Bakasura
Bakasura
KingClosThaKid
Bakasura
Level 20
God Stats
32W - 25L
1,428 SR
Queue Stats
82W - 84L
1,364 Elo+
Solo
Thor
Thor
Tavoavina123
Thor
Level 1
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,233 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,275 Elo+

VS

Team Averages
Level 31
1,539 SR
1,371 Elo+
Thanatos
Thanatos
BlackWings279
Thanatos
Level 24
God Stats
44W - 56L
1,491 SR
Queue Stats
254W - 293L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
HoneyEdys
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,223 Elo+
Party 2
Sylvanus
Sylvanus
KingOkay
Sylvanus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 19L
1,511 Elo+
Party 1
Artemis
Artemis
louietheman
Artemis
Level 27
God Stats
6W - 8L
1,706 SR
Queue Stats
122W - 157L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
trigasosa
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 73L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 10 / 1
8,157
355
3,018
26,082
18,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 9 / 1
7,616
331
4,001
21,267
5,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 11 / 3
11,618
505
10,779
17,756
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
17
5 / 7 / 3
12,288
534
10,251
17,770
4,917
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

5
0 / 11 / 1
6,675
290
1,237
8,422
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackWings279
Thanatos
18
5 / 2 / 5
12,695
552
5,454
15,829
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
HoneyEdys
Guan Yu
19
8 / 2 / 15
13,222
575
11,132
26,650
32,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
KingOkay
Sylvanus
17
9 / 1 / 22
12,231
532
13,851
20,136
28,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
louietheman
Artemis
18
7 / 3 / 2
12,990
565
9,631
17,806
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
trigasosa
Morgan Le Fay
17
16 / 3 / 15
12,664
551
23,811
10,635
5,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
8
Kills
45
48
Deaths
11
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
10
1
0.05
W
Thanatos
BlackWings279
Thanatos
5
2
5
3.75
L
0
9
1
0.06
W
Guan Yu
HoneyEdys
Guan Yu
8
2
15
7.75
L
3
11
3
0.41
L
Bakasura
5
7
3
0.93
W
Sylvanus
KingOkay
Sylvanus
9
1
22
20
L
0
11
1
0.05
W
Artemis
louietheman
Artemis
7
3
2
2.67
W
Morgan Le Fay
trigasosa
Morgan Le Fay
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,286
Damage
63,879
91,297
Taken
91,056
36,356
Mitigated
77,878
8,520
Healing
46,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,018
476
0
1,846
26,082
18,806
307
10,070
15,569
31,006
0
W
Thanatos
BlackWings279
Thanatos
5,454
2,176
0
12,891
15,829
6,728
1,969
1,254
14,255
0
80,435
L
4,001
581
0
2,923
21,267
5,428
282
9,527
11,514
15,451
0
W
Guan Yu
HoneyEdys
Guan Yu
11,132
1,367
2,804
12,309
26,650
32,033
2,249
6,283
19,652
4,304
52,613
L
10,779
684
0
1,863
17,756
5,205
2,619
6,207
11,260
82,353
0
L
Bakasura
10,251
7,818
0
1,888
17,770
4,917
0
8,274
9,344
0
42,104
W
Sylvanus
KingOkay
Sylvanus
13,851
3,883
4,385
6,599
20,136
28,055
1,603
3,693
16,163
33,847
8,957
L
1,237
524
0
0
8,422
2,000
326
3,417
4,832
0
5,876
W
Artemis
louietheman
Artemis
9,631
6,743
0
6,449
17,806
5,797
4,758
4,439
13,367
0
96,683
W
Morgan Le Fay
trigasosa
Morgan Le Fay
23,811
3,332
0
1,025
10,635
5,265
2,264
2,297
8,268
90,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
63,802
293
Minions Killed
555
0
Camps Cleared
0
1,747,006
Distance Traveled
1,877,594
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,157
355
37
2
0
396,232
0
W
Thanatos
12,695
552
138
6
0
377,287
2
L
Ares
7,616
331
13
1
0
397,464
0
W
Guan Yu
13,222
575
113
5
0
396,149
3
L
Merlin
11,618
505
140
6
0
347,286
1
L
Bakasura
12,288
534
95
4
0
437,153
0
W
Sylvanus
12,231
532
55
2
0
367,155
3
L
Thor
6,675
290
8
0
0
168,871
3
W
Artemis
12,990
565
132
6
0
344,561
0
W
Morgan Le Fay
12,664
551
117
5
0
392,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role