Player Matchup

Danzaburou
Danzaburou
Immune3
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,430 Elo+
Solo
Kali
Kali
OffBeatVirago
Kali
Level 4
God Stats
3W - 5L
1,719 SR
Queue Stats
3W - 8L
1,381 Elo+
Solo
He Bo
He Bo
PepitoTarou
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 2
Athena
Athena
TA1ZA1
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 2
Bellona
Bellona
makiw
Bellona
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 3L
1,255 Elo+
Solo
Team Averages
Level 4
1,503 SR
1,399 Elo+

VS

Team Averages
Level 17
1,559 SR
1,385 Elo+
Neith
Neith
Cerothas1
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,040 Elo+
Solo
Bakasura
Bakasura
Kuszta
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Raijin
Raijin
LinkaDani
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,644 Elo+
Party 1
Horus
Horus
PyramidBless
Horus
Level 22
God Stats
3W - 3L
1,569 SR
Queue Stats
19W - 18L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
TheSilverHeart
Cthulhu
Level 16
God Stats
5W - 0L
1,724 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Immune3
Danzaburou
14
1 / 4 / 6
8,885
404
4,908
11,255
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
8,396
382
1,112
13,668
6,050
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 6 / 0
9,808
446
7,655
11,077
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
TA1ZA1
Athena
9
1 / 4 / 6
8,073
367
3,833
10,001
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
makiw
Bellona
13
4 / 7 / 1
8,578
390
5,700
17,091
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerothas1
Neith
14
1 / 8 / 5
9,796
445
5,883
14,542
4,994
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Kuszta
Bakasura
16
10 / 4 / 6
12,075
549
8,314
16,139
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
LinkaDani
Raijin
16
10 / 7 / 2
12,028
547
17,892
15,484
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 1 / 12
10,852
493
4,431
13,369
12,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 1 / 3
11,603
527
5,375
8,890
10,825
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
24
26
Deaths
21
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Cerothas1
Neith
1
8
5
0.44
L
Danzaburou
Immune3
Danzaburou
1
4
6
1
W
Bakasura
Kuszta
Bakasura
10
4
6
3.25
W
Raijin
LinkaDani
Raijin
10
7
2
1.57
L
1
5
1
0.3
L
8
6
0
1.33
W
0
1
12
6
L
Athena
TA1ZA1
Athena
1
4
6
1
W
3
1
3
4.5
L
Bellona
makiw
Bellona
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
41,895
63,092
Taken
68,424
31,210
Mitigated
44,024
11,636
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cerothas1
Neith
5,883
1,910
0
5,021
14,542
4,994
2,202
2,490
12,008
0
50,736
L
Danzaburou
Immune3
Danzaburou
4,908
1,903
0
2,559
11,255
3,841
0
3,977
7,268
0
47,320
W
Bakasura
Kuszta
Bakasura
8,314
4,953
0
5,906
16,139
8,384
0
3,760
12,269
0
72,950
W
Raijin
LinkaDani
Raijin
17,892
2,844
0
2,154
15,484
6,945
2,288
6,023
9,227
74,127
0
L
1,112
444
0
2,720
13,668
6,050
0
2,620
10,978
0
47,524
L
7,655
548
0
3,556
11,077
3,178
0
5,766
4,886
48,448
0
W
4,431
1,832
751
2,488
13,369
12,876
833
4,945
8,344
0
38,542
L
Athena
TA1ZA1
Athena
3,833
1,429
0
882
10,001
8,005
0
4,502
5,276
10,375
0
W
5,375
540
0
491
8,890
10,825
3,127
2,695
6,185
52,002
0
L
Bellona
makiw
Bellona
5,700
1,425
0
1,919
17,091
10,136
0
6,402
10,159
0
29,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,740
Gold Earned
56,354
304
Minions Killed
446
0
Camps Cleared
0
1,622,174
Distance Traveled
1,813,117
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,796
445
60
3
0
346,172
3
L
Danzaburou
8,885
404
76
3
0
362,174
5
W
Bakasura
12,075
549
95
4
0
376,415
4
W
Raijin
12,028
547
106
5
0
333,831
3
L
Kali
8,396
382
74
3
0
336,977
0
L
He Bo
9,808
446
94
4
0
260,174
1
W
Horus
10,852
493
76
3
0
394,342
5
L
Athena
8,073
367
15
1
0
262,579
4
W
Cthulhu
11,603
527
109
5
0
362,357
2
L
Bellona
8,578
390
45
2
0
400,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role