Player Matchup

Hercules
Hercules
Andraaz
Hercules
Level 109
God Stats
1W - 3L
1,442 SR
Queue Stats
110W - 74L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Azenmaru
Aphrodite
Level 149
God Stats
0W - 1L
1,228 SR
Queue Stats
8W - 11L
1,544 Elo+
Solo
Kali
Kali
spongymen
Kali
Level 85
God Stats
2W - 1L
1,880 SR
Queue Stats
5W - 6L
1,783 Elo+
Solo
Team Averages
Level 114
1,517 SR
1,620 Elo+

VS

Team Averages
Level 111
1,642 SR
1,546 Elo+
Guan Yu
Guan Yu
YellZeX
Guan Yu
Level 108
God Stats
28W - 9L
1,844 SR
Queue Stats
592W - 562L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lRevolverl
Tsukuyomi
Level 89
God Stats
68W - 53L
1,581 SR
Queue Stats
628W - 598L
1,638 Elo+
Party 1
Chang'e
Chang'e
ΞΣsτΘkΞ
Chang'e
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andraaz
Hercules
18
6 / 6 / 10
14,207
646
16,139
27,181
31,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Azenmaru
Aphrodite
17
2 / 11 / 12
13,681
622
15,569
21,378
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
20
9 / 8 / 7
15,891
722
18,897
23,828
12,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
YellZeX
Guan Yu
18
5 / 8 / 15
14,085
640
13,560
30,236
41,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
lRevolverl
Tsukuyomi
20
12 / 5 / 12
17,093
777
21,128
17,617
13,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
ΞΣsτΘkΞ
Chang'e
20
8 / 5 / 15
16,628
756
22,895
20,076
15,265
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
17
Kills
25
25
Deaths
18
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hercules
Andraaz
Hercules
6
6
10
1.83
L
Aphrodite
Azenmaru
Aphrodite
2
11
12
0.73
W
Guan Yu
YellZeX
Guan Yu
5
8
15
1.56
W
Tsukuyomi
lRevolverl
Tsukuyomi
12
5
12
3.6
L
Kali
9
8
7
1.56
W
Chang'e
ΞΣsτΘkΞ
Chang'e
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,605
Damage
57,583
72,387
Taken
67,929
51,802
Mitigated
69,761
21,100
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Andraaz
Hercules
16,139
4,160
0
5,413
27,181
31,251
789
8,574
17,877
0
36,442
L
Aphrodite
Azenmaru
Aphrodite
15,569
2,329
5,880
6,173
21,378
8,052
0
5,677
15,369
77,281
0
W
Guan Yu
YellZeX
Guan Yu
13,560
1,264
1,380
5,865
30,236
41,167
155
4,661
24,712
0
42,002
W
Tsukuyomi
lRevolverl
Tsukuyomi
21,128
2,843
0
1,545
17,617
13,329
1,915
5,753
11,628
0
81,889
L
Kali
18,897
7,713
0
3,634
23,828
12,499
2,741
7,554
15,926
0
59,170
W
Chang'e
ΞΣsτΘkΞ
Chang'e
22,895
2,117
3,200
6,159
20,076
15,265
734
5,155
14,447
84,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
47,806
220
Minions Killed
237
0
Camps Cleared
0
1,066,205
Distance Traveled
1,169,759
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,207
646
40
2
0
390,470
8
L
Aphrodite
13,681
622
131
6
0
314,408
5
W
Guan Yu
14,085
640
46
2
0
370,926
1
W
Tsukuyomi
17,093
777
77
4
0
422,799
3
L
Kali
15,891
722
49
2
0
361,327
1
W
Chang'e
16,628
756
114
5
0
376,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role