Player Matchup

Kuzenbo
Kuzenbo
Azicun
Kuzenbo
Level 45
God Stats
10W - 5L
1,636 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 3
Chang'e
Chang'e
EnanomatadorPR
Chang'e
Level 99
God Stats
4W - 7L
1,160 SR
Queue Stats
278W - 303L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
PuRePapaYa
Danzaburou
Level 100
God Stats
7W - 5L
1,554 SR
Queue Stats
156W - 162L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
ii_ReSuReCt
Cthulhu
Level 68
God Stats
28W - 32L
1,530 SR
Queue Stats
179W - 198L
1,438 Elo+
Party 3
Set
Set
xXSnipez_kiLLsxX
Set
Level 89
God Stats
11W - 18L
1,350 SR
Queue Stats
164W - 173L
1,449 Elo+
Party 3
Team Averages
Level 80
1,446 SR
1,456 Elo+

VS

Team Averages
Level 61
1,401 SR
1,529 Elo+
Hercules
Hercules
CarlosIronPR
Hercules
Level 17
God Stats
24W - 27L
1,467 SR
Queue Stats
32W - 37L
1,453 Elo+
Party 1
Merlin
Merlin
Dark1697
Merlin
Level 61
God Stats
5W - 9L
1,424 SR
Queue Stats
313W - 306L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
IrjshHitman
Baron Samedi
Level 138
God Stats
1W - 2L
1,412 SR
Queue Stats
340W - 246L
1,654 Elo+
Party 2
Nemesis
Nemesis
llILoveDIlI
Nemesis
Level 67
God Stats
22W - 27L
1,363 SR
Queue Stats
476W - 507L
1,395 Elo+
Party 1
Izanami
Izanami
xJoshLikesPP
Izanami
Level 21
God Stats
12W - 11L
1,340 SR
Queue Stats
83W - 65L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azicun
Kuzenbo
13
2 / 2 / 7
9,386
469
7,278
16,223
18,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 3 / 5
10,149
507
10,553
12,022
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PuRePapaYa
Danzaburou
19
3 / 1 / 1
11,312
566
5,766
10,866
4,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ii_ReSuReCt
Cthulhu
15
5 / 2 / 5
9,775
489
12,003
15,215
16,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 0 / 7
11,152
558
11,839
12,833
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarlosIronPR
Hercules
13
1 / 6 / 0
8,249
412
2,709
11,641
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Dark1697
Merlin
12
2 / 5 / 2
7,896
395
9,190
11,855
4,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
IrjshHitman
Baron Samedi
12
0 / 3 / 3
8,851
443
7,139
12,494
11,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
llILoveDIlI
Nemesis
13
1 / 4 / 2
8,236
412
8,005
16,750
6,256
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
xJoshLikesPP
Izanami
16
4 / 3 / 2
10,033
502
15,197
11,244
3,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
8
8
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Azicun
Kuzenbo
2
2
7
2.75
L
Hercules
CarlosIronPR
Hercules
1
6
0
0.17
L
Merlin
Dark1697
Merlin
2
5
2
0.6
W
7
3
5
3.17
L
Baron Samedi
IrjshHitman
Baron Samedi
0
3
3
0.5
W
Danzaburou
PuRePapaYa
Danzaburou
3
1
1
3.5
W
Cthulhu
ii_ReSuReCt
Cthulhu
5
2
5
3.75
L
Nemesis
llILoveDIlI
Nemesis
1
4
2
0.5
L
Izanami
xJoshLikesPP
Izanami
4
3
2
1.67
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,439
Damage
42,240
67,159
Taken
63,984
51,744
Mitigated
31,811
19,928
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Azicun
Kuzenbo
7,278
2,999
435
1,949
16,223
18,930
34
5,662
10,561
17,063
0
L
Hercules
CarlosIronPR
Hercules
2,709
1,317
0
1,836
11,641
5,236
607
7,483
4,158
0
36,474
L
Merlin
Dark1697
Merlin
9,190
719
0
3,504
11,855
4,822
123
6,363
5,492
42,924
0
W
10,553
782
2,977
4,895
12,022
4,476
125
2,808
9,214
52,450
0
L
Baron Samedi
IrjshHitman
Baron Samedi
7,139
679
2,329
3,729
12,494
11,698
25
5,285
7,209
31,603
0
W
Danzaburou
PuRePapaYa
Danzaburou
5,766
2,927
0
5,368
10,866
4,618
2,665
2,081
8,785
0
98,344
W
Cthulhu
ii_ReSuReCt
Cthulhu
12,003
1,042
649
2,994
15,215
16,905
260
4,307
10,908
47,869
0
L
Nemesis
llILoveDIlI
Nemesis
8,005
3,497
0
4,480
16,750
6,256
0
6,415
10,335
0
54,035
L
Izanami
xJoshLikesPP
Izanami
15,197
9,677
0
3,126
11,244
3,799
19
4,410
6,834
0
78,342
W
11,839
4,737
0
661
12,833
6,815
285
1,539
11,294
0
113,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
43,265
541
Minions Killed
427
0
Camps Cleared
0
1,960,426
Distance Traveled
1,737,739
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,386
469
17
1
0
412,917
3
L
Hercules
8,249
412
75
4
0
315,503
0
L
Merlin
7,896
395
74
4
0
309,456
2
W
Chang'e
10,149
507
110
6
0
377,238
2
L
Baron Samedi
8,851
443
43
2
0
357,783
15
W
Danzaburou
11,312
566
183
9
0
382,724
4
W
Cthulhu
9,775
489
74
4
0
372,102
2
L
Nemesis
8,236
412
83
4
0
396,831
6
L
Izanami
10,033
502
152
8
0
358,166
4
W
Set
11,152
558
157
8
0
415,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role