Player Matchup

Gilgamesh
Gilgamesh
Jatome
Gilgamesh
Level 105
God Stats
22W - 4L
1,869 SR
Queue Stats
257W - 247L
1,518 Elo+
Party 1
Bellona
Bellona
Kayzøn
Bellona
Level 86
God Stats
5W - 2L
1,742 SR
Queue Stats
171W - 178L
1,550 Elo+
Party 1
Scylla
Scylla
TheSamSamTag003
Scylla
Level 89
God Stats
24W - 10L
1,704 SR
Queue Stats
267W - 258L
1,521 Elo+
Party 1
Hachiman
Hachiman
Trichero
Hachiman
Level 139
God Stats
5W - 6L
1,383 SR
Queue Stats
232W - 212L
1,565 Elo+
Solo
Yemoja
Yemoja
antoman77
Yemoja
Level 67
God Stats
8W - 14L
1,359 SR
Queue Stats
122W - 138L
1,491 Elo+
Party 1
Team Averages
Level 97
1,611 SR
1,529 Elo+

VS

Team Averages
Level 73
1,567 SR
1,581 Elo+
Ra
Ra
AkelaDarkWolf
Ra
Level 104
God Stats
4W - 11L
1,345 SR
Queue Stats
315W - 304L
1,572 Elo+
Solo
Bellona
Bellona
Magplars
Bellona
Level 64
God Stats
11W - 15L
1,701 SR
Queue Stats
25W - 26L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
ManyBlackFriends
Hou Yi
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,625 Elo+
Party 3
Bakasura
Bakasura
Stamplars
Bakasura
Level 105
God Stats
3W - 4L
1,554 SR
Queue Stats
203W - 226L
1,488 Elo+
Party 2
Ganesha
Ganesha
fatman666420
Ganesha
Level 37
God Stats
29W - 11L
1,733 SR
Queue Stats
53W - 24L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jatome
Gilgamesh
16
8 / 1 / 2
10,333
608
8,020
11,490
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Kayzøn
Bellona
17
6 / 2 / 3
11,117
654
10,169
12,978
15,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 2 / 7
10,481
617
9,497
6,829
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Trichero
Hachiman
17
5 / 2 / 4
10,600
624
13,913
11,871
3,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
antoman77
Yemoja
13
0 / 1 / 7
9,012
530
3,938
7,290
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,196
541
6,821
12,011
6,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Magplars
Bellona
14
1 / 7 / 0
7,962
468
4,592
11,404
7,344
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 5 / 1
7,801
459
5,810
11,757
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bakasura
Stamplars
Bakasura
15
3 / 3 / 3
9,077
534
6,822
12,852
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
fatman666420
Ganesha
11
0 / 3 / 4
7,469
439
4,094
13,617
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
23
Kills
8
8
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Gilgamesh
Jatome
Gilgamesh
8
1
2
9
W
Bellona
Kayzøn
Bellona
6
2
3
3.75
L
Bellona
Magplars
Bellona
1
7
0
0.14
L
3
5
1
0.7
L
Bakasura
Stamplars
Bakasura
3
3
3
1.5
W
4
2
7
3.75
W
Hachiman
Trichero
Hachiman
5
2
4
3.5
W
Yemoja
antoman77
Yemoja
0
1
7
3.5
L
Ganesha
fatman666420
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
28,139
50,458
Taken
61,641
32,130
Mitigated
35,611
20,635
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,821
470
694
3,288
12,011
6,320
0
4,187
7,672
76,666
0
W
Gilgamesh
Jatome
Gilgamesh
8,020
2,532
0
4,832
11,490
6,202
0
2,312
8,913
0
66,835
W
Bellona
Kayzøn
Bellona
10,169
3,985
0
5,049
12,978
15,261
0
1,671
10,887
0
62,908
L
Bellona
Magplars
Bellona
4,592
948
0
1,241
11,404
7,344
0
1,274
10,090
0
35,230
L
5,810
3,687
0
2,719
11,757
3,790
0
553
11,204
0
45,906
L
Bakasura
Stamplars
Bakasura
6,822
4,802
0
3,584
12,852
4,835
0
1,896
10,853
0
55,506
W
9,497
1,833
0
1,505
6,829
2,364
501
1,969
4,860
75,110
0
W
Hachiman
Trichero
Hachiman
13,913
8,904
0
3,571
11,871
3,689
1,985
3,381
8,480
0
87,001
W
Yemoja
antoman77
Yemoja
3,938
1,571
3,944
1,734
7,290
4,614
125
1,582
5,388
17,675
0
L
Ganesha
fatman666420
Ganesha
4,094
209
0
2,106
13,617
13,322
81
5,086
8,387
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
41,505
547
Minions Killed
438
0
Camps Cleared
0
1,548,208
Distance Traveled
1,622,022
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,196
541
146
9
0
324,143
2
W
Gilgamesh
10,333
608
108
6
0
361,612
2
W
Bellona
11,117
654
118
7
0
289,980
0
L
Bellona
7,962
468
77
5
0
325,381
1
L
Hou Yi
7,801
459
100
6
0
284,215
0
L
Bakasura
9,077
534
105
6
0
371,133
5
W
Scylla
10,481
617
150
9
0
303,030
0
W
Hachiman
10,600
624
144
8
0
279,044
3
W
Yemoja
9,012
530
27
2
0
314,542
2
L
Ganesha
7,469
439
10
1
0
317,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role