Player Matchup

Sol
Sol
BlackBacon-strip
Sol
Level 23
God Stats
3W - 4L
1,645 SR
Queue Stats
40W - 42L
1,442 Elo+
Party 3
Ra
Ra
Chupachup_123
Ra
Level 24
God Stats
2W - 8L
1,283 SR
Queue Stats
112W - 126L
1,406 Elo+
Party 3
Yemoja
Yemoja
IuckyNoob
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,410 Elo+
Solo
Nike
Nike
Obii11_
Nike
Level 28
God Stats
10W - 5L
1,773 SR
Queue Stats
58W - 41L
1,481 Elo+
Solo
Artio
Artio
bgthebeast
Artio
Level 28
God Stats
8W - 14L
1,625 SR
Queue Stats
268W - 291L
1,439 Elo+
Party 3
Team Averages
Level 22
1,565 SR
1,435 Elo+

VS

Team Averages
Level 33
1,512 SR
1,464 Elo+
Nemesis
Nemesis
Beamcore
Nemesis
Level 8
God Stats
9W - 10L
1,180 SR
Queue Stats
45W - 40L
1,438 Elo+
Party 1
Ra
Ra
Chaotic-Enigma46
Ra
Level 27
God Stats
2W - 0L
1,625 SR
Queue Stats
50W - 48L
1,451 Elo+
Party 1
Ymir
Ymir
macava92
Ymir
Level 6
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 2L
1,628 Elo+
Party 2
Medusa
Medusa
snbr19
Medusa
Level 100
God Stats
15W - 14L
1,526 SR
Queue Stats
241W - 234L
1,416 Elo+
Party 2
Olorun
Olorun
sportive_fork112
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,576
387
10,279
11,313
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
6,004
353
2,058
5,971
1,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
IuckyNoob
Yemoja
9
0 / 10 / 0
5,878
346
2,405
10,686
2,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Obii11_
Nike
15
3 / 1 / 0
8,963
527
6,924
9,509
6,268
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
9
0 / 4 / 0
7,071
416
1,832
14,400
8,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beamcore
Nemesis
13
6 / 0 / 4
8,366
492
6,782
6,164
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
11 / 0 / 5
11,025
649
12,149
8,455
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
1 / 0 / 4
6,930
408
2,767
8,993
6,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
snbr19
Medusa
14
3 / 0 / 4
7,931
467
11,425
10,208
3,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
8,579
505
4,364
9,308
3,662
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
21
21
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beamcore
Nemesis
6
0
4
8
L
0
2
0
0
W
11
0
5
13.5
L
0
4
0
0
L
Yemoja
IuckyNoob
Yemoja
0
10
0
0
L
Nike
Obii11_
Nike
3
1
0
3
L
Artio
0
4
0
0
W
Ymir
1
0
4
3
W
Medusa
snbr19
Medusa
3
0
4
5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,498
Damage
37,487
51,879
Taken
43,128
22,489
Mitigated
20,464
8,370
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beamcore
Nemesis
6,782
2,891
0
442
6,164
2,711
0
2,217
3,947
0
39,020
L
10,279
3,009
859
3,781
11,313
2,925
879
3,149
8,164
45,695
0
W
12,149
2,119
1,575
6,105
8,455
3,794
1,140
3,866
4,589
98,700
0
L
2,058
304
206
505
5,971
1,650
561
2,340
3,631
26,666
0
L
Yemoja
IuckyNoob
Yemoja
2,405
713
405
66
10,686
2,961
654
4,592
6,094
20,614
0
L
Nike
Obii11_
Nike
6,924
1,415
0
0
9,509
6,268
0
4,252
5,257
0
61,507
L
Artio
1,832
361
745
1,803
14,400
8,685
0
4,947
9,453
14,977
0
W
Ymir
2,767
1,145
0
520
8,993
6,375
444
6,133
2,860
12,376
0
W
Medusa
snbr19
Medusa
11,425
5,344
0
4,039
10,208
3,922
1,643
4,651
5,557
0
59,907
W
4,364
2,405
54
3,271
9,308
3,662
1,756
0
9,308
54,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
42,831
307
Minions Killed
469
0
Camps Cleared
0
1,337,507
Distance Traveled
1,572,423
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,366
492
67
4
0
361,784
0
L
Sol
6,576
387
76
4
0
296,328
1
W
Ra
11,025
649
179
11
0
349,102
2
L
Ra
6,004
353
42
2
0
238,628
2
L
Yemoja
5,878
346
25
1
0
240,708
0
L
Nike
8,963
527
130
8
0
306,140
0
L
Artio
7,071
416
34
2
0
255,703
2
W
Ymir
6,930
408
15
1
0
290,778
0
W
Medusa
7,931
467
104
6
0
298,662
0
W
Olorun
8,579
505
104
6
0
272,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role