Player Matchup

Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
ANGEL87
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 4
Hou Yi
Hou Yi
MrSharkey
Hou Yi
Level 26
God Stats
21W - 27L
1,429 SR
Queue Stats
26W - 40L
1,321 Elo+
Party 3
Nike
Nike
Niaz19889
Nike
Level 89
God Stats
10W - 6L
1,398 SR
Queue Stats
428W - 473L
1,387 Elo+
Party 3
Anubis
Anubis
institut_blagoro
Anubis
Level 74
God Stats
13W - 13L
1,500 SR
Queue Stats
126W - 135L
1,455 Elo+
Party 3
Team Averages
Level 51
1,465 SR
1,377 Elo+

VS

Team Averages
Level 45
1,360 SR
1,296 Elo+
Neith
Neith
Dirtyrodge
Neith
Level 54
God Stats
30W - 43L
1,288 SR
Queue Stats
84W - 108L
1,210 Elo+
Party 2
Sol
Sol
J0rd4n-_-31996
Sol
Level 24
God Stats
15W - 17L
1,482 SR
Queue Stats
135W - 154L
1,364 Elo+
Party 2
Nemesis
Nemesis
LegendFighter12
Nemesis
Level 43
God Stats
4W - 3L
1,544 SR
Queue Stats
54W - 69L
1,344 Elo+
Party 1
Hades
Hades
Quitera
Hades
Level 23
God Stats
5W - 9L
1,373 SR
Queue Stats
31W - 40L
1,337 Elo+
Party 1
Cerberus
Cerberus
Tayroar
Cerberus
Level 81
God Stats
1W - 2L
1,114 SR
Queue Stats
43W - 55L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 0 / 1
5,619
511
1,967
5,286
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ANGEL87
Ymir
7
1 / 5 / 1
4,731
430
2,407
5,866
2,948
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
MrSharkey
Hou Yi
9
1 / 2 / 2
5,332
485
3,011
5,003
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
10
0 / 3 / 0
5,670
515
1,632
8,138
3,206
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 2
6,991
636
3,993
4,303
2,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 1 / 4
6,677
607
5,294
5,779
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 0
5,746
522
2,003
3,189
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,435
494
1,710
6,800
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Quitera
Hades
12
3 / 0 / 0
7,040
640
4,126
5,561
2,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Tayroar
Cerberus
9
4 / 1 / 3
6,631
603
3,765
6,604
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
1
1.5
L
Ymir
ANGEL87
Ymir
1
5
1
0.3
W
Neith
3
1
4
5
W
1
1
0
1
W
0
2
1
0.25
L
Hou Yi
MrSharkey
Hou Yi
1
2
2
1
L
Nike
0
3
0
0
W
Hades
Quitera
Hades
3
0
0
3
W
Cerberus
Tayroar
Cerberus
4
1
3
5.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
16,898
28,596
Taken
27,933
11,797
Mitigated
10,280
7,906
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,967
1,222
0
3,403
5,286
2,232
0
566
4,720
0
31,231
L
Ymir
ANGEL87
Ymir
2,407
348
0
72
5,866
2,948
0
2,319
3,547
8,645
0
W
Neith
5,294
2,026
0
3,901
5,779
1,624
666
1,175
4,604
0
34,261
W
2,003
486
0
1,221
3,189
581
0
1,433
1,756
27,321
0
W
1,710
583
0
3,235
6,800
1,514
0
2,339
4,461
0
24,176
L
Hou Yi
MrSharkey
Hou Yi
3,011
1,027
0
748
5,003
1,249
0
880
4,123
0
30,270
L
Nike
1,632
108
0
1,878
8,138
3,206
0
4,126
4,012
0
33,213
W
Hades
Quitera
Hades
4,126
710
138
2,460
5,561
2,253
802
0
5,561
36,727
0
W
Cerberus
Tayroar
Cerberus
3,765
304
0
3,160
6,604
4,308
0
1,669
4,935
18,406
0
L
3,993
43
0
1,805
4,303
2,162
0
2,003
2,300
45,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
31,529
306
Minions Killed
285
0
Camps Cleared
0
1,035,036
Distance Traveled
1,025,920
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,619
511
61
6
0
253,691
1
L
Ymir
4,731
430
17
2
0
195,054
8
W
Neith
6,677
607
68
6
0
184,146
4
W
Sol
5,746
522
44
4
0
218,001
6
W
Nemesis
5,435
494
50
5
0
211,185
0
L
Hou Yi
5,332
485
58
5
0
198,073
0
L
Nike
5,670
515
73
7
0
193,805
1
W
Hades
7,040
640
88
8
0
189,945
0
W
Cerberus
6,631
603
35
3
0
222,643
6
L
Anubis
6,991
636
97
9
0
194,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role