Player Matchup

Anubis
Anubis
MightyLeo
Anubis
Level 106
God Stats
9W - 5L
1,599 SR
Queue Stats
29W - 37L
1,478 Elo+
Solo
Izanami
Izanami
Yevoo
Izanami
Level 101
God Stats
6W - 4L
1,756 SR
Queue Stats
31W - 36L
1,546 Elo+
Party 2
Arachne
Arachne
YungHerbLyfe
Arachne
Level 150
God Stats
1W - 2L
1,654 SR
Queue Stats
81W - 67L
1,673 Elo+
Party 2
Odin
Odin
urthadar63
Odin
Level 106
God Stats
2W - 2L
1,323 SR
Queue Stats
71W - 53L
1,564 Elo+
Solo
Sol
Sol
xxQueenBenzexx
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,473 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,547 Elo+

VS

Team Averages
Level 92
1,395 SR
1,452 Elo+
Sol
Sol
Apathy84
Sol
Level 111
God Stats
122W - 149L
1,520 SR
Queue Stats
383W - 441L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
Ehbowlsk
Amaterasu
Level 45
God Stats
21W - 24L
1,481 SR
Queue Stats
43W - 78L
1,380 Elo+
Party 1
Cerberus
Cerberus
Graegore
Cerberus
Level 38
God Stats
36W - 60L
1,373 SR
Queue Stats
61W - 96L
1,381 Elo+
Party 1
Scylla
Scylla
Kerianseray
Scylla
Level 141
God Stats
4W - 17L
1,324 SR
Queue Stats
193W - 208L
1,552 Elo+
Solo
Anhur
Anhur
Spankard
Anhur
Level 123
God Stats
2W - 13L
1,277 SR
Queue Stats
517W - 606L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MightyLeo
Anubis
17
0 / 0 / 10
9,222
922
8,842
4,832
2,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Yevoo
Izanami
17
7 / 2 / 14
11,354
1,135
20,173
9,608
3,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
YungHerbLyfe
Arachne
17
15 / 3 / 11
12,833
1,283
20,480
16,303
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 16
11,002
1,100
12,303
8,939
5,950
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 17
10,930
1,093
18,413
7,143
2,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

255

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,650
965
13,556
13,586
4,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Ehbowlsk
Amaterasu
16
1 / 4 / 7
9,670
967
8,013
24,127
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Graegore
Cerberus
16
4 / 8 / 4
10,155
1,016
6,830
19,819
13,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
1 / 6 / 7
9,442
944
4,327
11,712
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Spankard
Anhur
16
3 / 10 / 4
9,883
988
8,877
16,018
7,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
32
Kills
11
11
Deaths
32
68
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Amaterasu
Ehbowlsk
Amaterasu
1
4
7
1.13
L
Cerberus
Graegore
Cerberus
4
8
4
0.75
L
Scylla
1
6
7
0.75
W
Anubis
MightyLeo
Anubis
0
0
10
5
L
Anhur
Spankard
Anhur
3
10
4
0.5
W
Izanami
Yevoo
Izanami
7
2
14
7
W
Arachne
YungHerbLyfe
Arachne
15
3
11
6.83
W
6
3
16
4.67
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,211
Damage
41,603
46,825
Taken
85,262
19,520
Mitigated
45,730
10,231
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,556
7,430
0
1,656
13,586
4,378
0
3,810
9,776
33,632
0
L
Amaterasu
Ehbowlsk
Amaterasu
8,013
2,500
0
4,751
24,127
16,107
0
8,765
15,362
0
21,778
L
Cerberus
Graegore
Cerberus
6,830
43
0
1,227
19,819
13,996
0
8,885
10,934
12,518
0
L
Scylla
4,327
328
23
1,013
11,712
3,470
0
1,724
9,988
25,232
0
W
Anubis
MightyLeo
Anubis
8,842
552
0
1,528
4,832
2,138
0
2,140
2,599
33,998
0
L
Anhur
Spankard
Anhur
8,877
3,545
0
900
16,018
7,779
0
5,583
10,435
0
28,525
W
Izanami
Yevoo
Izanami
20,173
12,231
0
914
9,608
3,506
0
3,985
5,437
0
38,684
W
Arachne
YungHerbLyfe
Arachne
20,480
14,716
0
6,393
16,303
5,752
0
11,101
4,910
0
27,477
W
12,303
2,063
0
0
8,939
5,950
0
3,932
4,836
2,913
22,690
W
18,413
8,373
0
1,396
7,143
2,174
0
3,555
3,450
38,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,341
Gold Earned
48,800
195
Minions Killed
204
10
Camps Cleared
3
934,521
Distance Traveled
857,145
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,650
965
56
6
0
175,935
0
L
Amaterasu
9,670
967
33
3
2
200,074
0
L
Cerberus
10,155
1,016
20
2
0
168,166
0
L
Scylla
9,442
944
51
5
0
163,854
2
W
Anubis
9,222
922
63
6
0
194,631
0
L
Anhur
9,883
988
44
4
1
149,116
1
W
Izanami
11,354
1,135
40
4
2
182,486
0
W
Arachne
12,833
1,283
9
1
7
204,688
0
W
Odin
11,002
1,100
32
3
0
189,847
0
W
Sol
10,930
1,093
51
5
1
162,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role