Player Matchup

Ullr
Ullr
Bronze III
AnubisIsBroken
Ullr
Bronze III
Level 99
God Stats
4W - 2L
1,498 SR
Queue Stats
16W - 20L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
OrigiMonster
Khepri
Bronze III
Level 79
God Stats
2W - 2L
1,508 SR
Queue Stats
16W - 20L
1,500 MMR
Party 1
Raijin
Raijin
Gold I
hielmo
Raijin
Gold I
Level 157
God Stats
1W - 2L
1,479 SR
Queue Stats
76W - 98L
1,719 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,495 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,539 SR
1,607 MMR
Sol
Sol
Gold I
Namor81
Sol
Gold I
Level 141
God Stats
65W - 46L
1,679 SR
Queue Stats
516W - 625L
1,533 MMR
Solo
Anhur
Anhur
Platinum II
SmokeR4Life
Anhur
Platinum II
Level 125
God Stats
37W - 63L
1,438 SR
Queue Stats
282W - 358L
1,857 MMR
Solo
Bellona
Bellona
Bronze III
hospy
Bellona
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 44L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 6
14,439
802
21,579
17,655
7,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
17
4 / 5 / 11
13,850
769
8,528
25,247
30,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
hielmo
Raijin
17
2 / 10 / 9
12,436
691
15,203
17,814
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayAthenaThothTiamat

VS

Bans
AphroditeGebHou YiTerraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 5 / 5
12,814
712
25,648
20,273
8,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 9 / 5
12,921
718
17,937
20,568
10,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
hospy
Bellona
16
2 / 4 / 10
11,597
644
10,108
19,320
18,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
18
Kills
17
17
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Sol
7
5
5
1.9
W
Khepri
4
5
11
1.9
L
8
9
5
1.17
W
Raijin
hielmo
Raijin
2
10
9
0.65
L
Bellona
hospy
Bellona
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
53,693
60,716
Taken
60,161
43,818
Mitigated
37,169
7,771
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,579
7,014
0
3,424
17,655
7,649
1,859
8,618
9,037
0
75,432
L
Sol
25,648
9,284
0
10,028
20,273
8,175
2,376
8,910
11,363
82,485
0
W
Khepri
8,528
630
0
2,801
25,247
30,614
100
13,018
12,229
14,332
0
L
17,937
9,858
0
4,604
20,568
10,184
1,121
7,434
13,134
0
51,513
W
Raijin
hielmo
Raijin
15,203
1,403
0
1,546
17,814
5,555
607
5,613
12,201
70,674
0
L
Bellona
hospy
Bellona
10,108
1,760
0
2,047
19,320
18,810
273
7,387
11,651
4,735
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
37,332
212
Minions Killed
226
0
Camps Cleared
0
957,090
Distance Traveled
895,618
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,439
802
110
6
0
367,437
0
L
Sol
12,814
712
109
6
0
284,425
4
W
Khepri
13,850
769
5
0
0
344,257
6
L
Anhur
12,921
718
70
4
0
259,300
3
W
Raijin
12,436
691
97
5
0
245,396
4
L
Bellona
11,597
644
47
3
0
351,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role