Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
HalfManeHalfCain
Merlin
Level 114
God Stats
0W - 2L
1,307 SR
Queue Stats
68W - 72L
1,424 Elo+
Solo
Terra
Terra
MUGI_3xG
Terra
Level 107
God Stats
55W - 59L
1,442 SR
Queue Stats
384W - 437L
1,408 Elo+
Solo
Apollo
Apollo
Meridianz5
Apollo
Level 120
God Stats
6W - 6L
1,630 SR
Queue Stats
265W - 275L
1,544 Elo+
Party 2
Pele
Pele
PandiLex96
Pele
Level 127
God Stats
4W - 3L
1,609 SR
Queue Stats
88W - 77L
1,537 Elo+
Solo
Team Averages
Level 109
1,498 SR
1,483 Elo+

VS

Team Averages
Level 107
1,427 SR
1,436 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DaddyKazz
He Bo
Level 143
God Stats
3W - 3L
1,361 SR
Queue Stats
84W - 100L
1,408 Elo+
Solo
Neith
Neith
Fat Lady Sings
Neith
Level 145
God Stats
9W - 6L
1,600 SR
Queue Stats
897W - 863L
1,436 Elo+
Solo
Ares
Ares
RYGBE-
Ares
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 182L
1,419 Elo+
Party 1
Bakasura
Bakasura
SDFEY
Bakasura
Level 65
God Stats
1W - 4L
1,173 SR
Queue Stats
99W - 104L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 3 / 0
3,985
498
2,179
5,082
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
4,764
596
3,140
4,310
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
MUGI_3xG
Terra
7
0 / 0 / 4
4,715
589
2,333
7,411
3,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Meridianz5
Apollo
4
2 / 1 / 0
4,004
501
1,385
1,402
243
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
4,575
572
1,472
6,555
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 0 / 0
5,736
717
2,718
3,955
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
DaddyKazz
He Bo
8
1 / 1 / 1
4,663
583
3,009
2,927
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 0 / 1
5,275
659
3,740
4,466
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
RYGBE-
Ares
6
0 / 3 / 1
4,566
571
2,327
5,852
2,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SDFEY
Bakasura
9
1 / 0 / 2
5,139
642
2,409
4,344
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
7
8
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Hercules
 
Hercules
3
0
0
3
W
He Bo
DaddyKazz
He Bo
1
1
1
1.5
W
2
0
1
2.5
L
1
2
1
0.75
L
Terra
MUGI_3xG
Terra
0
0
4
2
L
Apollo
Meridianz5
Apollo
2
1
0
2
L
1
2
1
0.75
W
Ares
RYGBE-
Ares
0
3
1
0.17
W
Bakasura
SDFEY
Bakasura
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,509
Damage
14,203
24,760
Taken
21,544
9,554
Mitigated
7,470
9,164
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,179
609
0
1,685
5,082
3,038
0
0
5,082
0
10,041
W
Hercules
 
Hercules
2,718
1,303
0
3,175
3,955
1,571
204
0
3,637
0
24,086
W
He Bo
DaddyKazz
He Bo
3,009
111
0
0
2,927
852
271
1,650
1,277
18,441
0
W
3,740
1,108
0
2,291
4,466
1,219
145
1,701
2,765
0
30,016
L
3,140
92
0
1,456
4,310
1,091
0
1,010
3,126
27,759
0
L
Terra
MUGI_3xG
Terra
2,333
472
443
1,489
7,411
3,474
0
2,986
4,242
9,101
0
L
Apollo
Meridianz5
Apollo
1,385
1,094
0
391
1,402
243
0
429
973
0
6,940
L
1,472
368
0
3,700
6,555
1,708
228
581
5,861
0
18,127
W
Ares
RYGBE-
Ares
2,327
207
43
158
5,852
2,184
63
1,313
4,539
7,956
0
W
Bakasura
SDFEY
Bakasura
2,409
1,672
0
1,862
4,344
1,644
0
959
3,385
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
25,379
135
Minions Killed
220
0
Camps Cleared
0
690,091
Distance Traveled
801,156
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,985
498
14
2
0
170,140
1
W
Hercules
5,736
717
55
7
0
156,398
4
W
He Bo
4,663
583
34
4
0
139,279
1
W
Neith
5,275
659
68
9
0
145,858
0
L
Merlin
4,764
596
54
7
0
160,334
0
L
Terra
4,715
589
8
1
0
168,112
0
L
Apollo
4,004
501
15
2
0
36,835
0
L
Pele
4,575
572
44
6
0
154,670
3
W
Ares
4,566
571
9
1
0
157,574
0
W
Bakasura
5,139
642
54
7
0
202,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role